Allison Druin
Orcid: 0000-0001-7908-1787Affiliations:
- University of Maryland, College Park, USA
According to our database1,
Allison Druin
authored at least 156 papers
between 1988 and 2024.
Collaborative distances:
Collaborative distances:
Awards
ACM Fellow
ACM Fellow 2016, "For contributions to creating information and computing technologies with and for children".
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on orcid.org
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on dl.acm.org
On csauthors.net:
Bibliography
2024
Making a Metaphor Sandwich: Analyzing Children's use of Metaphor During Tabletop Telepresence Robot Supported Participatory Design.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Designing Together, Miles Apart: A Longitudinal Tabletop Telepresence Adventure in Online Co-Design with Children.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2020
2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Gains from Participatory Design Team Membership as Perceived by Child Alumni and their Parents.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Children's Perspectives on Ethical Issues Surrounding Their Past Involvement on a Participatory Design Team.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
J. Libr. Inf. Sci., 2015
Behav. Inf. Technol., 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Synthesis Lectures on Information Concepts, Retrieval, and Services, Morgan & Claypool Publishers, ISBN: 978-3-031-02286-9, 2014
Int. J. Arts Technol., 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Design tactics for authentic interactive fiction: insights from alternate reality game designers.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
How can interaction with digital creative tools support child development?: (closing panel).
Proceedings of the IDC '14, 2014
2013
ACM Trans. Comput. Hum. Interact., 2013
Interactions, 2013
Cooperative Inquiry revisited: Reflections of the past and guidelines for the future of intergenerational co-design.
Int. J. Child Comput. Interact., 2013
Methods and Techniques for Involving Children in the Design of New Technology for Children.
Found. Trends Hum. Comput. Interact., 2013
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
Embedding Participatory Design into Designs for Learning: An Untapped Interdisciplinary Resource?
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
FACIT PD: a framework for analysis and creation of intergenerational techniques for participatory design.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Beyond the Cloud: Rethinking Information Boundaries, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Recruiting and retaining young participants: strategies from five years of field research.
Proceedings of the Interaction Design and Children 2013, 2013
Playing for real: designing alternate reality games for teenagers in learning contexts.
Proceedings of the Interaction Design and Children 2013, 2013
2012
Children's search roles at home: Implications for designers, researchers, educators, and parents.
J. Assoc. Inf. Sci. Technol., 2012
Mobile stories: the evolution of a mobile, collaborative story reading and creation tool for children.
Int. J. Arts Technol., 2012
Behav. Inf. Technol., 2012
Proceedings of the iConference 2012, Toronto, Ontario, Canada, February 7-10, 2012, 2012
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Youth identities as remixers in an online community of storytellers: Attitudes, strategies, and values.
Proceedings of the Information, Interaction, Innovation: Celebrating the Past, Constructing the Present and Creating the Future, 2012
DisCo: a co-design online tool for asynchronous distributed child and adult design partners.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Technology for promoting scientific practice and personal meaning in life-relevant learning.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
2011
Content splitting & space sharing: collaboratively reading & sharing children's stories on mobile devices.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the Human-Computer Interaction. Users and Applications, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the Interaction Design and Children, 2011
Proceedings of the Interaction Design and Children, 2011
2010
Int. J. Mob. Hum. Comput. Interact., 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the Navigating Streams in an Information Ecosystem, 2010
Proceedings of the Interaction Design and Children, 2010
Mobile collaboration: collaboratively reading and creating children's stories on mobile devices.
Proceedings of the Interaction Design and Children, 2010
Proceedings of the Conference on Designing Interactive Systems, 2010
2009
Designing the reading experience for scanned multi-lingual picture books on mobile phones.
Proceedings of the 2009 Joint International Conference on Digital Libraries, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Children, technology and social values: Enabling children's voices in a pluralistic world.
Proceedings of the Thriving on Diversity: Information Opportunities in a Pluralistic World, 2009
Proceedings of the Interaction Design and Children, 2009
Proceedings of the Interaction Design and Children, 2009
2008
Lifelong Interactions - Designing online interactions: what kids want and what designers know.
Interactions, 2008
Proceedings of the People Transforming Information - Information Transforming People, 2008
Proceedings of the People Transforming Information - Information Transforming People, 2008
Designing <i>with</i> and <i>for</i> children with special needs: an inclusionary model.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008
2007
Supporting elementary-age children's searching and browsing: Design and evaluation using the international children's digital library.
J. Assoc. Inf. Sci. Technol., 2007
Evaluating a cross-cultural children's online book community: Lessons learned for sociability, usability, and cultural exchange.
Interact. Comput., 2007
Children's interests and concerns when using the international children's digital library: a four-country case study.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2007
2006
ACM Trans. Comput. Hum. Interact., 2006
The evolution of the international children's digital library searching and browsing interface.
Proceedings of the Interaction Design and Children, 2006
Proceedings of the Interaction Design and Children, 2006
2005
Initial Findings from a Three-Year International Case Study Exploring Children's Responses to Literature in a Digital Library.
Libr. Trends, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Proceedings of the Sparking Synergies: Bringing Research and Practice Together, 2005
Emotional design II: Affective information behavior research with adult and child populations.
Proceedings of the Sparking Synergies: Bringing Research and Practice Together, 2005
Proceedings of the Interaction Design and Children, 2005
2004
Differences in pointing task performance between preschool children and adults using mice.
ACM Trans. Comput. Hum. Interact., 2004
Softw. Pract. Exp., 2004
Comput. Entertain., 2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
Bringing together children and books: An initial descriptive study of children's book searching and selection behavior in a digital library.
Proceedings of the Managing and Enhancing Information: Cultures and Conflicts, 2004
Information visualization for searching and browsing: Theories and applications (SIG HCI).
Proceedings of the Managing and Enhancing Information: Cultures and Conflicts, 2004
Proceedings of the Managing and Enhancing Information: Cultures and Conflicts, 2004
Proceedings of the Interaction Design and Children, 2004
2003
Interact. Comput., 2003
First Monday, 2003
Proceedings of the Designing for Change in Networked Learning Environments, 2003
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003
Proceedings of the Humanizing Information Technology: From Ideas to Bits and Back, 2003
Usability in practice: Avoiding pitfalls and seizing opportunities. Sponsored by SIG USE.
Proceedings of the Humanizing Information Technology: From Ideas to Bits and Back, 2003
Proceedings of the Interaction Design and Children, 2003
Proceedings of the Interaction Design and Children, 2003
2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
Physical programming: designing tools for children to create physical interactive environments.
Proceedings of the CHI 2002 Conference on Human Factors in Computing Systems: Changing our World, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
2001
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
ACM SIGCHI Bull., 2000
The children's challenge: new technologies to support co-located and distributed collaboration.
Proceedings of the CSCW 2000, 2000
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000
Designing storytelling technologies to encouraging collaboration between young children.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000
Proceedings of the ACM Conference on Assistive Technologies, 2000
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, 2000
1999
ACM SIGCHI Bull., 1999
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999
Is ActiMates Barney ethical?: the potential good, bad, and ugly of interactive plush toys.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999
1998
Interactions, 1998
When two hands are better than one: enhancing collaboration using single display groupware.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998
What children can tell us about technology: the CHIkids model of technology immersion.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998
1997
Interactions, 1997
Proceedings of the Human Factors in Computing Systems, 1997
Proceedings of the Human Factors in Computing Systems, 1997
1996
Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, 1996
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996
1995
Proceedings of the Human Factors in Computing Systems, 1995
1994
Proceedings of the Conference on Human Factors in Computing Systems, 1994
Proceedings of the Conference on Human Factors in Computing Systems, 1994
1989
Proceedings of the Panel Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989
1988