Alix Goguey
Orcid: 0000-0003-2619-5996
According to our database1,
Alix Goguey
authored at least 34 papers
between 2013 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Int. J. Hum. Comput. Stud., May, 2024
Proc. ACM Hum. Comput. Interact., 2024
Studying the Perception of Vibrotactile Haptic Cues on the Finger, Hand and Forearm for Representing Microgestures.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
2023
Proc. ACM Hum. Comput. Interact., 2023
Int. J. Hum. Comput. Stud., 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
µGeT: Multimodal eyes-free text selection technique combining touch interaction and microgestures.
Proceedings of the 25th International Conference on Multimodal Interaction, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
μGlyphe: une Notation Graphique pour Décrire les Microgestes: μGlyph: a Graphical Notation to Describe Microgestures.
Proceedings of the IHM '22: Proceedings of the 33rd Conference on l'Interaction Humain-Machine, 2022
Keep in Touch: Combining Touch Interaction with Thumb-to-Finger µGestures for People with Visual Impairment.
Proceedings of the International Conference on Multimodal Interaction, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Learning Multiple Mappings: an Evaluation of Interference, Transfer, and Retention with Chorded Shortcut Buttons.
Proceedings of the 46th Graphics Interface Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Int. J. Hum. Comput. Stud., 2019
BEXHI: A Mechanical Structure for Prototyping Bendable and EXpandable Handheld Interfaces.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Proceedings of the 31st Conference on l'Interaction Homme-Machine: 30 ans d'interaction au sommet, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Improving Discoverability and Expert Performance in Force-Sensitive Text Selection for Touch Devices with Mode Gauges.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Leveraging finger identification to integrate multi-touch command selection and parameter manipulation.
Int. J. Hum. Comput. Stud., 2017
WhichFingers: Identifying Fingers on Touch Surfaces and Keyboards using Vibration Sensors.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Artificial landmarks augmented linear control widgets to improve spatial learning and revisitation performance.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
Using artificial landmarks to improve revisitation performance and spatial learning in linear control widgets.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
2016
Comprendre et concevoir l'interaction tactile avec identification des doigts. (Understanding and designing touch interaction using finger identification).
PhD thesis, 2016
Proceedings of the Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, 2016
The Performance and Preference of Different Fingers and Chords for Pointing, Dragging, and Object Transformation.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
2014
A three-step interaction pattern for improving discoverability in finger identification techniques.
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014
2013
Facial Landmarks Localization Estimation by Cascaded Boosted Regression.
Proceedings of the VISAPP 2013, 2013