Alison E. Leonard

Orcid: 0000-0001-5098-7139

According to our database1, Alison E. Leonard authored at least 7 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
How Immersion and Self-Avatars in VR Affect Learning Programming and Computational Thinking in Middle School Education.
IEEE Trans. Vis. Comput. Graph., August, 2023

2017
How character customization affects learning in computational thinking.
Proceedings of the ACM Symposium on Applied Perception, 2017

2016
Programming moves: Design and evaluation of applying embodied interaction in virtual environments to enhance computational thinking in middle school students.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Combating Perceptions of Computer Scientists: A Short-term Intervention (Abstract Only).
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016

2015
Embodying Computational Thinking: Initial Design of an Emerging Technological Learning Tool.
Technol. Knowl. Learn., 2015

2014
Character animation and embodiment in teaching computational thinking.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Dancing alice: exploring embodied pedagogical strategies for learning computational thinking.
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014


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