Ali Mazalek
Orcid: 0000-0003-0293-5435Affiliations:
- Georgia Institute of Technology, Atlanta, USA
According to our database1,
Ali Mazalek
authored at least 106 papers
between 2000 and 2024.
Collaborative distances:
Collaborative distances:
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on dl.acm.org
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Bibliography
2024
Virtual Real., June, 2024
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
A Plant Simulation Tool for Collaborative Biology Experiments in Middle-school Classrooms: An In-the-wild Study.
Proceedings of the 50th Graphics Interface Conference, 2024
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
In-class Collaborative Learning Environment for Middle School Children: A Usability Study.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Toward tangibles and display-rich interfaces for co-located and distributed genomics collaborations.
Pers. Ubiquitous Comput., 2022
Tangible Chromatin: Tangible and Multi-surface Interactions for Exploring Datasets from High-Content Microscopy Experiments.
Proc. ACM Hum. Comput. Interact., 2022
Designing a Mixed Reality System for Exploring Genetic Mutation Data of Cancer Patients.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
ACM Books 44, ACM, ISBN: 978-1-4503-9769-8, 2022
2021
Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021
Stories Incarnate: Designing embodied, interactive storytelling experiences for live audiences.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021
2020
Frontiers Virtual Real., 2020
2019
Tangible BioNets: Multi-Surface and Tangible Interactions for Exploring Structural Features of Biological Networks.
Proc. ACM Hum. Comput. Interact., 2019
Embodied Engagement with Narrative: A Design Framework for Presenting Cultural Heritage Artifacts.
Multimodal Technol. Interact., 2019
Proceedings of the Social Robotics - 11th International Conference, 2019
Envisioning tangibles and display-rich interfaces for co-located and distributed genomics collaborations.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019
Design and evaluation of graphical feedback on tangible interactions in a low-resolution edge display.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019
Tangible Tensors: An Interactive System for Grasping Trends in Biological Systems Modeling.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
Keep the Ball Rolling: Designing Game-Based Tangible VR for Spatial Penetrative Thinking Ability.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Tangible mtDNA: A Tangible Tabletop System for Exploring Genetic Mutations on Mitochondrial DNA Cancer Data.
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Evaluating the effect of tangible virtual reality on spatial perspective taking ability.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
Effects of different types of correctness feedback on children's performance with a mobile math app.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial Cognition.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Sparse Tangibles: Collaborative Exploration of Gene Networks using Active Tangibles and Interactive Tabletops.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Active Pathways: Using Active Tangibles and Interactive Tabletops for Collaborative Modeling in Systems Biology.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Movement, Material, Mind: Tangible and Embodied Interactions for Discovery and Learning.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Exploring Genetic Mutations on Mitochondrial DNA Cancer Data with Interactive Tabletop and Active Tangibles.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Combining Mobile, Tangible and Virtual World Platforms to Support Participatory Campus Planning.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2016
Evaluation of a Smart-Restorable Backspace Technique to Facilitate Text Entry Error Correction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Sensing History: Contextualizing Artifacts with Sensory Interactions and Narrative Design.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Mapping Place: Supporting Cultural Learning through a Lukasa-inspired Tangible Tabletop Museum Exhibit.
Proceedings of the Ninth International Conference on Tangible, 2015
Universal Threshold Object: Designing Haptic Interaction for Televised Interactive Narratives.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
2014
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, 2014
Slide-to-unlock revisited: two new user authentication techniques for touchscreen-based smartphones.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Exploring the design space of gestural interaction with active tokens through user-defined gestures.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the Seventh International Conference on Tangible, 2013
Reach across the boundary: evidence of physical tool appropriation following virtual practice.
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
2011
Artif. Intell. Eng. Des. Anal. Manuf., 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011
Kinesthetic pathways: a tabletop visualization to support discovery in systems biology.
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the Interaction Design and Children, 2011
2010
IEEE Pervasive Comput., 2010
Comput. Entertain., 2010
Proceedings of the Fun and Games, 2010
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces.
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 2009
2008
IEEE Pervasive Comput., 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2007), 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007
Proceedings of the DIGITEL 2007, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
IEEE Computer Graphics and Applications, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2004
2003
Proceedings of the 2003 ACM SIGMM Workshop on Experiential Telepresence, 2003
2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 10th ACM International Conference on Multimedia 2002, 2002
2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000