Alexis Héloir

Orcid: 0000-0003-4774-2231

Affiliations:
  • German Research Center for Artificial Intelligence (DFKI), Saarbrücken, Germany
  • University of Valenciennes and Hainaut-Cambresis, LAMIH, Valenciennes, France


According to our database1, Alexis Héloir authored at least 38 papers between 2005 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Rating Vs. Paired Comparison for the Judgment of Dominance on First Impressions.
IEEE Trans. Affect. Comput., 2022

RFID-based tangible and touch tabletop for dual reality in crisis management context.
J. Multimodal User Interfaces, 2022

2020
Towards Monitoring Patients with Alzheimer's Disease Activity using Distributed Tangible Tabletops and Dual Reality.
Proceedings of the 33rd IEEE International Symposium on Computer-Based Medical Systems, 2020

2019
Yet another low-level agent handler.
Comput. Animat. Virtual Worlds, 2019

Tangible tabletops and dual reality for crisis management: case study with mobile robots and dynamic tangible objects.
Proceedings of the 10th International Conference on Ambient Systems, Networks and Technologies (ANT 2019) / The 2nd International Conference on Emerging Data and Industry 4.0 (EDI40 2019) / Affiliated Workshops, April 29, 2019

Ergonomics for the design of multimodal interfaces.
Proceedings of the Handbook of Multimodal-Multisensor Interfaces: Language Processing, Software, Commercialization, and Emerging Directions, 2019

2018
(Simulated) listener gaze in real-time spoken interaction.
Comput. Animat. Virtual Worlds, 2018

Write-Once, Transpile-Everywhere: Re-using Motion Controllers of Virtual Humans Across Multiple Game Engines.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

DeepHPS: End-to-end Estimation of 3D Hand Pose and Shape by Learning from Synthetic Depth.
Proceedings of the 2018 International Conference on 3D Vision, 2018

2017
Generation of Virtual Characters from Personality Traits.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

Simulating Listener Gaze and Evaluating Its Effect on Human Speakers.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

Reformulating clancey's generic tasks for bridging both sides of dual reality.
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017

Generating Virtual Characters from Personality Traits via Reverse Correlation and Linear Programming.
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017

2016
Toward an intuitive sign language animation authoring system for the deaf.
Univers. Access Inf. Soc., 2016

Introducing postural variability improves the distribution of muscular loads during mid-air gestural interaction.
Proceedings of the 9th International Conference on Motion in Games, 2016


2015
Exploiting Reverse Correlation for the Generation of Virtual Characters from Personality Traits.
EAI Endorsed Trans. Future Intell. Educ. Environ., 2015

Evaluation of a Facial Animation Authoring Pipeline Seamlessly Supporting Performance Capture and Manual Key-pose Editing.
EAI Endorsed Trans. Creative Technol., 2015

DeEvA, a Depot of Evolving Avatars.
Proceedings of Workshop and Poster Papers of the European Conference on Ambient Intelligence 2015 (AmI-15), 2015

2014
Design and Evaluation of a Self Adaptive Architecture for Upper-Limb Rehabilitation.
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014

Description of a self-adaptive architecture for upper-limb rehabilitation.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

Mapping Personality to the Appearance of Virtual Characters Using Interactive Genetic Algorithms.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

Adaptive hand-tracked system for 3D authoring.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014

2011
Sign Language Avatars: Animation and Comprehensibility.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Speaker gaze affects utterance comprehension beyond visual attention shifts.
Proceedings of the 33th Annual Meeting of the Cognitive Science Society, 2011

Assessing the deaf user perspective on sign language avatars.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011

Using Individual Light Rigs to Control the Perception of a Virtual Character's Personality.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

2010
Real-Time Animation of Interactive Agents: Specification and Realization.
Appl. Artif. Intell., 2010

Realizing Multimodal Behavior - Closing the Gap between Behavior Planning and Embodied Agent Presentation.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

2009
EMBR - A Realtime Animation Engine for Interactive Embodied Agents.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

Requirements for a Gesture Specification Language - A Comparison of Two Representation Formalisms.
Proceedings of the Gesture in Embodied Communication and Human-Computer Interaction, 2009

2008
Agent virtuel signeur - Aide à la communication des personnes sourdes.
PhD thesis, 2008

Evaluating Data-Driven Style Transformation for Gesturing Embodied Agents.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

2007
Formalisme de description des gestes de la langue des signes française pour la génération du mouvement de signeurs virtuels.
Trait. Autom. des Langues, 2007

A Qualitative and Quantitative Characterisation of Style in Sign Language Gestures.
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007

2006
Temporal alignment of communicative gesture sequences.
Comput. Animat. Virtual Worlds, 2006

Virtual humanoids endowed with expressive communication gestures : the HuGEx project.
Proceedings of the IEEE International Conference on Systems, 2006

2005
Captured Motion Data Processing for Real Time Synthesis of Sign Language.
Proceedings of the Gesture in Human-Computer Interaction and Simulation, 2005


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