Alexandra Kitson
Orcid: 0000-0003-3479-5297Affiliations:
- Simon Fraser University, British Columbia, Canada
According to our database1,
Alexandra Kitson
authored at least 34 papers
between 2015 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
ELLMA-T: an Embodied LLM-agent for Supporting English Language Learning in Social VR.
CoRR, 2024
Virtual Dream Reliving: Exploring Generative AI in Immersive Environment for Dream Re-experiencing.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Supporting Cognitive Reappraisal With Digital Technology: A Content Analysis and Scoping Review of Challenges, Interventions, and Future Directions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
'I Call Upon a Friend': Virtual Reality-Based Supports for Cognitive Reappraisal Identified through Co-designing with Adolescents.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Virtual Games, Real Interactions: A Look at Cross-reality Asymmetrical Co-located Social Games.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
A codesign study exploring needs, strategies, and opportunities for digital health platforms to address pandemic-related impacts on children and families.
Int. J. Child Comput. Interact., September, 2023
Dagstuhl Reports, 2023
Embodied Telepresent Connection (ETC): Exploring Virtual Social Touch Through Pseudohaptics.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Co-Designing a Virtual Reality Intervention for Supporting Cognitive Reappraisal Skills Development with Youth.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Designing with Biosignals: Challenges, Opportunities, and Future Directions for Integrating Physiological Signals in Human-Computer Interaction.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023
Awedyssey: Design Tensions in Eliciting Self-transcendent Emotions in Virtual Reality to Support Mental Well-being and Connection.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Facilitating critical reflection in online distributed maker workshops: Case studies.
Int. J. Child Comput. Interact., 2022
CoRR, 2022
Virtual Transcendent Dream: Empowering People through Embodied Flying in Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Lessons Learned and Future Considerations for Designing Remotely Facilitated Co-Design Studies with Children Focused on Socio-Emotional Experiences.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
"There are a LOT of moral issues with biowearables" ... Teaching Design Ethics through a Critical Making Biowearable Workshop.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Lucid Loop: Exploring the Parallels between Immersive Experiences and Lucid Dreaming.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
1, 2, 3, 4 tell me how to grow more: A position paper on children, design ethics and biowearables.
Int. J. Child Comput. Interact., 2021
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021
Opportunities and Scaffolds for Critical Reflection on Ethical Issues in an Online After School Biowearable Workshop for Youth.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021
Designing Biotech Ethics Cards: Promoting Critical Making During an Online Workshop with Youth.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Designing Mind(set) and Setting for Profound Emotional Experiences in Virtual Reality.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Transformative Experience Design: Designing with Interactive Technologies to Support Transformative Experiences.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Investigating a Sparse Peripheral Display in a Head-Mounted Display for VR Locomotion.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Are You Dreaming?: A Phenomenological Study on Understanding Lucid Dreams as a Tool for Introspection in Virtual Reality.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Lean into it: Exploring leaning-based motion cueing interfaces for virtual reality movement.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Development and evaluation of a hands-free motion cueing interface for ground-based navigation.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Gathering and Applying Guidelines for Mobile Robot Design for Urban Search and Rescue Application.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2015
Upper Body Leaning can affect Forward Self-Motion Perception in Virtual Environments.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
NaviChair: Evaluating an Embodied Interface Using a Pointing Task to Navigate Virtual Reality.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
Proceedings of the 2nd International Workshop on Movement and Computing, 2015