Alexander Plopski
Orcid: 0000-0003-1354-0279
According to our database1,
Alexander Plopski
authored at least 69 papers
between 2013 and 2024.
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Bibliography
2024
Gaze-Contingent Layered Optical See-Through Displays with a Confidence-Driven View Volume.
IEEE Trans. Vis. Comput. Graph., November, 2024
A SharpView Font with Enhanced Out-of-Focus Text Legibility for Augmented Reality Systems.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Flicker Augmentations: Rapid Brightness Modulation for Real-World Visual Guidance using Augmented Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
IEEE Trans. Vis. Comput. Graph., November, 2023
The Eye in Extended Reality: A Survey on Gaze Interaction and Eye Tracking in Head-worn Extended Reality.
ACM Comput. Surv., 2023
2022
Surface Remeshing: A Systematic Literature Review of Methods and Research Directions.
IEEE Trans. Vis. Comput. Graph., 2022
The Effect of Context Switching, Focal Switching Distance, Binocular and Monocular Viewing, and Transient Focal Blur on Human Performance in Optical See-Through Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2022
Seeing Colours: Addressing Colour Vision Deficiency with Vision Augmentations using Computational Glasses.
ACM Trans. Comput. Hum. Interact., 2022
Towards Indistinguishable Augmented Reality: A Survey on Optical See-through Head-mounted Displays.
ACM Comput. Surv., 2022
IEEE Computer Graphics and Applications, 2022
Comput. Graph., 2022
Look over there! Investigating Saliency Modulation for Visual Guidance with Augmented Reality Glasses.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
2021
Robust Reflectance Estimation for Projection-Based Appearance Control in a Dynamic Light Environment.
IEEE Trans. Vis. Comput. Graph., 2021
No Interface, No Problem: Gesture Recognition on Physical Objects Using Radar Sensing.
Sensors, 2021
Comput. Graph., 2021
Effects of a Distracting Background and Focal Switching Distance in an Augmented Reality System.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
2020
Vis. Comput., 2020
Comput. Graph., 2020
Comput. Graph., 2020
Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020
Effect of Display Location on Finger Motor Skill Training with Music-Based Gamification.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2020
2019
Comput. Graph., 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Improving Color Discrimination for Color Vision Deficiency (CVD) with Temporal-Domain Modulation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Integration of Augmented Reality with Pressing Evaluation and Training System for Finger Force Training.
Proceedings of the Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments, 2019
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
Augmented Reality to Enhance the Clinical Eye: The Improvement of ADL Evaluation by Mean of a Sensors Based Observation.
Proceedings of the Virtual Reality and Augmented Reality, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Video-based Visualization of Knee Movement in Cycling for Quantitative and Qualitative Monitoring.
Proceedings of the 12th Asia Pacific Workshop on Mixed and Augmented Reality, 2019
2018
Restoring the Awareness in the Occluded Visual Field for Optical See-Through Head-Mounted Displays.
IEEE Trans. Vis. Comput. Graph., 2018
NII Shonan Meet. Rep., 2018
CoRR, 2018
Exergame Experience of Young and Old Individuals Under Different Difficulty Adjustment Methods.
Comput., 2018
BrightView: Increasing Perceived Brightness of Optical See-Through Head-Mounted Displays Through Unnoticeable Incident Light Reduction.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Multimodal Augmented Reality - Augmenting Auditory-Tactile Feedback to Change the Perception of Thickness.
Proceedings of the MultiMedia Modeling - 24th International Conference, 2018
Proceedings of the 2018 Workshop on Metrology for Industry 4.0 and IoT, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
IntelliPupil: Pupillometric Light Modulation for Optical See-Through Head-Mounted Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
AR-PETS: Development of an Augmented Reality Supported Pressing Evaluation Training System.
Proceedings of the Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment, 2018
2017
Multimodal Technol. Interact., 2017
Proceedings of the 2017 International Symposium on Ubiquitous Virtual Reality, 2017
BrightView: Increasing Perceived Brightness in Optical See-Through Head-Mounted Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
Spatial consistency perception in optical and video see-through head-mounted augmentations.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Changing perception of physical properties using multimodal augmented reality: position paper.
Proceedings of the 2016 workshop on Multimodal Virtual and Augmented Reality, 2016
Video Guides on Head-Mounted Displays: The Effect of Misalignments on Manual Task Performance.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015
2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
Absolute Spatial Context-aware Visual Feature Descriptors for Outdoor Handheld Camera Localization - Overcoming Visual Repetitiveness in Urban Environments.
Proceedings of the VISAPP 2014, 2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
2013
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
An outdoor ground truth evaluation dataset for sensor-aided visual handheld camera localization.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the 23rd International Conference on Artificial Reality and Telexistence, 2013