Alexander Kulik
Orcid: 0000-0003-3294-0905Affiliations:
- Bauhaus University of Weimar, Computer Science and Media Department, Germany
According to our database1,
Alexander Kulik
authored at least 39 papers
between 2006 and 2021.
Collaborative distances:
Collaborative distances:
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on orcid.org
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on dl.acm.org
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Bibliography
2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the Mensch und Computer 2021, 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
IEEE Trans. Vis. Comput. Graph., 2020
Virtual Projection Planes for the Visual Comparison of Photogrammetric 3D Reconstructions with Photo Footage.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020
2019
Multi-Ray Jumping: Comprehensible Group Navigation for Collocated Users in Immersive Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the Mensch und Computer 2019, 2019
2018
Virtual Valcamonica: Collaborative Exploration of Prehistoric Petroglyphs and Their Surrounding Environment in Multi-User Virtual Reality.
Presence Teleoperators Virtual Environ., 2018
Spatial Updating and Simulator Sickness During Steering and Jumping in Immersive Virtual Environments.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2017
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017
2016
Proceedings of the Ausgezeichnete Informatikdissertationen 2016, 2016
2014
Demonstration: VR-HYPERSPACE - The innovative use of virtual reality to increase comfort by changing the perception of self and space.
Proceedings of the 2014 IEEE Virtual Reality, 2014
Proceedings of the Computer Supported Cooperative Work, 2014
2013
User Awareness for Collaborative Multi-touch Interaction.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013
2012
Finger and hand detection for multi-touch interfaces based on maximally stable extremal regions.
Proceedings of the Interactive Tabletops and Surfaces, 2012
Proceedings of the Mobile HCI '12, 2012
Proceedings of the Stereoscopic Displays and Applications XXIII, 2012
The groovepad: ergonomic integration of isotonic and elastic input for efficient control of complementary subtasks.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012
2011
C1x6: a stereoscopic six-user display for co-located collaboration in shared virtual environments.
ACM Trans. Graph., 2011
Int. J. Hum. Comput. Stud., 2011
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011
2010
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010
2009
IEEE Computer Graphics and Applications, 2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
The influence of input device characteristics on spatial perception in desktop-based 3D applications.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008
2007
A Comparison of Tracking- and Controller-Based Input for Complex Bimanual Interaction in Virtual Environments.
Proceedings of the 10th Int. Workshop on Immersive Projection Technology, 2007
2006
Proceedings of the IEEE Symposium on 3D User Interfaces, 2006