Alex Olwal

Orcid: 0000-0001-7772-0530

According to our database1, Alex Olwal authored at least 85 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Thing2Reality: Transforming 2D Content into Conditioned Multiviews and 3D Gaussian Objects for XR Communication.
CoRR, 2024

Experiencing Thing2Reality: Transforming 2D Content into Conditioned Multiviews and 3D Gaussian Objects for XR Communication.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Levels of Multimodal Interaction.
Proceedings of the Companion Proceedings of the 26th International Conference on Multimodal Interaction, 2024

Quantifying The Effect Of Simulator-Based Data Augmentation For Speech Recognition On Augmented Reality Glasses.
Proceedings of the IEEE International Conference on Acoustics, 2024

Experiencing InstructPipe: Building Multi-modal AI Pipelines via Prompting LLMs and Visual Programming.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

ChatDirector: Enhancing Video Conferencing with Space-Aware Scene Rendering and Speech-Driven Layout Transition.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

UI Mobility Control in XR: Switching UI Positionings between Static, Dynamic, and Self Entities.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
InstructPipe: Building Visual Programming Pipelines with Human Instructions.
CoRR, 2023

Experiencing Visual Captions: Augmented Communication with Real-time Visuals using Large Language Models.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Experiencing Visual Blocks for ML: Visual Prototyping of AI Pipelines.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

LiveLocalizer: Augmenting Mobile Speech-to-Text with Microphone Arrays, Optimized Localization and Beamforming.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Modeling and Improving Text Stability in Live Captions.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Visual Captions: Augmenting Verbal Communication with On-the-fly Visuals.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Experiencing Rapid Prototyping of Machine Learning Based Multimedia Applications in Rapsai.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Rapsai: Accelerating Machine Learning Prototyping of Multimedia Applications through Visual Programming.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Hidden Interfaces for Ambient Computing: Enabling Interaction in Everyday Materials through High-brightness Visuals on Low-cost Matrix Displays.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Opportunistic Interfaces for Augmented Reality: Transforming Everyday Objects into Tangible 6DoF Interfaces Using Ad hoc UI.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Hidden Interfaces for Ambient Computing: Interacting with High-brightness Visuals through Everyday Materials.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Mobile, Hands-free, Silent Speech Texting Using SilentSpeller.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Wearable Subtitles: Augmenting Spoken Communication with Lightweight Eyewear for All-day Captioning.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Haptics with Input: Back-EMF in Linear Resonant Actuators to Enable Touch, Pressure and Environmental Awareness.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

E-Textile Microinteractions: Augmenting Twist with Flick, Slide and Grasp Gestures for Soft Electronics.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
SensorSnaps: Integrating Wireless Sensor Nodes into Fabric Snap Fasteners for Textile Interfaces.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

An Implicit Dialogue Injection System for Interruption Management.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
I/O Braid: Scalable Touch-Sensitive Lighted Cords Using Spiraling, Repeating Sensing Textiles and Fiber Optics.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Fusing Interfaces with Matter, Humans and Machines.
Proceedings of the Symposium on Spatial User Interaction, 2018

1D eyewear: peripheral, hidden LEDs and near-eye holographic displays for unobtrusive augmentation.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

Hybrid Watch User Interfaces: Collaboration Between Electro-Mechanical Components and Analog Materials.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

2017
Demo hour.
Interactions, 2017

On-Skin Interaction Using Body Landmarks.
Computer, 2017

SmartSleeve: Real-time Sensing of Surface and Deformation Gestures on Flexible, Interactive Textiles, using a Hybrid Gesture Detection Pipeline.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

WatchThru: Expanding Smartwatch Displays with Mid-air Visuals and Wrist-worn Augmented Reality.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

SkinMarks: Enabling Interactions on Body Landmarks Using Conformal Skin Electronics.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

StretchEBand: Enabling Fabric-based Interactions through Rapid Fabrication of Textile Stretch Sensors.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

shiftIO: Reconfigurable Tactile Elements for Dynamic Affordances and Mobile Interaction.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Zensei: Embedded, Multi-electrode Bioimpedance Sensing for Implicit, Ubiquitous User Recognition.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Demo hour.
Interactions, 2016

proCover: Sensory Augmentation of Prosthetic Limbs Using Smart Textile Covers.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Spatial User Interaction Panel.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

FlexTiles: A Flexible, Stretchable, Formable, Pressure-Sensitive, Tactile Input Sensor.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Shape Displays: Spatial Interaction with Dynamic Physical Form.
IEEE Computer Graphics and Applications, 2015

Zensei: Augmenting Objects with Effortless User Recognition Capabilities through Bioimpedance Sensing.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Physical telepresence: shape capture and display for embodied, computer-mediated remote collaboration.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

T(ether): spatially-aware handhelds, gestures and proprioception for multi-user 3D modeling and animation.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

2013
inFORM: dynamic physical affordances and constraints through shape and object actuation.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

SpaceTop: integrating 2D and spatial 3D interactions in a see-through desktop environment.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Cloud rhymer: prototype demo and intervention proposal.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Computational retinal imaging via binocular coupling and indirect illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Multimodal motion guidance: techniques for adaptive and dynamic feedback.
Proceedings of the International Conference on Multimodal Interaction, 2012

SpeckleEye: gestural interaction for embedded electronics in ubiquitous computing.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
SpeckleSense: fast, precise, low-cost and compact motion sensing using laser speckle.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Mobile wellness: collecting, visualizing and interacting with personal health data.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Design and Evaluation of Interaction Technology for Medical Team Meetings.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

OldGen: mobile phone personalization for older adults.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Interaction and rendering techniques for handheld phantograms.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

3D Visualization and interaction with spatiotemporal X-ray data to minimize radiation in image-guided surgery.
Proceedings of the 24th IEEE International Symposium on Computer-Based Medical Systems, 2011

2010
Tangible Interfaces using Handheld Augmented Reality.
Proceedings of SIGRAD 2010: Content aggregation and visualization, 2010

2009
Unobtrusive Augmentation of Physical Environments : Interaction Techniques, Spatial Displays and Ubiquitous Sensing.
PhD thesis, 2009

Mid-air display experiments to create novel user interfaces.
Multim. Tools Appl., 2009

Spatially aware handhelds for high-precision tangible interaction with large displays.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Augmenting Surface Interaction through Context-Sensitive Mobile Devices.
Proceedings of the Human-Computer Interaction, 2009

2008
Unencumbered 3D interaction with see-through displays.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

Consigalo: multi-user face-to-face interaction on immaterial displays.
Proceedings of the 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment, 2008

SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces.
Proceedings of the Graphics Interface 2008 Conference, 2008

Rubbing and tapping for precise and rapid selection on touch-screen displays.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
The audiator: a device-independent active marker for spatially aware displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

LUMAR: A Hybrid Spatial Display System for 2D and 3D Handheld Augmented Reality.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

2006
An Immaterial, Dual-sided Display System with 3D Interaction.
Proceedings of the IEEE Virtual Reality Conference, 2006

LightSense: enabling spatially aware handheld interaction devices.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

2005
POLAR: portable, optical see-through, low-cost augmented reality.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005

The interactive FogScreen.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Interaction techniques using prosodic features of speech and audio localization.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

Immersive Mixed-Reality Configuration of Hybrid User Interfaces.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

ASTOR: An Autostereoscopic Optical See-through Augmented Reality System.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

2004
An autostereoscopic optical see-through display for augmented reality.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Visual end user configuration of hybrid user interfaces.
Proceedings of the 2004 ACM SIGMM Workshop on Effective Telepresence, 2004

Unit: Modular Development of Distributed Interaction Techniques for Highly Interactive User Interfaces.
Proceedings of the MIXER '04, 2004

2003
SenseShapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality.
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003


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