Alessandro Marcengo

According to our database1, Alessandro Marcengo authored at least 24 papers between 2009 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Envisioning the Future of Personalization Through Personal Informatics: A User Study.
Int. J. Mob. Hum. Comput. Interact., 2018

Editorial of the Special Issue on Quantified Self and Personal Informatics.
Comput., 2018

Designing a personal informatics system for users without experience in self-tracking: a case study.
Behav. Inf. Technol., 2018

2017
Data Design for Wellness and Sustainability.
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017

Mindfulness and Asynchronous Neurofeedback: Coping with Mind Wandering.
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017

2016
Using game mechanics for field evaluation of prototype social applications: a novel methodology.
Behav. Inf. Technol., 2016

Accuracy and Reliability of Personal Data Collection: An Autoethnographic Study.
Proceedings of the Late-breaking Results, 2016

An ontology for quantified self: capturing the concepts behind the numbers.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

The Falsified Self: Complexities in Personal Data Collection.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices, 2016

A Field Evaluation of an Intelligent Interaction Between People and a Territory and its Cultural Heritage.
Proceedings of the 1st Workshop on Advanced Visual Interfaces for Cultural Heritage co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), 2016

2015
Engaging Users in Self-Reporting Their Data: A Tangible Interface for Quantified Self.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Interaction, 2015

2014
The Role of Affordance in Cyber-Physical Systems for Behavioral Change.
Proceedings of the Internet of Things. User-Centric IoT, 2014

Ontologies for Quantified Self: a Semantic Approach.
Proceedings of the Hypertext 2014 Extended Proceedings: Late-breaking Results, 2014

Specch.io: A Personal QS Mirror for Life Patterns Discovery and "Self" Reshaping.
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice, 2014

2013
Interacting with social networks of intelligent things and people in the world of gastronomy.
ACM Trans. Interact. Intell. Syst., 2013

E-Inclusion as the Next Challenge for Sustainable Consumption.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

2012

Playing in the wild: enhancing user engagement in field evaluation methods.
Proceedings of the International Conference on Media of the Future, 2012




2011
GeoDrinking: How to Extract Value from an Extended Social Wine Drinking Experience.
Proceedings of the Universal Access in Human-Computer Interaction. Context Diversity, 2011

2009
Telco@home: a seamless communication project with a user perspective.
Proceedings of the Intelligent Environments 2009 - Proceedings of the 5th International Conference on Intelligent Environments, 2009

Personas Layering: A Cost Effective Model for Service Design in Medium-Long Term Telco Research Projects.
Proceedings of the Human Centered Design, 2009


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