Alessandro de Lima Bicho

Orcid: 0000-0002-6572-1496

According to our database1, Alessandro de Lima Bicho authored at least 18 papers between 2000 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
An Underwater Sound Propagation Model based on Ray Tracing for Virtual Reality.
Proceedings of the 26th Symposium on Virtual and Augmented Reality, 2024

2023
Challenges on the Practical Use of Augmented Reality by Non-technical Users: A Case Study.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023

An Open-Source Framework Using WebRTC for Online Multiplayer Gaming.
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, 2023

Predicting Moisture Content on Wood Using Machine Learning Classification Methods.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

2022
On the Methods to Predict Moisture Content on Wood: A Literature Review.
Proceedings of the 24th International Conference on Enterprise Information Systems, 2022

SCRUM applied to Problem-Based Learning: a hybrid model for managing the teaching-learning process.
Proceedings of the IEEE Frontiers in Education Conference, 2022

2021
BioTraffic: a bio-inspired behavioral model to vehicle traffic simulation.
Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021

2019
Multiagent Systems and Potential Fields to Smoke Dispersion Applied to Evacuation Simulations: The Case of Kiss Nightclub.
Appl. Artif. Intell., 2019

2018
An empirical evaluation of a persuasive mobile interface: a case study in the Sapiens project.
Proceedings of the XIV Brazilian Symposium on Information Systems, 2018

Potential Fields in Smoke Dispersion Applied to Evacuation Simulations.
Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2018, 2018

2012
Space D* - A path-planning algorithm for multiple robots in unknown environments.
J. Braz. Comput. Soc., 2012

Simulating crowds based on a space colonization algorithm.
Comput. Graph., 2012

Using Space D* for Crowded Real Robots Environments.
Proceedings of the 2012 Brazilian Robotics Symposium and Latin American Robotics Symposium, 2012

2010
An Interactive Model for Steering Behaviors of Groups of Characters.
Appl. Artif. Intell., 2010

2009
From plant modeling to crowd dynamics: a bio-inspired behavioral animation model.
PhD thesis, 2009

Tree Paths: A New Model for Steering Behaviors.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

2001
Control of Articulated Figures Animations Using Petri Nets.
Proceedings of the 14th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2001), 2001

2000
Ferramentas de Programação Livres para Computação Gráfica e Animação por Computador.
RITA, 2000


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