Aleksey Skrynnik

Orcid: 0000-0001-9243-1622

According to our database1, Aleksey Skrynnik authored at least 29 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2024
MAPF-GPT: Imitation Learning for Multi-Agent Pathfinding at Scale.
CoRR, 2024

POGEMA: A Benchmark Platform for Cooperative Multi-Agent Navigation.
CoRR, 2024

IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents.
CoRR, 2024

Gradual Optimization Learning for Conformational Energy Minimization.
Proceedings of the Twelfth International Conference on Learning Representations, 2024

Instruction Following with Goal-Conditioned Reinforcement Learning in Virtual Environments.
Proceedings of the ECAI 2024 - 27th European Conference on Artificial Intelligence, 19-24 October 2024, Santiago de Compostela, Spain, 2024

Decentralized Monte Carlo Tree Search for Partially Observable Multi-Agent Pathfinding.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

Learn to Follow: Decentralized Lifelong Multi-Agent Pathfinding via Planning and Learning.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Gradual Optimization Learning for Conformational Energy Minimization.
CoRR, 2023

Monte-Carlo Tree Search for Multi-agent Pathfinding: Preliminary Results.
Proceedings of the Hybrid Artificial Intelligent Systems - 18th International Conference, 2023

2022
Pathfinding in stochastic environments: learning <i>vs</i> planning.
PeerJ Comput. Sci., 2022

Collecting Interactive Multi-modal Datasets for Grounded Language Understanding.
CoRR, 2022

Learning to Solve Voxel Building Embodied Tasks from Pixels and Natural Language Instructions.
CoRR, 2022

POGEMA: Partially Observable Grid Environment for Multiple Agents.
CoRR, 2022

IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agents.
CoRR, 2022

IGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022.
CoRR, 2022

Reinforcement Learning with Success Induced Task Prioritization.
Proceedings of the Advances in Computational Intelligence, 2022

2021
Forgetful experience replay in hierarchical reinforcement learning from expert demonstrations.
Knowl. Based Syst., 2021

NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment.
CoRR, 2021

Hierarchical Deep Q-Network from imperfect demonstrations in Minecraft.
Cogn. Syst. Res., 2021

Hybrid Policy Learning for Multi-Agent Pathfinding.
IEEE Access, 2021

Q-Mixing Network for Multi-agent Pathfinding in Partially Observable Grid Environments.
Proceedings of the Artificial Intelligence - 19th Russian Conference, 2021



Long-Term Exploration in Persistent MDPs.
Proceedings of the Advances in Computational Intelligence, 2021

Flexible Data Augmentation in Off-Policy Reinforcement Learning.
Proceedings of the Artificial Intelligence and Soft Computing, 2021

2020
Forgetful Experience Replay in Hierarchical Reinforcement Learning from Demonstrations.
CoRR, 2020

Navigating Autonomous Vehicle at the Road Intersection Simulator with Reinforcement Learning.
Proceedings of the Artificial Intelligence - 18th Russian Conference, 2020

2019
Hierarchical Deep Q-Network with Forgetting from Imperfect Demonstrations in Minecraft.
CoRR, 2019

2018
Automatic formation of the structure of abstract machines in hierarchical reinforcement learning with state clustering.
CoRR, 2018


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