Alejandro Catalá
Orcid: 0000-0002-3677-672XAffiliations:
- University of Santiago de Compostela, CiTIUS, Santiago de Compostela, Spain
- University of Twente, Enschede, The Netherlands (former)
According to our database1,
Alejandro Catalá
authored at least 67 papers
between 2007 and 2024.
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Bibliography
2024
How to Build Self-Explaining Fuzzy Systems: From Interpretability to Explainability [AI-eXplained].
IEEE Comput. Intell. Mag., February, 2024
Int. J. Approx. Reason., 2024
Operationalizing Explainable Artificial Intelligence in the European Union Regulatory Ecosystem.
IEEE Intell. Syst., 2024
Information-seeking dialogue for explainable artificial intelligence: Modelling and analytics.
Argument Comput., 2024
Proceedings of the Adjunct Proceedings of the 32nd ACM Conference on User Modeling, 2024
A Software Solution for Building Fuzzy-Grounded Interactive Dialogue-Based Explanations.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2024
2023
Multim. Tools Appl., April, 2023
The Role of Lexical Alignment in Human Understanding of Explanations by Conversational Agents.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Adapting the Emobook Life Story Book App for Reminiscence Focused Music Therapy in Dementia Care: An Interdisciplinary Participatory Design Approach.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2023
2022
An empirical study on how humans appreciate automated counterfactual explanations which embrace imprecise information.
Inf. Sci., 2022
Int. J. Child Comput. Interact., 2022
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
2021
A Survey of Contrastive and Counterfactual Explanation Generation Methods for Explainable Artificial Intelligence.
IEEE Access, 2021
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Proceedings of the SAC '20: The 35th ACM/SIGAPP Symposium on Applied Computing, online event, [Brno, Czech Republic], March 30, 2020
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020
Understanding Implicit User Feedback from Multisensorial and Physiological Data: A case study.
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Workshops, Seoul, Republic of Korea, 27 June, 2020
Generation and Evaluation of Factual and Gounterfaetual Explanations for Decision Trees and Fuzzy Rule-based Classifiers.
Proceedings of the 29th IEEE International Conference on Fuzzy Systems, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Proceedings of the 13th International Conference on Research Challenges in Information Science, 2019
Designing a Smart Toy Interactive Setting for Creating Stories - From Free Play to Story Structure and Reflection Support.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019
2018
Proceedings of the Information Management and Big Data, 5th International Conference, 2018
Discovering requirements of behaviour change software systems from negative user experience.
Proceedings of the 40th International Conference on Software Engineering: Companion Proceeedings, 2018
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Evaluating Multitouch Semiotics to Empower Prekindergarten Instruction with Interactive Surfaces.
Interact. Comput., 2017
Assessing machine learning classifiers for the detection of animals' behavior using depth-based tracking.
Expert Syst. Appl., 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Towards Future Interactive Intelligent Systems for Animals: Study and Recognition of Embodied Interactions.
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
Exploring Children's Use of a Remotely Controlled Surfacebot Character for Storytelling.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2017
Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities.
Proceedings of the Interactive Storytelling, 2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
2016
Vis. Comput., 2016
MarkAirs: Around-Device Interactions with Tablets Using Fiducial Markers - An Evaluation of Precision Tasks.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
J. Ambient Intell. Smart Environ., 2015
Int. J. Creative Interfaces Comput. Graph., 2015
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
Proceedings of the Ambient Intelligence - Software and Applications, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Multi-Display Environments to Foster Emotional Intelligence in Hospitalized Children.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Developing a depth-based tracking system for interactive playful environments with animals.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Exploring Visual Cues for Intuitive Communicability of Touch Gestures to Pre-kindergarten Children.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
WeTab: hacia la construcción de entornos multi-superficie para juegos de sobremesa basados en tabletas.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014
2013
A meta-model for dataflow-based rules in smart environments: Evaluating user comprehension and performance.
Sci. Comput. Program., 2013
Evaluating heuristics for tabletop user segmentation based on simultaneous interaction.
Expert Syst. Appl., 2013
Proceedings of the IEEE Congress on Evolutionary Computation, 2013
2012
TangiWheel: A Widget for Manipulating Collections on Tabletop Displays Supporting Hybrid Input Modality.
J. Comput. Sci. Technol., 2012
Expert Syst. Appl., 2012
Learning semantically-annotated routes for context-aware recommendations on map navigation systems.
Appl. Soft Comput., 2012
TSACO: Extending a Context-Aware Recommendation System with Allen Temporal Operators.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
2011
Towards affection integration on context-aware recommendation of semantically annotated routes.
Proceedings of the Workshop Proceedings of the 7th International Conference on Intelligent Environments, 2011
Proceedings of the 35th Annual IEEE International Computer Software and Applications Conference, 2011
2010
Expert Syst. Appl., 2010
2008
Proceedings of the Innovations in Hybrid Intelligent Systems, 2008
Proceedings of the International Symposium on Ubiquitous Virtual Reality, 2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
2007
Strategies for accelerating ant colony optimization algorithms on graphical processing units.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007