Alec M. Bodzin
Orcid: 0000-0002-5045-1681
According to our database1,
Alec M. Bodzin
authored at least 12 papers
between 1999 and 2024.
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Bibliography
2024
Multim. Tools Appl., May, 2024
Effects of a place-based digital gameful learning experience on middle school students' watershed literacy and attitudes about desktop virtual reality gameplay.
Interact. Learn. Environ., April, 2024
2023
Proceedings of the Immersive Learning Research Network - 9th International Conference, 2023
Proceedings of the Immersive Learning Research Network - 9th International Conference, 2023
2022
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022
2021
Work-in-Progress-Watershed Explorers: Designing a Virtual Reality Game to Promote Local Watershed Literacy.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021
2020
Work-in-Progress - Immersive Virtual Reality Design Considerations to Promote Learning for English Language Learners.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020
2019
Engaging middle school students in scientific practice with a collaborative mobile game.
J. Comput. Assist. Learn., 2019
2013
A mixed methods assessment of students' flow experiences during a mobile augmented reality science game.
J. Comput. Assist. Learn., 2013
1999
Developing a Science Inquiry-Based Web Site: The Science Junction.
Proceedings of WebNet 99, 1999