Alec G. Moore
Orcid: 0000-0002-5778-2280
According to our database1,
Alec G. Moore
authored at least 19 papers
between 2015 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
2023
Identifying Virtual Reality Users Across Domain-Specific Tasks: A Systematic Investigation of Tracked Features for Assembly.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
2021
Exploration of Feature Representations for Predicting Learning and Retention Outcomes in a VR Training Scenario.
Big Data Cogn. Comput., 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Personal Identifiability and Obfuscation of User Tracking Data From VR Training Sessions.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Evaluating Interaction Cue Purpose and Timing for Learning and Retaining Virtual Reality Training.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
Extracting Velocity-Based User-Tracking Features to Predict Learning Gains in a Virtual Reality Training Application.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
The Effects of Body Tracking Fidelity on Embodiment of an Inverse-Kinematic Avatar for Male Participants.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
2019
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019
2018
Int. J. Hum. Comput. Stud., 2018
2016
A reproducible olfactory display for exploring olfaction in immersive media experiences.
Multim. Tools Appl., 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Wedge: A musical interface for building and playing composition-appropriate immersive environments.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015