Albrecht Schmidt
Orcid: 0000-0003-3890-1990Affiliations:
- Ludwig Maximilians University Munich, Media Informatics Group, Germany
- University of Stuttgart, Institute for Visualization and Interactive Systems, Germany (2010-2017)
- University of Duisburg-Essen, Institute for Computer Science and Business Information Systems, Germany (2007-2010)
- Fraunhofer Institute for Intelligent Analysis and Information Systems (IAIS), Germany (former)
- Lancaster University, Computing Department, UK (PhD 2003)
- University of Karlsruhe, Telecooperation Office, Germany (1998-2001)
- Manchester Metropolitan University, Department of Computing, UK (1995-1996)
According to our database1,
Albrecht Schmidt
authored at least 578 papers
between 1997 and 2024.
Collaborative distances:
Collaborative distances:
Awards
ACM Fellow
ACM Fellow 2023, "For contributions to human-computer interaction, ubiquitous computing and implicit interaction, and leadership in ACM SIGCHI".
Timeline
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Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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Bibliography
2024
ACM Comput. Surv., August, 2024
The AI Ghostwriter Effect: When Users do not Perceive Ownership of AI-Generated Text but Self-Declare as Authors.
ACM Trans. Comput. Hum. Interact., April, 2024
Interactions, February, 2024
Proc. ACM Hum. Comput. Interact., 2024
An Approach to Elicit Human-Understandable Robot Expressions to Support Human-Robot Interaction.
CoRR, 2024
AI Makes You Smarter, But None The Wiser: The Disconnect Between Performance and Metacognition.
CoRR, 2024
"If the Machine Is As Good As Me, Then What Use Am I?" - How the Use of ChatGPT Changes Young Professionals' Perception of Productivity and Accomplishment.
CoRR, 2024
HappyRouting: Learning Emotion-Aware Route Trajectories for Scalable In-The-Wild Navigation.
CoRR, 2024
Proceedings of the Twentieth Symposium on Usable Privacy and Security, 2024
Proceedings of the HHAI 2024: Hybrid Human AI Systems for the Social Good, 2024
The Social Journal: Investigating Technology to Support and Reflect on Social Interactions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
"If the Machine Is As Good As Me, Then What Use Am I?" - How the Use of ChatGPT Changes Young Professionals' Perception of Productivity and Accomplishment.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
A Longitudinal In-the-Wild Investigation of Design Frictions to Prevent Smartphone Overuse.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Transforming HCI Research Cycles using Generative AI and "Large Whatever Models" (LWMs).
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Society's Attitudes Towards Human Augmentation and Performance Enhancement Technologies (SHAPE) Scale.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023
The placebo effect of human augmentation: Anticipating cognitive augmentation increases risk-taking behavior.
Comput. Hum. Behav., September, 2023
Softw. Syst. Model., April, 2023
Feeling the Temperature of the Room: Unobtrusive Thermal Display of Engagement during Group Communication.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., March, 2023
BrailleBuddy: A Tangible User Interface to Support Children with Visual Impairment in Learning Braille.
Dataset, February, 2023
VR-Hiking: Physical Exertion Benefits Mindfulness and Positive Emotions in Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2023
[Don't] Let The Bodies HIIT The Floor: Fostering Body Awareness in Fast-Paced Physical Activity Using Body-Worn Sensors.
Proc. ACM Hum. Comput. Interact., 2023
J. Syst. Softw., 2023
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2023
ACM Comput. Surv., 2023
Gender, Age, and Technology Education Influence the Adoption and Appropriation of LLMs.
CoRR, 2023
Useful but Distracting: Keyword Highlights and Time-Synchronization in Captions for Language Learning.
CoRR, 2023
The AI Ghostwriter Effect: Users Do Not Perceive Ownership of AI-Generated Text But Self-Declare as Authors.
CoRR, 2023
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
An Exploration of Hidden Data: Identifying and Physicalizing Personal Virtual Data to Extend Co-located Communication.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Implicit Smartphone Use Interventions to Promote Life-Technology Balance: An App-Market Survey, Design Space and the Case of Life-Relaunched.
Proceedings of the Mensch und Computer 2023, 2023
A Dataset and Machine Learning Approach to Classify and Augment Interface Elements of Household Appliances to Support People with Visual Impairment.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Towards a Haptic Taxonomy of Emotions: Exploring Vibrotactile Stimulation in the Dorsal Region.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023
ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration Options.
Proceedings of the End-User Development - 9th International Symposium, 2023
A Multi-perspective Panel on User-Centred Transparency, Explainability, and Controllability in Automations.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Proceedings of the Companion Proceedings of the 2023 ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2023
Understanding and Mitigating Technology-Facilitated Privacy Violations in the Physical World.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
I (Don't) Know What You Did Last Summer: A Framework for Ubiquitous Research Preservation.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Short-Form Videos Degrade Our Capacity to Retain Intentions: Effect of Context Switching On Prospective Memory.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
In Sync: Exploring Synchronization to Increase Trust Between Humans and Non-humanoid Robots.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
BrailleBuddy: A Tangible User Interface to Support Children with Visual Impairment in Learning Braille.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
Your Text Is Hard to Read: Facilitating Readability Awareness to Support Writing Proficiency in Text Production.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
Relevance, Effort, and Perceived Quality: Language Learners' Experiences with AI-Generated Contextually Personalized Learning Material.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
ACM Trans. Comput. Hum. Interact., December, 2022
SaferHome: Interactive Physical and Digital Smart Home Dashboards for Communicating Privacy Assessments to Owners and Bystanders.
Proc. ACM Hum. Comput. Interact., 2022
Proc. ACM Hum. Comput. Interact., 2022
Proc. ACM Hum. Comput. Interact., 2022
ElectronicsAR: Design and Evaluation of a Mobile and Tangible High-Fidelity Augmented Electronics Toolkit.
Proc. ACM Hum. Comput. Interact., 2022
Technical Design Space Analysis for Unobtrusive Driver Emotion Assessment Using Multi-Domain Context.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022
Engagement, not Dependence: Ethically Designing Assistive Systems for Users with Cognitive Impairments.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
Implementation and Evaluation of a Point-Of-Sale Payment System Using Bitcoin Lightning.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
Think Inside the Box: Investigating the Consequences of Everyday Physical Opt-Out Strategies for Mindful Smartphone Use.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Maintaining Reading Flow in E-Readers with Interactive Grammar Augmentations for Language Learning.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Auto-Generating Multimedia Language Learning Material for Children with Off-the-Shelf AI.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22, 2022
Prototyping with Blockchain: A Case Study for Teaching Blockchain Application Development at University.
Proceedings of the Learning in the Age of Digital and Green Transition, 2022
Non-verbal Communication and Joint Attention Between People with and Without Visual Impairments: Deriving Guidelines for Inclusive Conversations in Virtual Realities.
Proceedings of the Computers Helping People with Special Needs, 2022
Mixed Reality as Assistive Technology: Guidelines Based on an Assessment of Residual Functional Vision in Persons with Low Vision.
Proceedings of the Computers Helping People with Special Needs, 2022
Proceedings of the IEEE International Conference on Acoustics, 2022
Proceedings of the 44th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2022
Automating Contextual Privacy Policies: Design and Evaluation of a Production Tool for Digital Consumer Privacy Awareness.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
Designing Trustworthy User Interfaces for the Voluntary Carbon Market: A Randomized Online Experiment.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
Blockchain and Cryptocurrency in Human Computer Interaction: A Systematic Literature Review and Research Agenda.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Remote VR Studies: A Framework for Running Virtual Reality Studies Remotely Via Participant-Owned HMDs.
ACM Trans. Comput. Hum. Interact., 2021
IEEE Pervasive Comput., 2021
IEEE Pervasive Comput., 2021
EMBody: A Data-Centric Toolkit for EMG-Based Interface Prototyping and Experimentation.
Proc. ACM Hum. Comput. Interact., 2021
Odin's Helmet: A Head-Worn Haptic Feedback Device to Simulate G-Forces on the Human Body in Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2021
Charting the Path: Requirements and Constraints for Technology-Supported Walking Meetings.
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021
Facilitating Bodily Insights Using Electromyography-Based Biofeedback during Physical Activity.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
Proceedings of the ISWC 2021: Proceedings of the 2021 ACM International Symposium on Wearable Computers, 2021
Artificial Intelligence for Humankind: A Panel on How to Create Truly Interactive and Human-Centered AI for the Benefit of Individuals and Society.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Artificial Intelligence versus End-User Development: A Panel on What Are the Tradeoffs in Daily Automations?
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
The End of Serendipity: Will Artificial Intelligence Remove Chance and Choice in Everyday Life?
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021
Interactive Human Centered Artificial Intelligence: A Definition and Research Challenges.
Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications, 2021
Prisoner of Words: Lessons Learnt from Mobile Gamification of Lab Memory Experiments.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Hidden Interaction Techniques: Concealed Information Acquisition and Texting on Smartphones and Wearables.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
IEEE Pervasive Comput., 2020
'Yes, I comply!': Motivations and Practices around Research Data Management and Reuse across Scientific Fields.
Proc. ACM Hum. Comput. Interact., 2020
SAFER: Development and Evaluation of an IoT Device Risk Assessment Framework in a Multinational Organization.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
Enabling Tangible Interaction through Detection and Augmentation of Everyday Objects.
CoRR, 2020
Challenges in Designing Interfaces for Large Displays: the Practitioners' Point of View.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Tangibility is Overrated: Comparing Learning Experiences of Physical Setups and their Virtual Equivalent in Augmented Reality.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Demonstrating Thermal Flux: Using Mixed Reality to Extend Human Sight by Thermal Vision.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
NotiModes: an investigation of notification delay modes and their effects on smartphone users.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
Augmented Reality for People with Low Vision: Symbolic and Alphanumeric Representation of Information.
Proceedings of the Computers Helping People with Special Needs, 2020
Proceedings of the DELFI 2020, 2020
I Don't Care as Long as It's Good: Player Preferences for Real-Time and Turn-Based Combat Systems in Computer RPGs.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
What does the Oscilloscope Say?: Comparing the Efficiency of In-Situ Visualisations during Circuit Analysis.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
One does not Simply RSVP: Mental Workload to Select Speed Reading Parameters using Electroencephalography.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
A Human Touch: Social Touch Increases the Perceived Human-likeness of Agents in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Augmented Reality to Enable Users in Learning Case Grammar from Their Real-World Interactions.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Altering the Speed of Reality?: Exploring Visual Slow-Motion to Amplify Human Perception using Augmented Reality.
Proceedings of the Augmented Humans International Conference, 2020
Proceedings of the Augmented Humans International Conference, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
WindowWall: Towards Adaptive Buildings with Interactive Windows as Ubiquitous Displays.
ACM Trans. Comput. Hum. Interact., 2019
Interactions, 2019
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019
Collaborative Interactive Learning - A clarification of terms and a differentiation from other research fields.
CoRR, 2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Stressed by Design?: The Problems of Transferring Interaction Design from Workstations to Mobile Interfaces.
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019
The digital cooking coach: using visual and auditory in-situ instructions to assist cognitively impaired during cooking.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Exploring visualizations for digital reading augmentation to support grammar learning.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Smile to Me: Investigating Emotions and their Representation in Text-based Messaging in the Wild.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Investigating the Potential of EEG for Implicit Detection of Unknown Words for Foreign Language Learning.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Your skin resists: exploring electrodermal activity as workload indicator during manual assembly.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
The Role of HCI in Reproducible Science: Understanding, Supporting and Motivating Core Practices.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Gamification in Science: A Study of Requirements in the Context of Reproducible Research.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Designing for Reproducibility: A Qualitative Study of Challenges and Opportunities in High Energy Physics.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
2018
Identifying Cognitive Assistance with Mobile Electroencephalography: A Case Study with In-Situ Projections for Manual Assembly.
Proc. ACM Hum. Comput. Interact., 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Skim-reading Strategies in Sighted and Visually-Impaired Individuals: A Comparative Study.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018
Tactile sheets: using engraved paper overlays to facilitate access to a digital document's layout and logical structure.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018
On the Suitability of Real-Time Assessment of Programming Proficiency using Gaze Properties.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Reading Scheduler: Proactive Recommendations to Help Users Cope with Their Daily Reading Volume.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the Mensch und Computer 2018, 2018
Is artificial intelligence (AI) taking over the world?: Are humans losing out to AI in the work place?
Proceedings of the 5th international Workshop on Sensor-based Activity Recognition and Interaction, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018
I like to Move it: Investigating the Effect of Head and Body Movement of Avatars in VR on User's Perception.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Smart Kitchens for People with Cognitive Impairments: A Qualitative Study of Design Requirements.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Look into my Eyes: Using Pupil Dilation to Estimate Mental Workload for Task Complexity Adaptation.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
What to Put on the User: Sensing Technologies for Studies and Physiology Aware Systems.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
From Interaction to Intervention: An Approach for Keeping Humans in Control in the Context of socio-technical Systems.
Proceedings of the 4th International Workshop on Socio-Technical Perspective in IS development (STPIS'18) co-located with 30th International Conference on Advanced Information Systems Engineering (CAiSE 2018), 2018
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Proceedings of the Smart Textiles - Fundamentals, Design, and Interaction, 2017
The World is Not Flat: Shape-Changing User Interfaces An Interview with Anne Roudaut, Kasper Hornbæk, and Hiroshi Ishii.
IEEE Pervasive Comput., 2017
IEEE Pervasive Comput., 2017
IEEE Pervasive Comput., 2017
IEEE Pervasive Comput., 2017
Proc. ACM Hum. Comput. Interact., 2017
Interactions, 2017
Interactions, 2017
Building Cognition-Aware Systems: A Mobile Toolkit for Extracting Time-of-Day Fluctuations of Cognitive Performance.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Cognitive Heat: Exploring the Usage of Thermal Imaging to Unobtrusively Estimate Cognitive Load.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Working with Augmented Reality?: A Long-Term Analysis of In-Situ Instructions at the Assembly Workplace.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017
TanMath: A Tangible Math Application to support children with visual impairment to learn basic Arithmetic.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the Mensch und Computer 2017, 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
One size does not fit all: challenges of providing interactive worker assistance in industrial settings.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
See through the fire: evaluating the augmentation of visual perception of firefighters using depth and thermal cameras.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Towards Interaction Techniques for Social Media Data Exploration on Large High-Resolution Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
EngageMeter: A System for Implicit Audience Engagement Sensing Using Electroencephalography.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Increasing Users' Confidence in Uncertain Data by Aggregating Data from Multiple Sources.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
IEEE Pervasive Comput., 2016
IEEE Pervasive Comput., 2016
MotionEAP - Ein System zur Effizienzsteigerung und Assistenz bei Produktionsprozessen in Unternehmen auf Basis von Bewegungserkennung und Projektion.
Useware, 2016
Computerized Assessment of the Skills of Impaired and Elderly Workers: A Tool Survey and Comparative Study.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016
Haptic, Auditory, or Visual?: Towards Optimal Error Feedback at Manual Assembly Workplaces.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Decision-Making under Uncertainty: How the Amount of Presented Uncertainty Influences User Behavior.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016
How to browse through my large video data: face recognition & prioritizing for lifelog video.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016
Lifelong Learning and Collaboration of Smart Technical Systems in Open-Ended Environments - Opportunistic Collaborative Interactive Learning.
Proceedings of the 2016 IEEE International Conference on Autonomic Computing, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
An IoT infrastructure for ubiquitous notifications in intelligent living environments.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Interactive worker assistance: comparing the effects of in-situ projection, head-mounted displays, tablet, and paper instructions.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 IEEE Second Workshop on Eye Tracking and Visualization, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
The Brain Matters: A 3D Real-Time Visualization to Examine Brain Source Activation Leveraging Neurofeedback.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Comparing Tactile, Auditory, and Visual Assembly Error-Feedback for Workers with Cognitive Impairments.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
2015
IEEE Pervasive Comput., 2015
IEEE Pervasive Comput., 2015
IEEE Pervasive Comput., 2015
Interactions, 2015
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
Design approaches for the gamification of production environments: a study focusing on acceptance.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015
Comparing projected in-situ feedback at the manual assembly workplace with impaired workers.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Implicit Engagement Detection for Interactive Museums Using Brain-Computer Interfaces.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Proceedings of the Mensch und Computer 2015, 2015
Proceedings of the End-User Development - 5th International Symposium, 2015
Proceedings of the End-User Development - 5th International Symposium, 2015
Investigating Representation Alternatives for Communicating Uncertainty to Non-experts.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
uCanvas: A Web Framework for Spontaneous Smartphone Interaction with Ubiquitous Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Pick from here!: an interactive mobile cart using in-situ projection for order picking.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
The Effect of Gamification on Emotions - The Potential of Facial Recognition in Work Environments.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015
Proceedings of the Electronic Visualisation and the Arts, 2015
Towards a gamification of industrial production: a comparative study in sheltered work environments.
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Evaluating Stereoscopic 3D for Automotive User Interfaces in a Real-World Driving Study.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015
2014
IEEE Pervasive Comput., 2014
Inform. Spektrum, 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Context-aware assistive systems at the workplace: analyzing the effects of projection and gamification.
Proceedings of the 7th International Conference on PErvasive Technologies Related to Assistive Environments, 2014
Midair Displays: Concept and First Experiences with Free-Floating Pervasive Displays.
Proceedings of The International Symposium on Pervasive Displays, 2014
Proceedings of The International Symposium on Pervasive Displays, 2014
Design and evaluation of a layered handheld 3d display with touch-sensitive front and back.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014
SmudgeSafe: geometric image transformations for smudge-resistant user authentication.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Let me catch this!: experiencing interactive 3D cinema through collecting content with a mobile phone.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
FrameBox and MirrorBox: tools and guidelines to support designers in prototyping interfaces for 3D displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Absicherung eines Radarsensors im Systemverbund mit der Hardware-in-the-Loop Testtechnologie.
Proceedings of the Automotive, 2014
What's on your mind?: mental task awareness using single electrode brain computer interfaces.
Proceedings of the 5th Augmented Human International Conference, 2014
Representing indoor location of objects on wearable computers with head-mounted displays.
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
2013
Pers. Ubiquitous Comput., 2013
IEEE Pervasive Comput., 2013
Interactions, 2013
Ephemeral user interfaces: valuing the aesthetics of interface components that do not last.
Interactions, 2013
Int. J. Hum. Comput. Stud., 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Augmented manufacturing: a study with impaired persons on assistive systems using in-situ projection.
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments, 2013
A practical framework for ethics: the PD-net approach to supporting ethics compliance in public display studies.
Proceedings of the International Symposium on Pervasive Displays, 2013
Proceedings of the International Symposium on Pervasive Displays, 2013
Proceedings of the International Symposium on Pervasive Displays, 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Exploring mobile representations of folksonomies to support the example context of a community gardening project.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Augmentierte Produktion. Assistenzsysteme mit Projektion und Gamification für leistungsgeminderte und leistungsgewandelte Menschen.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
WebClip: a connector for ubiquitous physical input and output for touch screen devices.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Insights into layout patterns of mobile user interfaces by an automatic analysis of android apps.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
The potentials of in-situ-projection for augmented workplaces in production: a study with impaired persons.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
Exploring user expectations for context and road video sharing while calling and driving.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
2012
it Inf. Technol., 2012
Dagstuhl Reports, 2012
Assistive systems in production environments: exploring motion recognition and gamification.
Proceedings of the 5th International Conference on PErvasive Technologies Related to Assistive Environments, 2012
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
Increasing the user's attention on the web: using implicit interaction based on gaze behavior to tailor content.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
Towards better UIs for mobile learning: experiences in using mobile phones as multimedia tools at schools in rural Panama.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012
Proceedings of the 10th International Conference on Mobile Systems, 2012
Proceedings of the Mobile HCI '12, 2012
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012
Proceedings of the Haptic and Audio Interaction Design - 7th International Conference, 2012
Context-Sensitive User-Centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts.
Proceedings of the E-Learning and Games for Training, Education, Health and Sports, 2012
Assessing the vulnerability of magnetic gestural authentication to video-based shoulder surfing attacks.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Increasing the security of gaze-based cued-recall graphical passwords using saliency masks.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Multimodal interaction in the car: combining speech and gestures on the steering wheel.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Assistive system experiment designer ASED: a toolkit for the quantitative evaluation of enhanced assistive systems for impaired persons in production.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012
Be-greifen "Beyond the Surface".
Proceedings of the Be-greifbare Interaktionen, 2012
2011
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011
IEEE Pervasive Comput., 2011
IEEE Pervasive Comput., 2011
WorldCupinion Experiences with an Android App for Real-Time Opinion Sharing During Soccer World Cup Games.
Int. J. Mob. Hum. Comput. Interact., 2011
Designing Shared Public Display Networks - Implications from Today's Paper-Based Notice Areas.
Proceedings of the Pervasive Computing - 9th International Conference, 2011
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, 2011
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
In Class Adoption of Multimedia Mobile Phones by Gender - Results from a Field Study.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011
Proceedings of the Modeling and Using Context, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011
2010
IEEE Pervasive Comput., 2010
IEEE Internet Comput., 2010
Liquids, smoke, and soap bubbles: reflections on materials for ephemeral user interfaces.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Proceedings of the Eigth Annual IEEE International Conference on Pervasive Computing and Communications, 2010
Proceedings of the Eigth Annual IEEE International Conference on Pervasive Computing and Communications, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010
Proceedings of the 18th International Conference on Multimedia 2010, 2010
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010
Proceedings of the 2010 Internet of Things (IOT), IoT for a green Planet, Tokyo, Japan, November 29, 2010
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
Proceedings of the Pervasive Public Displays, 03.01. - 08.01.2010, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
MobiDev: a mobile development kit for combined paper-based and in-situ programming on the mobile phone.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Exploring gesture-based interaction techniques in multi-display environments with mobile phones and a multi-touch table.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010
Proceedings of 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2010
Proceedings of 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2010
2009
Guest editorial: Special issue on pervasive computing and communications (PerCom) 2009.
Pervasive Mob. Comput., 2009
Tangible, Embedded, and Reality-Based Interaction (Begreifbare, eingebettete und realitätsbasierte Interaktion).
it Inf. Technol., 2009
IEEE Internet Comput., 2009
Suchbasierte Interaktion mit Fahrerinformationssystemen (Search-Based User Interfaces for In-Car Interaction).
i-com, 2009
Proceedings of the Pervasive Computing, 7th International Conference, 2009
Enhancing Navigation Information with Tactile Output Embedded into the Steering Wheel.
Proceedings of the Pervasive Computing, 7th International Conference, 2009
Proceedings of the Pervasive Computing, 7th International Conference, 2009
Proceedings of the Seventh Annual IEEE International Conference on Pervasive Computing and Communications, 2009
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009
Flashlight interaction: a study on mobile phone interaction techniques with large displays.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Poker surface: combining a multi-touch table and mobile phones in interactive card games.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the 39. Jahrestagung der Gesellschaft für Informatik, Im Focus das Leben, INFORMATIK 2009, Lübeck, Germany, September 28, 2009
Proceedings of the 39. Jahrestagung der Gesellschaft für Informatik, Im Focus das Leben, INFORMATIK 2009, Lübeck, Germany, September 28, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Towards a sensible integration of paper-based tangible user interfaces into creative work processes.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2009
Proceedings of the Ambient Intelligence, 2009
2008
IEEE Pervasive Comput., 2008
Int. J. Semantic Web Inf. Syst., 2008
MakeIt: Integrate User Interaction Times in the Design Process of Mobile Applications.
Proceedings of the Pervasive Computing, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
MirrorBoard - An Interactive Billboard.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008
Proceedings of the Workshop Proceedings der Tagungen Mensch & Computer 2008, 2008
Proceedings of the Workshop Proceedings der Tagungen Mensch & Computer 2008, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Ambient Intelligence, European Conference, 2008
Collect&Drop: A Technique for Multi-Tag Interaction with Real World Objects and Information.
Proceedings of the Ambient Intelligence, European Conference, 2008
2007
Pers. Ubiquitous Comput., 2007
Methods and guidelines for the design and development of domestic ubiquitous computing applications.
Pervasive Mob. Comput., 2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2007), 2007
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2007), 2007
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2007), 2007
Proceedings of the 2007 International Conference on Multimedia and Ubiquitous Engineering (MUE 2007), 2007
Proceedings of the 4th International Conference on Mobile Technology, 2007
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007
Proceedings of the Mensch & Computer 2007 Workshopband, 2007
Proceedings of the Mensch & Computer 2007: Interaktion im Plural, 2007
Proceedings of the Mensch & Computer 2007 Workshopband, 2007
Proceedings of the Mensch & Computer 2007: Interaktion im Plural, 2007
Proceedings of the Human-Computer Interaction, 2007
A Proxy-Based Infrastructure for Web Application Sharing and Remote Collaboration on Web Pages.
Proceedings of the Human-Computer Interaction, 2007
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007
Mobile Interaction with the Real World: An Evaluation and Comparison of Physical Mobile Interaction Techniques.
Proceedings of the Ambient Intelligence, European Conference, 2007
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
2006
Pers. Ubiquitous Comput., 2006
Pers. Ubiquitous Comput., 2006
J. Web Eng., 2006
The Therapy Top Measurement and Visualization System - An Example for the Advancements in Existing Sports Equipments.
Int. J. Comput. Sci. Sport, 2006
i-com, 2006
Elektrotech. Informationstechnik, 2006
Knowing the user's every move: user activity tracking for website usability evaluation and implicit interaction.
Proceedings of the 15th international conference on World Wide Web, 2006
Proceedings of the 15th IEEE International Workshops on Enabling Technologies: Infrastructures for Collaborative Enterprises (WETICE 2006), 2006
Supporting Mobile Service Interaction through Semantic Service Description Annotation and Automatic Interface Generation.
Proceedings of the Semantic Desktop and Social Semantic Collaboration Workshop ( SemDesk 2006 ) located at the 5th International Semantic Web Conference ISWC 2006, 2006
Methods and guidelines for the design and development of domestic ubiquitous computing applications.
Proceedings of the 2006 ACM Symposium on Applied Computing (SAC), 2006
Proceedings of the 2006 ACM Symposium on Applied Computing (SAC), 2006
Proceedings of the 3rd international conference on Mobile technology, 2006
Proceedings of the Mensch und Computer 2006: Mensch und Computer im Strukturwandel, 2006
Proceedings of the 26th International Conference on Distributed Computing Systems Workshops (ICDCS 2006 Workshops), 2006
Restriction, Modification and Extension of Consumer Devices for Prototyping Ubiquitous Computing Environments.
Proceedings of the 26th International Conference on Distributed Computing Systems Workshops (ICDCS 2006 Workshops), 2006
Proceedings of the 26th International Conference on Distributed Computing Systems Workshops (ICDCS 2006 Workshops), 2006
An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning.
Proceedings of the UbiComp 2006: Ubiquitous Computing, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
ACM Trans. Comput. Hum. Interact., 2005
IEEE Pervasive Comput., 2005
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005
Proceedings of the Advances in Visual Computing, First International Symposium, 2005
Proceedings of the Web Engineering, 5th International Conference, 2005
Proceedings of the 25th International Conference on Distributed Computing Systems Workshops (ICDCS 2005 Workshops), 2005
Proceedings of the 25th International Conference on Distributed Computing Systems Workshops (ICDCS 2005 Workshops), 2005
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Comput. Support. Cooperative Work., 2004
IEEE Computer Graphics and Applications, 2004
Proceedings of the 6th IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2004), 2004
Proceedings of the 6th IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2004), 2004
Proceedings of the User-Centered Interaction Paradigms for Universal Access in the Information Society, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
Proceedings of the Ambient Intelligence: Second European Symposium, 2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
2003
Mobile Ad Hoc Communication Issues in Ubiquitous Computing - The Smart-Its Experimentation Platforms.
Proceedings of the Personal Wireless Communications, IFIP-TC6 8th International Conference, 2003
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003
Proceedings of the Ambient Intelligence, First European Symposium, 2003
2002
Mob. Networks Appl., 2002
Int. J. Hum. Comput. Stud., 2002
Ubiquitous Interaction - Using Surfaces in Everyday Environments as Pointing Devices.
Proceedings of the Universal Access: Theoretical Perspectives, 2002
Proceedings of the 6th International Symposium on Wearable Computers (ISWC 2002), 2002
Proceedings of the UbiComp 2002: Ubiquitous Computing, 4th International Conference, Göteborg, Sweden, September 29, 2002
Proceedings of the UbiComp 2002: Ubiquitous Computing, 4th International Conference, Göteborg, Sweden, September 29, 2002
2001
Pers. Ubiquitous Comput., 2001
Nutzung von Kontext in ubiquitären Informationssystemen (Context-Awareness in Ubiquitous Computing).
Informationstechnik Tech. Inform., 2001
Inform. Forsch. Entwickl., 2001
Comput. Networks, 2001
Proceedings of the Tenth International World Wide Web Conference, 2001
Proceedings of the Electronic Commerce, Second International Workshop, 2001
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001
Proceedings of the Kommunikation in Verteilten Systemen (KiVS), 2001
Integration von Transportdaten in den E-Commerce Workflow.
Proceedings of the Tagungsband der GI/OCG-Jahrestagung - 31. Jahrestagung der Gesellschaft für Informatik, Wirtschaft und Wissenschaft in der Network Economy, 2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Proceedings of the 3rd IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2000), 2000
Proceedings of the Fourth International Symposium on Wearable Computers (ISWC 2000), 2000
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000
1999
Matching Information and Ambient Media.
Pers. Ubiquitous Comput., 1999
Proceedings of the 1999 ACM Symposium on Applied Computing, 1999
Proceedings of the Third International Symposium on Wearable Computers (ISWC 1999), 1999
Proceedings of the 6th IEEE International Conference on Electronics, Circuits and Systems, 1999
Proceedings of the Handheld and Ubiquitous Computing, First International Symposium, 1999
Proceedings of the 32nd Annual Hawaii International Conference on System Sciences (HICSS-32), 1999
Sensor-based adaptive mobile user interfaces.
Proceedings of the Human-Computer Interaction: Communication, 1999
1998
Proceedings of the Cooperative Buildings, 1998
1997
A Modular Neural Network Architecture with Additional Generalization Abilities for Large Input Vectors.
Proceedings of the International Conference on Artificial Neural Nets and Genetic Algorithms, 1997