Albrecht Kurze
Orcid: 0000-0002-3032-5725
According to our database1,
Albrecht Kurze
authored at least 40 papers
between 2011 and 2024.
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Bibliography
2024
Just the Normal Fluff: The Wheel Of Plush as an Example for Human Centric Data Normalization.
Proceedings of the Mensch und Computer 2024, 2024
Ich sehe das, was Du nicht siehst: Spuren einfacher Sensordaten im smarten Zuhause erleben und reflektieren.
Proceedings of the Mensch und Computer 2024, 2024
Understanding and addressing user needs for annotation of simple sensor data: Bridging the gap between human sensemaking and machine interpretation.
Proceedings of the 54. Jahrestagung der Gesellschaft für Informatik, 2024
Partizipative Ansätze in der Entwicklung smarter und privatsphärefreundlicher Technik für das Zuhause.
Proceedings of the 54. Jahrestagung der Gesellschaft für Informatik, 2024
Ohne Big Brother und Cloud, aber nicht ohne Probleme: Fallbeispiele zu Implikationen smarter Technik mit einfachen Sensoren im Zuhause.
Proceedings of the 54. Jahrestagung der Gesellschaft für Informatik, 2024
Wheel of Plush: A Co-Design Toolkit for Exploring the Design Space of Smart Soft Toy Materiality.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
CoRR, 2023
Proceedings of the Mensch und Computer 2023, 2023
Data-I - Interactive Experience of IoT Data: A Practical Tool for IoT Sensor Data in Interdisciplinary Human-Computer Interaction Education.
Proceedings of the 5th Annual Symposium on HCI Education, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
i-com, 2022
Playing The Ethics Card: Ethical Aspects In Design Tools For Inspiration And Education.
CoRR, 2022
Proceedings of the IEEE 9th International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2022
Virtual and in-person co-design workshops: from alternative to complementary approaches.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022
2021
Poster: Interaction Qualities For Interactions With, Between, And Through IoT Devices.
Proceedings of the IoT '21: 11th International Conference on the Internet of Things, St. Gallen, Switzerland, November 8, 2021
2020
Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
CoRR, 2019
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
Proceedings of the Social Internet of Things - Technology, Communications and Computing, 2019
2018
Sensing Home: Designing an Open Tool That Lets People Collect and Interpret Simple Sensor Data from Their Homes.
i-com, 2018
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the Mensch und Computer 2018, 2018
Bricks, Blocks, Boxes, Cubes, and Dice: On the Role of Cubic Shapes for the Design of Tangible Interactive Devices.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
i-com, 2017
Proceedings of the Mensch und Computer 2017, 2017
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017
2016
Loaded Dice: Exploring the Design Space of Connected Devices with Blind and Visually Impaired People.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Smart Connected Sensations: Co-Creating Smart Connected Applications through Distributed Serendipity.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Loaded Dice: Ein Co-Design Werkzeug zum Entwerfen mit blinden und sehbehinderten Partizipanten im IoT.
Proceedings of the 46. Jahrestagung der Gesellschaft für Informatik, 2016
Exploring the Playfulness of Tools for Co-Designing Smart Connected Devices: A Case Study with Blind and Visually Impaired Students.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
2011
Produce. annotate. archive. repurpose -: accelerating the composition and metadata accumulation of tv content.
Proceedings of the 2011 ACM international workshop on Automated media analysis and production for novel TV services, 2011