Alberto Uriarte
Orcid: 0000-0002-5302-7624
According to our database1,
Alberto Uriarte
authored at least 13 papers
between 2013 and 2019.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
2018
2017
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
Single Believe State Generation for Handling Partial Observability with MCTS in StarCraft.
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
2016
IEEE Trans. Comput. Intell. AI Games, 2016
Improving Monte Carlo Tree Search Policies in StarCraft via Probabilistic Models Learned from Replay Data.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
2013
IEEE Trans. Comput. Intell. AI Games, 2013
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013