Albert A. Rizzo
Orcid: 0000-0003-2647-7731Affiliations:
- University of Southern California, Institute for Creative Technologies
According to our database1,
Albert A. Rizzo
authored at least 132 papers
between 1998 and 2023.
Collaborative distances:
Collaborative distances:
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on orcid.org
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on dl.acm.org
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Bibliography
2023
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Proceedings of the 18th International Conference on Persuasive Technology, Adjunct Proceedings co-located with PERSUASIVE 2023, Eindhoven University of Technology, Eindhoven, The Netherlands, April 19th, 2023
2022
Measuring Attentional Distraction in Children With ADHD Using Virtual Reality Technology With Eye-Tracking.
Frontiers Virtual Real., 2022
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners' and Doctoral Consortium, 2022
Proceedings of the 10th International Conference on Affective Computing and Intelligent Interaction, 2022
2021
Editorial: Virtual Reality, Augmented Reality and Video Games for Addressing the Impact of COVID-19 on Mental Health.
Frontiers Virtual Real., 2021
User-Centered Design Model for Mobile Health (mHealth) Applications: A Military Case Study in Rapid Assessment Process (RAP).
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Building BRAVEMIND Vietnam: User-Centered Design for Virtual Reality Exposure Therapy.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2021
2020
Virtual interactive consulting agent to support freshman students in transition to higher education.
J. Comput. High. Educ., 2020
Examining the Effects of HMDs/FSDs and Gender Differences on Cognitive Processing Ability and User Experience of the Stroop Task-Embedded Virtual Reality Driving System (STEVRDS).
IEEE Access, 2020
Proceedings of the 2020 IEEE International Conference on Pervasive Computing and Communications Workshops, 2020
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020
Proceedings of the HCI International 2020 - Late Breaking Papers: Virtual and Augmented Reality, 2020
Development and Initial Feasibility Testing of the Virtual Research Navigator (VRN): A Public-Facing Agent-Based Educational System for Clinical Research Participation.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Iterative Participatory Design for VRET Domain Transfer: From Combat Exposure to Military Sexual Trauma.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Considering patient safety in autonomous e-mental health systems - detecting risk situations and referring patients back to human care.
BMC Medical Informatics Decis. Mak., 2019
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019
Virtual Humans in Augmented Reality: A First Step towards Real-World Embedded Virtual Roleplayers.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
2018
Teach Me a Story: an Augmented Reality Application for Teaching History in Middle School.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2017
IEEE Trans. Affect. Comput., 2017
Reporting Mental Health Symptoms: Breaking Down Barriers to Care with Virtual Human Interviewers.
Frontiers Robotics AI, 2017
2016
Self-Reported Symptoms of Depression and PTSD Are Associated with Reduced Vowel Space in Screening Interviews.
IEEE Trans. Affect. Comput., 2016
Allostatic load as a complex clinical construct: A case-based computational modeling approach.
Complex., 2016
ClinicaVR: Classroom-CPT: A virtual reality tool for assessing attention and inhibition in children and adolescents.
Comput. Hum. Behav., 2016
Proceedings of the Medicine Meets Virtual Reality 22 - NextMed, 2016
2015
A demonstration of the perception system in SimSensei, a virtual human application for healthcare interviews.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015
SimSensei Demonstration: A Perceptive Virtual Human Interviewer for Healthcare Applications.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015
2014
Image Vis. Comput., 2014
Int. J. Hum. Comput. Interact., 2014
Computer, 2014
Machine learning-based assessment tool for imbalance and vestibular dysfunction with virtual reality rehabilitation system.
Comput. Methods Programs Biomed., 2014
Motion controllers for learners to manipulate and interact with 3D objects for mental rotation training.
Br. J. Educ. Technol., 2014
Adolescent suicidal risk assessment in clinician-patient interaction: A study of verbal and acoustic behaviors.
Proceedings of the 2014 IEEE Spoken Language Technology Workshop, 2014
Expansion of a VR Exposure Therapy System for Combat-Related PTSD to Medics/Corpsman and Persons Following Military Sexual Trauma.
Proceedings of the Medicine Meets Virtual Reality 21 - NextMed, 2014
Self-Reported Differences in Personality, Emotion Control, and Presence Between Pre-Military and Non-Military Groups in a Pilot Study Using the Stress Resilience in Virtual Environments (STRIVE) System.
Proceedings of the Medicine Meets Virtual Reality 21 - NextMed, 2014
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014
2013
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2013, 2013
Adapting user interfaces for gestural interaction with the flexible action and articulated skeleton toolkit.
Comput. Graph., 2013
Proceedings of the SIGDIAL 2013 Conference, 2013
Verbal indicators of psychological distress in interactive dialogue with a virtual human.
Proceedings of the SIGDIAL 2013 Conference, 2013
Proceedings of the Medicine Meets Virtual Reality 20 - NextMed, 2013
Visuospatial Processing and Learning Effects in Virtual Reality Based Mental Rotation and Navigational Tasks.
Proceedings of the Engineering Psychology and Cognitive Ergonomics. Understanding Human Cognition, 2013
Predicting Navigation Performance with Psychophysiological Responses to Threat in a Virtual Environment.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013
Proceedings of the 10th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2013
Development of a Virtual Reality-Based Pinch Task for Rehabilitation in Chronic Hemiparesis.
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013
2012
Sorting Out the Virtual Patient: How to Exploit Artificial Intelligence, Game Technology and Sound Educational Practices to Create Engaging Role-Playing Simulations.
Int. J. Gaming Comput. Mediat. Simulations, 2012
Psychophysiology to Assess Impact of Varying Levels of Simulation Fidelity in a Threat Environment.
Adv. Hum. Comput. Interact., 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the SIGDIAL 2012 Conference, 2012
Proceedings of the 6th International Conference on Pervasive Computing Technologies for Healthcare, 2012
STRIVE: Stress Resilience In Virtual Environments: A Pre-Deployment VR System for Training Emotional Coping Skills and Assessing Chronic and Acute Stress Responses.
Proceedings of the Medicine Meets Virtual Reality 19 - NextMed, 2012
Virtual Reality Paced Serial Assessment Test for Neuropsychological Assessment of a Military Cohort.
Proceedings of the Medicine Meets Virtual Reality 19 - NextMed, 2012
Perception Markup Language: Towards a Standardized Representation of Perceived Nonverbal Behaviors.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012
Understanding the Nonverbal Behavior of Socially Anxious People during Intimate Self-disclosure.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012
Beyond the standard clinical rating scales: Fine-grained assessment of post-stroke motor functionality using wearable inertial sensors.
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012
2011
J. Virtual Real. Broadcast., 2011
Proceedings of the IEEE Virtual Reality Conference, 2011
Virtual Reality Applications for Addressing the Needs of those Aging with Disability.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
An Intelligent Virtual Human System for Providing Healthcare Information and Support.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the ICALT 2011, 2011
Emotions and Telerebabilitation: Pilot Clinical Trials for Virtual Telerebabilitation Application Using Haptic Device and Its Impact on Post Stroke Patients' Mood and Motivation.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
Leveraging Unencumbered Full Body Control of Animated Virtual Characters for Game-Based Rehabilitation.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
Development and evaluation of low cost game-based balance rehabilitation tool using the microsoft kinect sensor.
Proceedings of the 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2011
2010
2009
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
A Comparative Analysis between Experts and Novices Interacting with a Virtual Patient with PTSD.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
Cyberpsychology Behav. Soc. Netw., 2009
A Virtual Iraq System for the Treatment of Combat-Related Posttraumatic Stress Disorder.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009
Neurocognitive and Psychophysiological Analysis of Human Performance within Virtual Reality Environments.
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009
Evaluation of Novice and Expert Interpersonal Interaction Skills with a Virtual Patient.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009
Assessment of Psychophysiological Differences of West Point Cadets and Civilian Controls Immersed within a Virtual Environment.
Proceedings of the Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience, 2009
Neurocognitive Workload Assessment Using the Virtual Reality Cognitive Performance Assessment Test.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2009
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009
Considerations for Designing Response Quantification Procedures in Non-traditional Psychophysiological Applications.
Proceedings of the Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience, 2009
2008
Initial Validation of a Virtual Environment for Assessment of Memory Functioning: Virtual Reality Cognitive Performance Assessment Test.
Cyberpsychology Behav. Soc. Netw., 2008
Proceedings of the 1st ACM International Conference on Pervasive Technologies Related to Assistive Environments, 2008
Virtual Iraq: Initial Results from a VR Exposure Therapy Application for Combat-Related PTSD.
Proceedings of the Medicine Meets Virtual Reality 16, 2008
Virtual Environment for Assessment of Neurocognitive Functioning: Virtual Reality Cognitive Performance Assessment Test.
Proceedings of the Medicine Meets Virtual Reality 16, 2008
Objective Structured Clinical Interview Training using a Virtual Human Patient.
Proceedings of the Medicine Meets Virtual Reality 16, 2008
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008
2007
Immersiveness and Physiological Arousal within Panoramic Video-Based Virtual Reality.
Cyberpsychology Behav. Soc. Netw., 2007
VR Aided Motor Training for Post-Stroke Rehabilitation: System Design, Clinical Test, Methodology for Evaluation.
Proceedings of the IEEE Virtual Reality Conference, 2007
VR Enhanced Upper Extremity Motor Training for Post-Stroke Rehabilitation: Task Design, Clinical Experiment and Visualization on Performance and Progress.
Proceedings of the Medicine Meets Virtual Reality 15, 2007
Cybertherapy - New applications for discomfort reductions - Surgical Care Unit of Heart, Neonatology Care Unit, Transplant Kidney Care Unit, Delivery Room-Cesarean Surgery and ambulatory surgery, 27 case reports.
Proceedings of the Medicine Meets Virtual Reality 15, 2007
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007
Evaluation Approach for Post-stroke Rehabilitation Via Virtual Reality Aided Motor Training.
Proceedings of the Ergonomics and Health Aspects of Work with Computers, 2007
2006
Cyberpsychology Behav. Soc. Netw., 2006
Integrating Haptic-Tactile Feedback into a Video-Capture-Based Virtual Environment for Rehabilitation.
Cyberpsychology Behav. Soc. Netw., 2006
Virtual Reality Technology for Psychological/Neuropsychological/Motor Assessment and Rehabilitation: Applications and Issues.
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006
2005
Presence Teleoperators Virtual Environ., 2005
Comparison of Two VR Platforms for Virtual Reality Rehabilitation: Video Capture versus HMD.
Presence Teleoperators Virtual Environ., 2005
Cyberpsychology Behav. Soc. Netw., 2005
An integrated system: virtual reality, haptics and modern sensing technique (VHS) for post-stroke rehabilitation.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005
Virtual Reality Technology for Behavioral/Cognitive/Neuropsychological Assessment and Intervention: Applications and Issues.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Virtual Therapeutic Environments with Haptics: An Interdisciplinary Approach for Developing Post-Stroke Rehabilitation Systems.
Proceedings of The 2005 International Conference on Computers for People with Special Needs, 2005
2004
Proceedings of the Proceedings VRCAI 2004, 2004
Proceedings of the (e)Proceedings of the Thirtieth International Conference on Very Large Data Bases, VLDB 2004, Toronto, Canada, August 31, 2004
2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
2002
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
2001
Virtual Environments for Assessing and Rehabilitating Cognitive/Functional Performance: A Review of Projects at the USC Integrated Media Systems Center.
Presence Teleoperators Virtual Environ., 2001
Performance-Driven Facial Animation: Basic Research on Human Judgments of Emotional State in Facial Avatars.
Cyberpsychology Behav. Soc. Netw., 2001
Tutorial 1: Advances in the Application of Virtual Environments for Mental Healthcare.
Proceedings of the Virtual Reality 2001 Conference, 2001
Virtual reality for persons with central nervous system dysfunction: assessment and treatment in the Information Society for all.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001
2000
The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits.
Cyberpsychology Behav. Soc. Netw., 2000
Issues for the Assessment of Visuospatial Skills in Older Adults Using Virtual Environment Technology.
Cyberpsychology Behav. Soc. Netw., 2000
Proceedings of the Virtual Reality 2000 Conference, 2000
Proceedings of the 8th ACM International Conference on Multimedia 2000, Los Angeles, CA, USA, October 30, 2000
1999
Virtual Environments for Targeting Cognitive Processes: An Overview of Projects at the University of Southern California.
Cyberpsychology Behav. Soc. Netw., 1999
Cyberpsychology Behav. Soc. Netw., 1999
Virtual Environments in the Diagnosis, Prevention, and Intervention of Age-Related Diseases: A Review of VR Scenarios Proposed in the EC VETERAN Project.
Cyberpsychology Behav. Soc. Netw., 1999
Cyberpsychology Behav. Soc. Netw., 1999
1998
A Bibliography of Articles Relevant to the Application of Virtual Reality in the Mental Health Field.
Cyberpsychology Behav. Soc. Netw., 1998
Cyberpsychology Behav. Soc. Netw., 1998
Basic Issues in the Application of Virtual Reality for the Assessment and Rehabilitation of Cognitive Impairments and Functional Disabilities.
Cyberpsychology Behav. Soc. Netw., 1998