Alan Sullivan
According to our database1,
Alan Sullivan
authored at least 17 papers
between 2006 and 2023.
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Bibliography
2023
H-SAUR: Hypothesize, Simulate, Act, Update, and Repeat for Understanding Object Articulations from Interactions.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
2022
PointMotionNet: Point-Wise Motion Learning for Large-Scale LiDAR Point Clouds Sequences.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2022
2021
Data-Efficient Learning for Complex and Real-Time Physical Problem Solving Using Augmented Simulation.
IEEE Robotics Autom. Lett., 2021
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
2020
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2020
2019
Verification of Very Low-Resolution Faces Using An Identity-Preserving Deep Face Super-Resolution Network.
CoRR, 2019
Equilibrated Recurrent Neural Network: Neuronal Time-Delayed Self-Feedback Improves Accuracy and Stability.
CoRR, 2019
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2019
Sim-to-Real Transfer Learning using Robustified Controllers in Robotic Tasks involving Complex Dynamics.
Proceedings of the International Conference on Robotics and Automation, 2019
Unsupervised Joint 3D Object Model Learning and 6D Pose Estimation for Depth-Based Instance Segmentation.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision Workshops, 2019
Analysis of the contribution and temporal dependency of LSTM layers for reinforcement learning tasks.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019
2018
2012
High accuracy NC milling simulation using composite adaptively sampled distance fields.
Comput. Aided Des., 2012
2011
Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis, 2011
2006
Challenges to Applying Virtual Reality Technology and Techniques to Visual Analytics.
Proceedings of the IEEE Virtual Reality Conference, 2006