Alan Heirich

According to our database1, Alan Heirich authored at least 14 papers between 1987 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2017
In situ visualization with task-based parallelism.
Proceedings of the In Situ Infrastructures on Enabling Extreme-Scale Analysis and Visualization, 2017

2007
Parallel graphics and visualization.
Parallel Comput., 2007

2005
Optimal automatic multi-pass shader partitioning by dynamic programming.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2005, 2005

2003
Distributed rendering of interactive soft shadows.
Parallel Comput., 2003

2001
Scalable interactive volume rendering using off-the-shelf components.
Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, 2001

2000
Efficient image-based methods for rendering soft shadows.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1999
Scalable distributed visualization using off-the-shelf components.
Proceedings of the 1999 IEEE Symposium on Parallel Visualization and Graphics, 1999

Sepia: Scalable 3D Compositing Using PCI Pamette.
Proceedings of the 7th IEEE Symposium on Field-Programmable Custom Computing Machines (FCCM '99), 1999

1998
Analysis of scalable algorithms for dynamic load balancing and mapping with application to photo-realistic rendering.
PhD thesis, 1998

A Competitive Analysis of Load Balancing Strategies for Parallel Ray Tracing.
J. Supercomput., 1998

1997
Scalable Monte Carlo Image Synthesis.
Parallel Comput., 1997

A Scalable Diffusion Algorithm for Dynamic Mapping and Load Balancing on Networks of Arbitrary Topology.
Int. J. Found. Comput. Sci., 1997

1995
A Parabolic Load Balancing Method.
Proceedings of the 1995 International Conference on Parallel Processing, 1995

1987
UIG: the User Interface Generator.
Proceedings of the 15th ACM Annual Conference on Computer Science, 1987


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