Alan Chalmers
Orcid: 0000-0002-1724-1500
According to our database1,
Alan Chalmers
authored at least 251 papers
between 1988 and 2024.
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Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
DeepDuoHDR: A Low Complexity Two Exposure Algorithm for HDR Deghosting on Mobile Devices.
IEEE Trans. Image Process., 2024
2023
Vis. Comput., November, 2023
Virtual Real., September, 2023
Pattern Recognit. Lett., August, 2023
Virtual Real., March, 2023
IEEE Computer Graphics and Applications, 2023
2022
IEEE Trans. Consumer Electron., 2022
Editorial: New Virtual Reality and Spatial Computing Applications to Empower, Upskill and Reskill Medical Professionals in a Post-Pandemic Era.
Frontiers Virtual Real., 2022
Object Detection for Autonomous Driving: High-Dynamic Range vs. Low-Dynamic Range Images.
Proceedings of the 24th IEEE International Workshop on Multimedia Signal Processing, 2022
Proceedings of the 43rd Annual Conference of the European Association for Computer Graphics, 2022
2021
Vis. Comput., 2021
IEEE Trans. Emerg. Top. Comput., 2021
Object Detection Under Challenging Lighting Conditions Using High Dynamic Range Imagery.
IEEE Access, 2021
Proceedings of the 23rd International Workshop on Multimedia Signal Processing, 2021
2020
Signal Process. Image Commun., 2020
A technology-aided multi-modal training approach to assist abdominal palpation training and its assessment in medical education.
Int. J. Hum. Comput. Stud., 2020
IEEE Access, 2020
High Dynamic Range: Where to next?
Proceedings of the 15th International Joint Conference on Computer Vision, 2020
2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
IEEE Trans. Vis. Comput. Graph., 2019
IEEE Trans. Circuits Syst. Video Technol., 2019
Signal Process. Image Commun., 2019
2018
Vis. Comput., 2018
IEEE Trans. Hum. Mach. Syst., 2018
Comput. Graph. Forum, 2018
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018
2017
Vis. Comput., 2017
Signal Process. Image Commun., 2017
Proceedings of the GCH 2017, 2017
Proceedings of the Computer Graphics & Visual Computing, 2017
Proceedings of the Mixed Reality and Gamification for Cultural Heritage, 2017
2016
Vis. Comput., 2016
Signal Process. Image Commun., 2016
Mixing tone mapping operators on the GPU by differential zone mapping based on psychophysical experiments.
Signal Process. Image Commun., 2016
J. Vis. Commun. Image Represent., 2016
Proceedings of the Computer Graphics & Visual Computing, 2016
Proceedings of the Computer Graphics & Visual Computing, 2016
Proceedings of the Computer Graphics & Visual Computing, 2016
Proceedings of the Digital Media Industry & Academic Forum, 2016
Proceedings of the Digital Media Industry & Academic Forum, 2016
Proceedings of the Short Paper Proceedings of the 33rd Computer Graphics International, Heraklion, Greece, June 28, 2016
2015
Screen reflections impact on HDR video tone mapping for mobile devices: an evaluation study.
EURASIP J. Image Video Process., 2015
Evaluation of Tone-Mapping Operators for HDR Video Under Different Ambient Luminance Levels.
Comput. Graph. Forum, 2015
A Game-Based Training Approach to Enhance Human Hand Motor Learning and Control Abilities.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015
2014
Signal Process. Image Commun., 2014
Digit. Appl. Archaeol. Cult. Heritage, 2014
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014
High-Fidelity Graphics for Dynamically Generated Environments Using Distributed Computing.
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014
Proceedings of the 14th Eurographics Symposium on Parallel Graphics and Visualization, 2014
2013
Vis. Comput., 2013
ACM Trans. Appl. Percept., 2013
How level of realism influences anxiety in virtual reality environments for a job interview.
Int. J. Hum. Comput. Stud., 2013
Proceedings of the Spring Conference on Computer Graphics, 2013
Proceedings of the International Conference on High Performance Computing & Simulation, 2013
Proceedings of the IEEE International Conference on Image Processing, 2013
Proceedings of the 21st European Signal Processing Conference, 2013
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013
2012
Comput. Graph. Forum, 2012
Comput. Graph. Forum, 2012
IEEE Computer Graphics and Applications, 2012
Comput. Graph., 2012
Proceedings of the Theory and Practice of Computer Graphics, 2012
Proceedings of the Theory and Practice of Computer Graphics, 2012
Proceedings of the Theory and Practice of Computer Graphics, 2012
Proceedings of the Spring Conference on Computer Graphics, 2012
Proceedings of the 12th Eurographics Symposium on Parallel Graphics and Visualization, 2012
Dynamic range compression by differential zone mapping based on psychophysical experiments.
Proceedings of the ACM Symposium on Applied Perception 2012, 2012
2011
Maintaining frame rate perception in interactive environments by exploiting audio-visual cross-modal interaction.
Vis. Comput., 2011
IEEE Computer Graphics and Applications, 2011
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011
Proceedings of the 12th International Symposium on Virtual Reality, 2011
Proceedings of the Theory and Practice of Computer Graphics, 2011
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011
Proceedings of the Spring Conference on Computer Graphics, 2011
Proceedings of the 19th Color and Imaging Conference, 2011
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011
2010
Perceptually guided high-fidelity rendering exploiting movement bias in visual attention.
ACM Trans. Appl. Percept., 2010
Comput. Graph. Forum, 2010
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010
Exploiting Audio-Visual Cross-Modal Interaction to Reduce Computational Requirements in Interactive Environments.
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010
High Dynamic Range Video for Cultural Heritage Documentation and Experimental Archaeology.
Proceedings of the 11th International Symposium on Virtual Reality, 2010
The Effect of Discretised and Fully Converged Spatialised Sound on Directional Attention and Distraction.
Proceedings of the Theory and Practice of Computer Graphics, 2010
Proceedings of the 7th International Conference on Computer Graphics, 2010
Proceedings of the 7th International Conference on Computer Graphics, 2010
2009
Interactive Highly Realistic Virtual Reality as a Tool for Understanding the Genesis and Treatment of Psychotic Symptoms.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
ACM Journal on Computing and Cultural Heritage, 2009
Comput. Graph. Forum, 2009
Comput. Graph. Forum, 2009
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content.
Comput. Graph. Forum, 2009
Proceedings of the 2009 International Conference on CyberWorlds, 2009
Proceedings of the 2009 Conference in Games and Virtual Worlds for Serious Applications, 2009
Proceedings of the 10th International Symposium on Virtual Reality, 2009
Proceedings of the 10th International Symposium on Virtual Reality, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the Spring Conference on Computer Graphics, 2009
Proceedings of the Spring Conference on Computer Graphics, 2009
Proceedings of the Spring Conference on Computer Graphics, 2009
Proceedings of the Spring Conference on Computer Graphics, 2009
Proceedings of the Spring Conference on Computer Graphics, 2009
Proceedings of the Human Vision and Electronic Imaging XIV, 2009
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009
Proceedings of the 6th International Conference on Computer Graphics, 2009
2008
ACM Journal on Computing and Cultural Heritage, 2008
Proceedings of the 9th International Symposium on Virtual Reality, 2008
Proceedings of the 9th International Symposium on Virtual Reality, 2008
Proceedings of the Spring Conference on Computer Graphics, 2008
Proceedings of the Spring Conference on Computer Graphics, 2008
Proceedings of the Spring Conference on Computer Graphics, 2008
Proceedings of the Spring Conference on Computer Graphics, 2008
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping.
Proceedings of the Graphics Interface 2008 Conference, 2008
Image-Based Empirical Information Acquisition, Scientific Reliability, and Long-Term Digital Preservation for the Natural Sciences and Cultural Heritage.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008
Proceedings of the 8th Eurographics Symposium on Parallel Graphics and Visualization, 2008
2007
How people use presentation to search for a link: expanding the understanding of accessibility on the Web.
Univers. Access Inf. Soc., 2007
Parallel Comput., 2007
J. Vis. Commun. Image Represent., 2007
Int. J. Virtual Real., 2007
Proceedings of the 8th International Symposium on Virtual Reality, 2007
Proceedings of the 23rd Spring Conference on Computer Graphics, 2007
Proceedings of the 23rd Spring Conference on Computer Graphics, 2007
Proceedings of the 23rd Spring Conference on Computer Graphics, 2007
Movement bias in visual attention for perceptually-guided selective rendering of animations.
Proceedings of the 23rd Spring Conference on Computer Graphics, 2007
Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia, 2007
2006
ACM Trans. Appl. Percept., 2006
Selective Presentation of Perceptually Important Information to Aid Orientation and Navigation in an Urban Environment.
Int. J. Pattern Recognit. Artif. Intell., 2006
How people use presentation to search for a link: expanding the understanding of accessibility on the web.
Proceedings of the 2006 International Cross-Disciplinary Workshop on Web Accessibility (W4A 2006): Building the mobile web: rediscovering accessibility? Edinburgh, 2006
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2006
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2006
Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Evaluation of perceptually-based selective rendering techniques using eye-movements analysis.
Proceedings of the 22nd Spring Conference on Computer Graphics, 2006
The effect of translational ego-motion on the perception of high fidelity animations.
Proceedings of the 22nd Spring Conference on Computer Graphics, 2006
Proceedings of the 22nd Spring Conference on Computer Graphics, 2006
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006
Proceedings of the 3rd European Conference on Colour in Graphics, Imaging, and Vision, 2006
Proceedings of the 3rd Symposium on Applied Perception in Graphics and Visualization, 2006
Proceedings of the 4th International Conference on Virtual Reality, 2006
Proceedings of the 4th International Conference on Virtual Reality, 2006
2005
ACM Trans. Graph., 2005
Snapshot: A Rapid Technique for Driving Global Illumination Rendering.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005
Proceedings of the 6th International Symposium on Virtual Reality, 2005
Investigating the Structural Validity of Virtual Reconstructions of Prehistoric Maltese Temples.
Proceedings of the 6th International Symposium on Virtual Reality, 2005
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2005
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2005
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005), 2005
Proceedings of the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005), 2005
Proceedings of the Spring Conference on Computer Graphics, 2005
Selective rendering quality for an efficient navigational aid in virtual urban environments on mobile platforms.
Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia, 2005
Auditory bias of visual attention for perceptually-guided selective rendering of animations.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005
Proceedings of the Visualization Handbook., 2005
2004
Top-Down Visual Attention for Efficient Rendering of Task Related Scenes.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004
The Effect of Music on the Perception of Display Rate and Duration of Animated Sequences: An Experimental Study.
Proceedings of the Theory and Practice of Computer Graphics 2004 (TPCG 2004), 2004
Proceedings of the Theory and Practice of Computer Graphics 2004 (TPCG 2004), 2004
Proceedings of the IEEE International Conference on Systems, 2004
Using computer graphics in archaeology: a struggle for educative science or to educate science?
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the 20th Spring Conference on Computer Graphics, 2004
Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia, 2004
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
A psychophysical validation of tone mapping operators using a high dynamic range display.
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
Proceedings of the 3rd International Conference on Computer Graphics, 2004
Proceedings of the 3rd International Conference on Computer Graphics, 2004
2003
Fidelity Metrics for Virtual Environment Simulations Based on Spatial Memory Awareness States.
Presence Teleoperators Virtual Environ., 2003
Proceedings of the 4th International Symposium on Virtual Reality, 2003
Proceedings of the 4th International Symposium on Virtual Reality, 2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
Stereo vision for computer graphics: the effect that stereo vision has on human judgments of visual realism.
Proceedings of the 19th Spring Conference on Computer Graphics, 2003
Proceedings of the 19th Spring Conference on Computer Graphics, 2003
Proceedings of the 19th Spring Conference on Computer Graphics, 2003
Proceedings of the 14th Eurographics Workshop on Rendering Techniques, 2003
Proceedings of the Human Vision and Electronic Imaging VIII, 2003
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003
Psychophysically based artistic techniques for increased perceived realism of virtual environments.
Proceedings of the 2nd International Conference on Computer Graphics, 2003
2002
IEEE Computer Graphics and Applications, 2002
Selective quality rendering by exploiting human inattentional blindness: looking but not seeing.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 18th Spring Conference on Computer Graphics, 2002
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002
Proceedings of the Coordination Models and Languages, 5th International Conference, 2002
Proceedings of the Practical Parallel Rendering, 2002
Proceedings of the Practical Parallel Rendering, 2002
2001
The Effects of Levels of Immersion on Memory and Presence in Virtual Environments: A Reality Centered Approach.
Cyberpsychology Behav. Soc. Netw., 2001
Proceedings of the Virtual Reality 2001 Conference, 2001
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001
Proceedings of the 1st International Conference on Computer Graphics, 2001
2000
Parallel Distributed Comput. Pract., 2000
Parallel Distributed Comput. Pract., 2000
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000
Proceedings of the Eurographics Workshop on Rendering Techniques 2000, 2000
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000
1999
The mutable cursor: using the cursor as a descriptive and directive device in digital interactive stories.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Proceedings of the 1999 IEEE Symposium on Parallel Visualization and Graphics, 1999
Hybrid scheduling for realistic image synthesis.
Proceedings of the Parallel Computing: Fundamentals & Applications, 1999
1998
Proceedings of the Rendering Techniques '98, Proceedings of the Eurographics Workshop in Vienna, Austria, June 29, 1998
Proceedings of the 19th Annual Conference of the European Association for Computer Graphics, 1998
1997
Proceedings of the Recent Advances in Parallel Virtual Machine and Message Passing Interface, 1997
1996
Proceedings of the UK Parallel '96 - Proceedings of the BCS PPSG Annual Conference, Surrey, 1996
Load Balancinf for Interactive Volume Visualization.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 1996
Practical parallel processing - an introduction to problem solving in parallel.
International Thomson, ISBN: 978-1-85032-135-4, 1996
1995
Microprocess. Microsystems, 1995
1994
What is this thing called science? - an assessment of the nature and status of science and its methods (2. ed.).
UQP nonfiction, University, ISBN: 978-0-7022-1831-6, 1994
1993
Data Management for Parallel Raytracing of Complex Images.
Proceedings of the Graphics, Design and Visualization, Proceedings of the IFIP TC5/WG5.2/WG5.10 CSI International Conference on Computer Graphics, 1993
1989
Communication Efficient MIMD Systems.
Proceedings of the Fourth SIAM Conference on Parallel Processing for Scientific Computing, 1989
1988
Microprocess. Microprogramming, 1988