Akrivi Krouska
Orcid: 0000-0002-8620-5255
According to our database1,
Akrivi Krouska
authored at least 105 papers
between 2016 and 2024.
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Bibliography
2024
An Empirical Investigation of User Acceptance of Personalized Mobile Software for Sustainability Education.
Int. J. Hum. Comput. Interact., October, 2024
How personalized and effective is immersive virtual reality in education? A systematic literature review for the last decade.
Multim. Tools Appl., February, 2024
ADHD Dog: A Virtual Reality Intervention Incorporating Behavioral and Sociocultural Theories with Gamification for Enhanced Regulation in Individuals with Attention Deficit Hyperactivity Disorder.
Comput., 2024
FASTER-AI: A Comprehensive Framework for Enhancing the Trustworthiness of Artificial Intelligence in Web Information Systems.
Proceedings of the 20th International Conference on Web Information Systems and Technologies, 2024
Investigating the Role of Digital Escape Rooms in Enhancing Educational Outcomes through Game-Based Learning.
Proceedings of the 9th South-East Europe Design Automation, 2024
Assessing the Impact of Integrating ChatGPT as an Advice Generator in Educational Software.
Proceedings of the 9th South-East Europe Design Automation, 2024
Proceedings of the 9th South-East Europe Design Automation, 2024
Proceedings of the 9th South-East Europe Design Automation, 2024
Redefining the Concept of Literacy: a DigCompEdu extension for Critical Engagement with AI tools.
Proceedings of the 9th South-East Europe Design Automation, 2024
Exploring Teachers' Attitudes and Self-efficacy Towards AI Learning in Science Instruction.
Proceedings of the Novel and Intelligent Digital Systems: Proceedings of the 4th International Conference, 2024
Architecting Immersive Education: Designing an Intelligent Online Virtual University.
Proceedings of the Novel and Intelligent Digital Systems: Proceedings of the 4th International Conference, 2024
Virtual Reality in Classrooms: Addressing Ethical Challenges in Educational Technology.
Proceedings of the Novel and Intelligent Digital Systems: Proceedings of the 4th International Conference, 2024
The Effect of Social Networking-Based Multimedia Repository on Promoting Open Educational Resources.
Proceedings of the Novel and Intelligent Digital Systems: Proceedings of the 4th International Conference, 2024
A Rule-Based Chatbot Offering Personalized Guidance in Computer Programming Education.
Proceedings of the Generative Intelligence and Intelligent Tutoring Systems, 2024
Analysing the Effectiveness of a Social Digital Repository for Learning and Teaching: A Fuzzy Comprehensive Evaluation.
Proceedings of the 19th International Conference on Evaluation of Novel Approaches to Software Engineering, 2024
2023
A novel group recommender system for domain-independent decision support customizing a grouping genetic algorithm.
User Model. User Adapt. Interact., November, 2023
Blending cybersecurity education with IoT devices: A u-Learning scenario for introducing the man-in-the-middle attack.
Inf. Secur. J. A Glob. Perspect., September, 2023
Exploring Users' Behavioral Intention to Adopt Mobile Augmented Reality in Education through an Extended Technology Acceptance Model.
Int. J. Hum. Comput. Interact., April, 2023
Inf., January, 2023
A multilayer inference engine for individualized tutoring model: adapting learning material and its granularity.
Neural Comput. Appl., 2023
Enhancing Personalized Educational Content Recommendation through Cosine Similarity-Based Knowledge Graphs and Contextual Signals.
Inf., 2023
PARSAT: Fuzzy logic for adaptive spatial ability training in an augmented reality system.
Comput. Sci. Inf. Syst., 2023
Harnessing the Power of User-Centric Artificial Intelligence: Customized Recommendations and Personalization in Hybrid Recommender Systems.
Comput., 2023
Proceedings of the Adjunct Proceedings of the 31st ACM Conference on User Modeling, 2023
Personalized Learner Assistance Through Dynamic Adaptation of Chatbot Using Fuzzy Logic Knowledge Modeling.
Proceedings of the 18th International Workshop on Semantic and Social Media Adaptation and Personalization, 2023
Integrating Stereotype User Models for Adaptive Scenarios in Game Playing within Immersive Virtual Environments.
Proceedings of the 18th International Workshop on Semantic and Social Media Adaptation and Personalization, 2023
Optimizing Player Engagement in an Educational Virtual Game through Fuzzy Logic-based Challenge Adaptation.
Proceedings of the 8th South-East Europe Design Automation, 2023
Revolutionizing Agricultural Education with Virtual Reality and Gamification: A Novel Approach for Enhancing Knowledge Transfer and Skill Acquisition.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), 2023
Crafting Immersive Experiences: A Multi-Layered Conceptual Framework for Personalized and Gamified Virtual Reality Applications in Education.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), 2023
Augmented Reality for Enhancing Linguistic Skills of International Students in Preschool Education.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), 2023
Exploring the Use of Augmented Reality in Teaching History to Students with Attention-Deficit Hyperactivity Disorder.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), 2023
Personalized Feedback Enhanced by Natural Language Processing in Intelligent Tutoring Systems.
Proceedings of the Augmented Intelligence and Intelligent Tutoring Systems, 2023
2022
Personalization of the Learning Path within an Augmented Reality Spatial Ability Training Application Based on Fuzzy Weights.
Sensors, 2022
Frontiers Artif. Intell., 2022
Personalizing Environmental Awareness through Smartphones Using AHP and PROMETHEE II.
Future Internet, 2022
A 2-tier fuzzy control system for grade adjustment based on students' social interactions.
Expert Syst. Appl., 2022
Educ. Inf. Technol., 2022
Mobile game-based learning as a solution in COVID-19 era: Modeling the pedagogical affordance and student interactions.
Educ. Inf. Technol., 2022
Multi-technique comparative analysis of machine learning algorithms for improving the prediction of teams' performance.
Educ. Inf. Technol., 2022
Enriching Mobile Learning Software with Interactive Activities and Motivational Feedback for Advancing Users' High-Level Cognitive Skills.
Comput., 2022
Comput., 2022
Modified collaborative filtering for hybrid recommender systems and personalized search: The case of digital library.
Proceedings of the 17th International Workshop on Semantic and Social Media Adaptation & Personalization, 2022
Analyzing the impact and application of Augmented Reality in Education: The case of students with special educational needs.
Proceedings of the 26th Pan-Hellenic Conference on Informatics, 2022
Employing FFNN and Learning Styles to Improve Knowledge Acquisition in Educational Digital Games.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022
A 2D Platform Game Offering Personalized Guidance to Players to Promote Environmental Awareness.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022
Modeling the Knowledge of Users in an Augmented Reality-Based Learning Environment Using Fuzzy Logic.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022
Virtual Reality in Education: Reviewing Different Technological Approaches and Their Implementations.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022
Extended Technology Acceptance Models for Digital Learning: Review of External Factors.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022
Double-Layer Controller for Detecting Learners' Erroneous Knowledge in Database Programming.
Proceedings of the Intelligent Tutoring Systems - 18th International Conference, 2022
2021
A Novel Teaching Strategy Through Adaptive Learning Activities for Computer Programming.
IEEE Trans. Educ., 2021
Measuring User Experience, Usability and Interactivity of a Personalized Mobile Augmented Reality Training System.
Sensors, 2021
Exploration of Augmented Reality in Spatial Abilities Training: A Systematic Literature Review for the Last Decade.
Informatics Educ., 2021
Improving Learner-Computer Interaction through Intelligent Learning Material Delivery Using Instructional Design Modeling.
Entropy, 2021
Impact of social networking for advancing learners' knowledge in E-learning environments.
Educ. Inf. Technol., 2021
A Cognitive Diagnostic Module Based on the Repair Theory for a Personalized User Experience in E-Learning Software.
Comput., 2021
Enhancing Human-Computer Interaction in Digital Repositories through a MCDA-Based Recommender System.
Adv. Hum. Comput. Interact., 2021
A User-centric System for Improving Human-Computer Interaction through Fuzzy Logic-based Assistive Messages.
Proceedings of the 17th International Conference on Web Information Systems and Technologies, 2021
An Alternative Educational Tool Through Interactive Software over Facebook in the Era of COVID-19.
Proceedings of the Novelties in Intelligent Digital Systems - Proceedings of the 1st International Conference (NiDS 2021), Athens, Greece, September 30, 2021
On the Development of a Personalized Augmented Reality Spatial Ability Training Mobile Application.
Proceedings of the Novelties in Intelligent Digital Systems - Proceedings of the 1st International Conference (NiDS 2021), Athens, Greece, September 30, 2021
A Framework for Personalized Fully Immersive Virtual Reality Learning Environments with Gamified Design in Education.
Proceedings of the Novelties in Intelligent Digital Systems - Proceedings of the 1st International Conference (NiDS 2021), Athens, Greece, September 30, 2021
Enhancing the Effectiveness of Intelligent Tutoring Systems Using Adaptation and Cognitive Diagnosis Modeling.
Proceedings of the Novelties in Intelligent Digital Systems - Proceedings of the 1st International Conference (NiDS 2021), Athens, Greece, September 30, 2021
Real-Time Face Mask Detector Using Convolutional Neural Networks Amidst COVID-19 Pandemic.
Proceedings of the Novelties in Intelligent Digital Systems - Proceedings of the 1st International Conference (NiDS 2021), Athens, Greece, September 30, 2021
A Novel Framework Incorporating Augmented Reality and Pedagogy for Improving Reading Comprehension in Special Education.
Proceedings of the Novelties in Intelligent Digital Systems - Proceedings of the 1st International Conference (NiDS 2021), Athens, Greece, September 30, 2021
Representation of Generalized Human Cognitive Abilities in a Sophisticated Student Leaderboard.
Proceedings of the Intelligent Tutoring Systems - 17th International Conference, 2021
Proceedings of the Intelligent Tutoring Systems - 17th International Conference, 2021
2020
Using a Multi Module Model for Learning Analytics to Predict Learners' Cognitive States and Provide Tailored Learning Pathways and Assessment.
Proceedings of the Machine Learning Paradigms - Advances in Learning Analytics, 2020
An Enhanced Genetic Algorithm for Heterogeneous Group Formation Based on Multi-Characteristics in Social-Networking-Based Learning.
IEEE Trans. Learn. Technol., 2020
New Rev. Hypermedia Multim., 2020
Ensemble Learning Using Fuzzy Weights to Improve Learning Style Identification for Adapted Instructional Routines.
Entropy, 2020
Collaboration and fuzzy-modeled personalization for mobile game-based learning in higher education.
Comput. Educ., 2020
Proceedings of the PCI 2020: 24th Pan-Hellenic Conference on Informatics, 2020
Proceedings of the PCI 2020: 24th Pan-Hellenic Conference on Informatics, 2020
Proceedings of the PCI 2020: 24th Pan-Hellenic Conference on Informatics, 2020
Dynamic Detection of Learning Modalities Using Fuzzy Logic in Students' Interaction Activities.
Proceedings of the Intelligent Tutoring Systems - 16th International Conference, 2020
Applying Genetic Algorithms for Recommending Adequate Competitors in Mobile Game-Based Learning Environments.
Proceedings of the Intelligent Tutoring Systems - 16th International Conference, 2020
Towards a Reference Model to Ensure the Quality of Massive Open Online Courses and E-Learning.
Proceedings of the Brain Function Assessment in Learning - Second International Conference, 2020
Proceedings of the Brain Function Assessment in Learning - Second International Conference, 2020
2019
Trends on Sentiment Analysis over Social Networks: Pre-processing Ramifications, Stand-Alone Classifiers and Ensemble Averaging.
Proceedings of the Machine Learning Paradigms - Advances in Data Analytics, 2019
A novel social network incorporating intelligent techniques for personalized collaborative learning in adult education
PhD thesis, 2019
SN-Learning: An exploratory study beyond e-learning and evaluation of its applications using EV-SNL framework.
J. Comput. Assist. Learn., 2019
MACE: Mobile Artificial Conversational Entity for Adapting Domain Knowledge and Generating Personalized Advice.
Int. J. Artif. Intell. Tools, 2019
Applying genetic algorithms for student grouping in collaborative learning: A synthetic literature review.
Intell. Decis. Technol., 2019
A literature review of Social Networking- based Learning Systems using a novel ISO-based framework.
Intell. Decis. Technol., 2019
Injecting intelligence into learning management systems: The case of adaptive grain-size instruction.
Proceedings of the 10th International Conference on Information, 2019
Proceedings of the 10th International Conference on Information, 2019
Adaptive e-learning interactions using dynamic clustering of learners' characteristics.
Proceedings of the 10th International Conference on Information, 2019
Proceedings of the 10th International Conference on Information, 2019
Proceedings of the 10th International Conference on Information, 2019
2018
Computerized Adaptive Assessment Using Accumulative Learning Activities Based on Revised Bloom's Taxonomy.
Proceedings of the Knowledge-Based Software Engineering: 2018, 2018
Using Hierarchical Modeling of Thinking Skills to Lead Students to Higher Order Cognition and Enhance Social E-Learning.
Proceedings of the 9th International Conference on Information, 2018
A Multicriteria Framework for Assessing Sentiment Analysis in Social and Digital Learning: Software Review.
Proceedings of the 9th International Conference on Information, 2018
Applying Skinnerian Conditioning for Shaping Skill Performance in Online Tutoring of Programming Languages.
Proceedings of the 9th International Conference on Information, 2018
Proceedings of the 9th International Conference on Information, 2018
Multi-Algorithmic Techniques and a Hybrid Model for Increasing the Efficiency of Recommender Systems.
Proceedings of the IEEE 30th International Conference on Tools with Artificial Intelligence, 2018
2017
Comparative Evaluation of Algorithms for Sentiment Analysis over Social Networking Services.
J. Univers. Comput. Sci., 2017
Reinforcement theory combined with a badge system to foster student's performance in e-learning environments.
Proceedings of the 8th International Conference on Information, 2017
Social interaction through a mobile instant messaging application using geographic location for blended collaborative learning.
Proceedings of the 8th International Conference on Information, 2017
Social networks as a learning environment: Developed applications and comparative analysis.
Proceedings of the 8th International Conference on Information, 2017
Proceedings of the 8th International Conference on Information, 2017
Integrating an Adjusted Conversational Agent into a Mobile-Assisted Language Learning Application.
Proceedings of the 29th IEEE International Conference on Tools with Artificial Intelligence, 2017
Proceedings of the 29th IEEE International Conference on Tools with Artificial Intelligence, 2017
2016
Proceedings of the 7th International Conference on Information, 2016
Proceedings of the 7th International Conference on Information, 2016