Akrivi Katifori

Orcid: 0000-0001-6755-2836

According to our database1, Akrivi Katifori authored at least 95 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Engaging Teens Through Playful Tangible Interaction with Emotive Stories in Museums.
Interactions, 2024

Effects of Different Tracker-driven Direction Sources on Continuous Artificial Locomotion in VR.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024

Comparing Physics-based Hand Interaction in Virtual Reality: Custom Soft Body Simulation vs. Off-the-Shelf Integrated Solution.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Here is an episode! Synchronizing and organizing citizens' biosignals for global artistic inspiration.
Proceedings of the 9th International Conference on Movement and Computing, 2024

Partners in (Solving) Crime: Promoting Sociality through Play in Hybrid Museum Visits.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024

"It's Not Fair!" - Exploring Game Master Unfairness in Tabletop Role Playing Games.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024

Creating and applying a data model for an Augmented Documentation of Cultural Heritage.
Proceedings of the Joint Proceedings of the ESWC 2024 Workshops and Tutorials co-located with 21th European Semantic Web Conference (ESWC 2024), 2024

2023
Revealing Unknown Aspects: Sparking Curiosity and Engagement with a Tourist Destination through a 360-Degree Virtual Tour.
Multimodal Technol. Interact., April, 2023

Comparing Different Grasping Visualizations for Object Manipulation in VR using Controllers.
IEEE Trans. Vis. Comput. Graph., 2023

Towards a general framework for the annotation of dance motion sequences.
Multim. Tools Appl., 2023

Point of equilibrity. A narrative video game on decision-making during the COVID-19 pandemic crisis.
Frontiers Comput. Sci., 2023

Crafting a Museum Guide Using ChatGPT4.
Big Data Cogn. Comput., 2023

Bridging the Gap Between the Physical and the Virtual in Tabletop Role Playing Games: Exploring Immersive VR Tabletops.
Proceedings of the Interactive Storytelling, 2023

The Narralive Unity Plug-In: Towards Bridging the Gap Between Intuitive Branching Narrative Design and Advanced Visual Novel Development.
Proceedings of the Interactive Storytelling, 2023

Historical reality vs anachronistic fantasy: The history educators' perspective on tabletop RPGs.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

"Show your cards!": What do creators need for the game design process?
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

Data and Artistic Creation: challenges and opportunities of online mediation.
Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter, 2023

2022
Designing an Augmented Experience for a Music Archive: What does the Audience Need Beyond the Sense of Hearing?
ACM Journal on Computing and Cultural Heritage, December, 2022

"Real Change Comes from Within!": Towards a Symbiosis of Human and Digital Guides in the Museum.
ACM Journal on Computing and Cultural Heritage, 2022

Exploring the Effect of Personality Traits in VR Interaction: The Emergent Role of Perspective-Taking in Task Performance.
Frontiers Virtual Real., 2022

Blazing fire or breezy wind? A story-driven playful experience for annotating dance movement.
Frontiers Comput. Sci., 2022

The dialogue facilitator bot: Reflections on design and evaluation.
Proceedings of the 2nd International Conference on Interactive Media, 2022

Interactive Digital Storytelling in Cultural Heritage: The Transformative Role of Agency.
Proceedings of the Interactive Storytelling, 2022

Tabletop role playing games and creativity: The Game Master perspective.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022

Designing Mobile-based Jigsaw Puzzles for Collocated Groups.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022

MagicARTs: On the Design of Social VR Experiences.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2022 International Conference on Advanced Visual Interfaces (AVI 2022), 2022

Role Playing Games as Hybrid Museum Kits: Promoting Historical Understanding and Meaning Making.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2022 International Conference on Advanced Visual Interfaces (AVI 2022), 2022

Bringing Together and Pushing Apart: Digital Proxemics and Interactive Narrative Design in Cultural Heritage Experiences.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2022 International Conference on Advanced Visual Interfaces (AVI 2022), 2022

2021
Perspective Sharing in Culture Group Games: Passing Around the Social Mediator Role.
Proc. ACM Hum. Comput. Interact., 2021

Moving in the Cube: A Motion-based Playful Experience for Introducing Labanotation to Beginners.
ACM Journal on Computing and Cultural Heritage, 2021

Digital Storytelling and Social Interaction in Cultural Heritage - An Approach for Sites with Reduced Connectivity.
Proceedings of the Interactive Storytelling, 2021

Social bots of conviction as dialogue facilitators for history education: Promoting historical empathy in teens through dialogue.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
"Let Them Talk!": Exploring Guided Group Interaction in Digital Storytelling Experiences.
ACM Journal on Computing and Cultural Heritage, 2020

Effects of Virtual Hand Representation on Interaction and Embodiment in HMD-based Virtual Environments Using Controllers.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

The Story Maker - An Authoring Tool for Multimedia-Rich Interactive Narratives.
Proceedings of the Interactive Storytelling, 2020

Cultural Heritage and Social Experiences in the Times of COVID 19.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2020 International Conference on Advanced Visual Interfaces (AVI 2020), 2020

2019
Narralive - Creating and experiencing mobile digital storytelling in cultural heritage.
Digit. Appl. Archaeol. Cult. Heritage, 2019

Dance Interactive Learning Systems: A Study on Interaction Workflow and Teaching Approaches.
ACM Comput. Surv., 2019

Big Five and Cultural Experiences: Impact from Design to Evaluation.
Proceedings of the Adjunct Publication of the 27th Conference on User Modeling, 2019

Transformation through Provocation?
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Flow, Staging, Wayfinding, Personalization: Evaluating User Experience with Mobile Museum Narratives.
Multimodal Technol. Interact., 2018

Momap - An Interactive Gamified App for the Museum of Mineralogy.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018

A Web-based system for annotation of dance multimodal recordings by dance practitioners and experts.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Applying Interactive Storytelling in Cultural Heritage: Opportunities, Challenges and Lessons Learned.
Proceedings of the Interactive Storytelling, 2018

The EMOTIVE Project - Emotive Virtual Cultural Experiences through Personalized Storytelling.
Proceedings of the Workshop on Cultural Informatics Research and Applications co-located with the International Conference on Digital Heritage, 2018

Choreomorphy: a whole-body interaction experience for dance improvisation and visual experimentation.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Experimental evaluation of the impact of virtual reality on the sentiment of fear.
Proceedings of the 23rd International Conference on Virtual System & Multimedia, 2017

2016
HCI challenges in Dance Education.
EAI Endorsed Trans. Ambient Syst., 2016

Capturing the Visitor Profile for a Personalized Mobile Museum Experience: an Indirect Approach.
Proceedings of the Late-breaking Results, 2016

Exploring Visualizations in Real-time Motion Capture for Dance Education.
Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016

MagicHOLO: A Collaborative 3D experience in the museum.
Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016

BalOnSe: Ballet Ontology for Annotating and Searching Video performances.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016

2015
Effectiveness of Visualization for Information Retrieval through Ontologies with Entity Evolution: The Impact of Ontology Modeling.
Int. J. Inf. Retr. Res., 2015

Interactive experiences in the Stedelijk Museum a living lab experiment with the CHESS framework.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2014
The CHESS Project: Adaptive Personalized Storytelling Experiences in Museums.
Proceedings of the Posters, 2014

Visualization Method Effectiveness in Ontology-Based Information Retrieval Tasks Involving Entity Evolution.
Proceedings of the 9th International Workshop on Semantic and Social Media Adaptation and Personalization, 2014

Towards a learning analytics platform for supporting the educational process.
Proceedings of the 5th International Conference on Information, 2014


CHESS: Personalized Storytelling Experiences in Museums.
Proceedings of the Interactive Storytelling, 2014

2013
From personalization to adaptivity - Creating immersive visits through interactive digital storytelling at the Acropolis Museum.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

One object many stories: Introducing ICT in museums and collections through digital storytelling.
Proceedings of the 1st Digital Heritage International Congress, 2013

A life of their own: museum visitor personas penetrating the design lifecycle of a mobile experience.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2011
Profiling Attitudes for Personalized Information Provision
IEEE Data Eng. Bull., 2011

The Papyrus Digital Library: Discovering History in the News.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2011

2010
From the web of data to a world of action.
J. Web Semant., 2010

Historical research in archives: user methodology and supporting tools.
Int. J. Digit. Libr., 2010

Spreading Activation over Ontology-Based Resources: from Personal Context to Web Scale Reasoning.
Int. J. Semantic Comput., 2010

Ontologies and the brain: Using spreading activation through ontologies to support personal interaction.
Cogn. Syst. Res., 2010

Browsing news archives from the perspective of history: The Papyrus Browser Historiographical Issues View.
Proceedings of the 11th International Workshop on Image Analysis for Multimedia Interactive Services, 2010

A Survey of Context-Aware Cross-Digital Library Personalization.
Proceedings of the Adaptive Multimedia Retrieval. Context, Exploration, and Fusion, 2010

2009
Ευφυές περιβάλλον διαχείρισης εγγράφων Ιστορικού Αρχείου
PhD thesis, 2009

A heuristics-based approach to reverse engineering of electronic services.
Inf. Softw. Technol., 2009

2008
Selected results of a comparative study of four ontology visualization methods for information retrieval tasks.
Proceedings of the IEEE International Conference on Research Challenges in Information Science, 2008

WhereRU: GPS position reporting and a personal ontology as a virtual community utility.
Proceedings of the IEEE International Conference on Research Challenges in Information Science, 2008

Supporting Research in Historical Archives: Historical Information Visualization and Modeling Requirements.
Proceedings of the 12th International Conference on Information Visualisation, 2008

An Interview-Based User Study on the use of Visualizations for Folder Browsing.
Proceedings of the 12th International Conference on Information Visualisation, 2008

Using Spreading Activation through Ontologies to Support Personal Information Management.
Proceedings of the Workshop on Common Sense Knowledge and Goal-Oriented Interfaces, 2008

Time2Hide: spatial searches and clutter alleviation for the desktop.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

Evaluating the Significance of the Desktop Area in Everyday Computer Use.
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008

2007
Ontology visualization methods - a survey.
ACM Comput. Surv., 2007

Historical Archive Ontologies Requirements, Modeling and Visualization.
Proceedings of the First International Conference on Research Challenges in Information Science, 2007

Creating an Ontology for the User Profile: Method and Applications.
Proceedings of the First International Conference on Research Challenges in Information Science, 2007

Evaluating the Significance of the Windows Explorer Visualization in Personal Information Management Browsing tasks.
Proceedings of the 11th International Conference on Information Visualisation, 2007

Task-Centred Information Management.
Proceedings of the Digital Libraries: Research and Development, 2007

2006
A Comparative Study of Four Ontology Visualization Techniques in Protege: Experiment Setup and Preliminary Results.
Proceedings of the 10th International Conference on Information Visualisation, 2006

A Context-Based Adaptive Visualization Environment.
Proceedings of the 10th International Conference on Information Visualisation, 2006

Managing Personal Data with an Ontology.
Proceedings of the Post-proceedings of the Second Italian Research Conference on Digital Library Management Systems (IRCDL 2006), 2006

Reverse engineering electronic services from e-forms to knowledge.
Proceedings of the ICSOFT 2006, 2006

Creating an Historical Archive Ontology: Guidelines and Evaluation.
Proceedings of the First IEEE International Conference on Digital Information Management (ICDIM), 2006

Intelligent context-sensitive interactions on desktop and the web.
Proceedings of the 2006 AVI Workshop on Context in advanced interfaces, 2006

Visualizing a temporally-enhanced ontology.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
OntoPIM: how to rely on a personal ontology for Personal Information Management.
Proceedings of the ISWC 2005 Workshop on The Semantic Desktop, 2005

2004
Real exhibitions in a virtual museum.
Virtual Real., 2004

2003
Facilitating VR Museums Web Presence.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

2001
Designing a virtual museum within a museum.
Proceedings of the 2001 Conference on Virtual Reality, 2001


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