Ajit Pillai

Orcid: 0000-0002-7458-8682

According to our database1, Ajit Pillai authored at least 12 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Building enriching realities with children: Creating makerspaces that intertwine virtual and physical worlds in pediatric hospitals.
Int. J. Hum. Comput. Stud., March, 2024

Embracing Ubuntu: Mapping Communal Ecologies in Participatory Design for HCI Practice.
Proceedings of the Participatory Design Conference 2024: Exploratory Papers and Workshops, 2024

Collective Imaginaries for the Futures of Care Work.
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024

Ethics Pathways: A Design Activity for Reflecting on Ethics Engagement in HCI Research.
Proceedings of the Designing Interactive Systems Conference, 2024

2022
Grounding Explainability Within the Context of Global South in XAI.
CoRR, 2022

Exploring the experience of ethical tensions and the role of community in UX practice.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

EduCHI 2022: 4th Annual Symposium on HCI Education.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Co-designing a Technology Probe with Experienced Designers.
Proceedings of the OzCHI '21: 33rd Australian Conference on Human-Computer Interaction, Melbourne, VI, Australia, 30 November 2021, 2021

Co-designing Resources for Ethics Education in HCI.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Labour of Love: Volunteer Perceptions on Building Relatedness in Online Volunteering Communities.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Communicate, Critique and Co-create (CCC) Future Technologies through Design Fictions in VR Environment.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Clinician perspective on VR Games for Managing Periprocedural Anxiety in Children.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019


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