Ahmet Börütecene

Orcid: 0000-0003-1153-1491

According to our database1, Ahmet Börütecene authored at least 18 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Use of Generative AI for Fictional Field Studies in Design Courses.
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024

Glowing Bodies in the Dark: Playful and Participatory Exploration of Design Ideas for Virtual Reality.
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024

PingPonGPT: Write Your Next Paper while Playing Table Tennis with the Help of AI.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

2023
Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions.
Multimodal Technol. Interact., March, 2023

Bodystorming for VR in the Dark: Using Glow Sticks for Ideation and Rapid Prototyping.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
The role of sensors in the production of smart city spaces.
Big Data Soc., July, 2022

Wizard of Oz with Strong Magnets: Exploring Haptic Interactions with Non-Humanoid AI Agents.
Proceedings of the Short Paper Proceedings of the 5th European Tangible Interaction Studio, 2022

Looking at Future Venice(s) through Coffee Grounds.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

2021
Design of Reversible Arithmetic Logic Unit with Built-In Testability.
IEEE Technol. Soc. Mag., 2021

2020
Sustainability means inclusivity: engaging citizens in early stage smart city development.
Proceedings of the IEEE International Symposium on Technology and Society, 2020

MESMER: Towards a Playful Tangible Tool for Non-Verbal Multi-Stakeholder Conversations.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Designing Human-Automation Collaboration for Predictive Maintenance.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Otherworld: Ouija Board as a Resource for Design.
Proceedings of the Halfway to the Future Symposium 2019, 2019

2018
Through the Glance Mug: A Familiar Artefact to Support Opportunistic Search in Meetings.
Proceedings of the Twelfth International Conference on Tangible, 2018

2017
Coffee Cup Reading as an Inspiration for Looking into Augmented Mugs in Social Interaction.
Proceedings of the Design, User Experience, and Usability: Understanding Users and Contexts, 2017

2016
Informing Design Decisions for Advice Mediating Handheld Devices by Studying Coffee Cup Reading.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Temporal Expressions in Speech and Gesture.
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016

2014


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