Ahmet Börütecene
Orcid: 0000-0003-1153-1491
According to our database1,
Ahmet Börütecene
authored at least 18 papers
between 2014 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024
Glowing Bodies in the Dark: Playful and Participatory Exploration of Design Ideas for Virtual Reality.
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
2023
Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions.
Multimodal Technol. Interact., March, 2023
Bodystorming for VR in the Dark: Using Glow Sticks for Ideation and Rapid Prototyping.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2022
Big Data Soc., July, 2022
Wizard of Oz with Strong Magnets: Exploring Haptic Interactions with Non-Humanoid AI Agents.
Proceedings of the Short Paper Proceedings of the 5th European Tangible Interaction Studio, 2022
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022
2021
IEEE Technol. Soc. Mag., 2021
2020
Sustainability means inclusivity: engaging citizens in early stage smart city development.
Proceedings of the IEEE International Symposium on Technology and Society, 2020
MESMER: Towards a Playful Tangible Tool for Non-Verbal Multi-Stakeholder Conversations.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Proceedings of the Halfway to the Future Symposium 2019, 2019
2018
Through the Glance Mug: A Familiar Artefact to Support Opportunistic Search in Meetings.
Proceedings of the Twelfth International Conference on Tangible, 2018
2017
Coffee Cup Reading as an Inspiration for Looking into Augmented Mugs in Social Interaction.
Proceedings of the Design, User Experience, and Usability: Understanding Users and Contexts, 2017
2016
Informing Design Decisions for Advice Mediating Handheld Devices by Studying Coffee Cup Reading.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016
2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014