Agata Marta Soccini
Orcid: 0000-0002-7571-8637
According to our database1,
Agata Marta Soccini
authored at least 23 papers
between 2014 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Virtual Reality Multiplayer Experiential Training: Guiding People with Autism towards New Habits.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Proceedings of the Extended Reality - International Conference, 2024
2023
Who Fears the Big Bad Climate Change? Analysis of Emotional Reactions to Global Warming in Virtual Reality.
Proceedings of the Higher Education Learning Methodologies and Technologies Online, 2023
Enhancing Training and Learning in Virtual Reality: The Influence of Alien Motion on Sense of Embodiment.
Proceedings of the International Conference on Human-Agent Interaction, 2023
Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 2023
2022
Effects of Frequent Changes in Extended Self-Avatar Movements on Adaptation Performance.
J. Robotics Mechatronics, 2022
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2022
2021
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2021
The Ethics of Rehabilitation in Virtual Reality: the role of Self-Avatars and Deep Learning.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2021
2020
Proceedings of the SIGGRAPH Asia 2020 Posters, 2020
Virtual Reality Experiential Training for Individuals with Autism: The Airport Scenario.
Proceedings of the Virtual Reality and Augmented Reality, 2020
From Virtual Reality to Neuroscience and Back: a Use Case on Peripersonal Hand Space Plasticity.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2018
Int. J. Mob. Hum. Comput. Interact., 2018
2017
Gaze estimation based on head movements in virtual reality applications using deep learning.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the Electronic Visualisation and the Arts, 2017
2016
Proceedings of the Electronic Visualisation and the Arts, 2016
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016
2015
'IXV-trajectory' and 'IXV-asset': Virtual reality applications for the aerothermodynamics analysis of IXV.
Proceedings of the 2015 IEEE Virtual Reality, 2015
2014
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014