Adrienne Shaw
Orcid: 0000-0001-5526-1839
According to our database1,
Adrienne Shaw
authored at least 13 papers
between 2009 and 2020.
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Bibliography
2020
First Monday, 2020
2018
The Temporal Attentive Observation (TAO) Scale: Development of an Instrument to Assess Attentive Behavior Sequences During Serious Gameplay.
Technol. Knowl. Learn., 2018
Analyzing Iterative Training Game Design: A Multi-Method Postmortem Analysis of CYCLES Training Center and CYCLES Carnivale.
Multimodal Technol. Interact., 2018
2017
2016
Trans. Digit. Games Res. Assoc., 2016
2015
We don't need no stinkin' badges: The impact of reward features and feeling rewarded in educational games.
Comput. Hum. Behav., 2015
2014
Testing the Power of Game Lessons: The Effects of Art and Narrative on Reducing Cognitive Biases.
Proceedings of the 2014 DiGRA International Conference: <Active Noun> the <Verb> of game <Plural Noun>, 2014
2012
New Media Soc., 2012
2011
"He could be a bunny rabbit for all I care!": Identification with video game characters and arguments for diversity in representation.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011
2010
2009
Games Cult., 2009