Adrian J. Clark
Orcid: 0000-0001-6009-879X
According to our database1,
Adrian J. Clark
authored at least 31 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Becoming Q: Using Design Workshops to Explore Everyday Objects as Interaction Devices for an Augmented Reality Spy Game.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
2023
Using Everyday Objects as Props for Virtual Objects in First Person Augmented Reality Games: An Elicitation Study.
Proc. ACM Hum. Comput. Interact., 2023
Slingshot: A Novel Gesture Locomotion System for Fast-paced Gameplay in Virtual Reality.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Vibro-tactile Feedback for Dial Interaction using an Everyday Object in Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2022
Touch-Move-Release: Studies of Surface and Motion Gestures for Mobile Augmented Reality.
Frontiers Virtual Real., 2022
User-Defined Interaction Using Everyday Objects for Augmented Reality First Person Action Games.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Localization in Immersive Analytics with World-In-Miniature, Landmarks and Constellations.
Proceedings of the Symposium on Spatial User Interaction, 2022
2020
Improved Position Accuracy of Foot-Mounted Inertial Sensor by Discrete Corrections from Vision-Based Fiducial Marker Tracking.
Sensors, 2020
A Comparison of Surface and Motion User-Defined Gestures for Mobile Augmented Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2015
Proceedings of the 2015 International Conference on Image and Vision Computing New Zealand, 2015
2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
KITE: Platform for mobile Augmented Reality gaming and interaction using magnetic tracking and depth sensing.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
2012
Proceedings of the Image and Vision Computing New Zealand, 2012
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012
Poster: Physically-based natural hand and tangible AR interaction for face-to-face collaboration on a tabletop.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011
Proceedings of the 2011 International Conference on Digital Image Computing: Techniques and Applications (DICTA), 2011
Using augmented reality for rapid prototyping and collaborative design to model 3D buildings.
Proceedings of the 12th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2011
2007
Hue variance prediction - an empirical estimate of the variance within the hue of an image.
Proceedings of the VISAPP 2007: Proceedings of the Second International Conference on Computer Vision Theory and Applications, Barcelona, Spain, March 8-11, 2007, 2007
Image and video noise - a comparison of noise in images and video with regards to detection and removal.
Proceedings of the VISAPP 2007: Proceedings of the Second International Conference on Computer Vision Theory and Applications, Barcelona, Spain, March 8-11, 2007, 2007