Adolfo Muñoz

Orcid: 0000-0002-8160-7159

Affiliations:
  • University of Zaragoza, Spain


According to our database1, Adolfo Muñoz authored at least 43 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Polarimetric BSSRDF Acquisition of Dynamic Faces.
ACM Trans. Graph., December, 2024

A Surface-based Appearance Model for Pennaceous Feathers.
Comput. Graph. Forum, October, 2024

Practical Appearance Model for Foundation Cosmetics.
Comput. Graph. Forum, July, 2024

Real-Time Underwater Spectral Rendering.
Comput. Graph. Forum, May, 2024

2023
Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third Bounce.
ACM Trans. Graph., August, 2023

Zone Plate Virtual Lenses for Memory-Constrained NLOS Imaging.
Proceedings of the IEEE International Conference on Acoustics, 2023

A Biologically-Inspired Appearance Model for Snake Skin.
Proceedings of the XXXII Spanish Computer Graphics Conference, 2023

2022
Sparse ellipsometry: portable acquisition of polarimetric SVBRDF and shape with unstructured flash photography.
ACM Trans. Graph., 2022

Non-line-of-sight transient rendering.
Comput. Graph., 2022

Non-Line-of-Sight Transient Rendering.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022

Multiple Scattering Approximation for Real-time Underwater Spectral Rendering.
Proceedings of the Eurographics Italian Chapter Conference 2022, 2022

2021
Primary-space Adaptive Control Variates Using Piecewise-polynomial Approximations.
ACM Trans. Graph., 2021

A learning experience toward the understanding of abstraction-level interactions in parallel applications.
J. Parallel Distributed Comput., 2021

2020
Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations.
CoRR, 2020

2019
Generic interactive pixel-level image editing.
Comput. Graph. Forum, 2019

Polarization mapping.
Comput. Graph., 2019


A data-driven compression method for transient rendering.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2018
A generic tool for interactive complex image editing.
Vis. Comput., 2018

Towards Practical Rendering of Fiber-Level Cloth Appearance Models.
Proceedings of the MAM@EGSR 2018: Eurographics Workshop on Material Appearance Modeling, 2018

2017
DeepToF: off-the-shelf real-time correction of multipath interference in time-of-flight imaging.
ACM Trans. Graph., 2017

How to Transfer a Semantic Segmentation Model from Autonomous Driving to Other Domains?
Proceedings of the ROBOT 2017: Third Iberian Robotics Conference, 2017

Coral-Segmentation: Training Dense Labeling Models with Sparse Ground Truth.
Proceedings of the 2017 IEEE International Conference on Computer Vision Workshops, 2017

2016
Dense Labeling with User Interaction: an Example for Depth-Of-Field Simulation.
Proceedings of the British Machine Vision Conference 2016, 2016

2015
MatCap Decomposition for Dynamic Appearance Manipulation.
Proceedings of the 26th Eurographics Symposium on Rendering, Rendering, 2015

Statistical analysis of bidirectional reflectance distribution functions.
Proceedings of the Measuring, 2015

2014
A framework for transient rendering.
ACM Trans. Graph., 2014

Higher Order Ray Marching.
Comput. Graph. Forum, 2014

Theory and analysis of transient rendering.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Improving Depth Estimation Using Superpixels.
Proceedings of the XXIV Spanish Computer Graphics Conference, 2014

2012
Physically-based simulation of rainbows.
ACM Trans. Graph., 2012

Intrinsic Images by Clustering.
Comput. Graph. Forum, 2012

2011
BSSRDF Estimation from Single Images.
Comput. Graph. Forum, 2011

Convolution-Based Simulation of Homogeneous Subsurface Scattering.
Comput. Graph. Forum, 2011

2008
Visualizing Underwater Ocean Optics.
Comput. Graph. Forum, 2008

2007
Optimization techniques for curved path computing.
Vis. Comput., 2007

2006
Simulation of atmospheric phenomena.
Comput. Graph., 2006

Efficient physically-based simulation of non-linear media.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

2005
Rendering Ghost Ships and Other Phenomena in the Arctic Atmosphere.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

Non-linear Volume Photon Mapping.
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005

Perception-Based Rendering: Eyes Wide Bleached.
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

2004
Inelastic scattering in participating media using curved photon mapping.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Chasing the green flash: a global illumination solution for inhomogeneous media.
Proceedings of the 20th Spring Conference on Computer Graphics, 2004


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