Adi Botea

According to our database1, Adi Botea authored at least 95 papers between 2002 and 2024.

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Bibliography

2024
Extended Seeds in Optimization Crosswords.
Proceedings of the IEEE Conference on Games, 2024

2023
Core Expansion in Optimization Crosswords.
Proceedings of the Sixteenth International Symposium on Combinatorial Search, 2023

Generating and Solving Champion-Level Romanian Crosswords Puzzles.
Proceedings of the IEEE Conference on Games, 2023

2022
Tiered State Expansion in Optimization Crosswords.
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022

Bandit Limited Discrepancy Search and Application to Machine Learning Pipeline Optimization.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

2021
IRF: A Framework for Enabling Users to Interact with Recommenders through Dialogue.
Proc. ACM Hum. Comput. Interact., 2021

Counting Vertex-Disjoint Shortest Paths in Graphs.
Proceedings of the Fourteenth International Symposium on Combinatorial Search, 2021

Scaling Up Search with Partial Initial States in Optimization Crosswords.
Proceedings of the Fourteenth International Symposium on Combinatorial Search, 2021

Evolving Romanian Crossword Puzzles with Deep Learning and Heuristic Search.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

Searching for Machine Learning Pipelines Using a Context-Free Grammar.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

2020
Client Network: An Interactive Model for Predicting New Clients.
CoRR, 2020

The Challenge of Optimal Paths in Graphs with Item Sets.
Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020

Bounded Suboptimal Path Planning with Compressed Path Databases.
Proceedings of the Thirtieth International Conference on Automated Planning and Scheduling, 2020

Parallel AND/OR Search for Marginal MAP.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
Computing Multi-Modal Journey Plans under Uncertainty.
J. Artif. Intell. Res., 2019

An Evaluation Framework for Interactive Recommender System.
CoRR, 2019

Generating Dialogue Agents via Automated Planning.
CoRR, 2019

AI fun matters.
AI Matters, 2019

Crosswords.
AI Matters, 2019

An Evaluation Framework for Interactive Recommender Systems.
Proceedings of the Adjunct Publication of the 27th Conference on User Modeling, 2019

Repairing Compressed Path Databases on Maps with Dynamic Changes.
Proceedings of the Twelfth International Symposium on Combinatorial Search, 2019

IRF: interactive recommendation through dialogue.
Proceedings of the 13th ACM Conference on Recommender Systems, 2019

Depth-First Proof-Number Search with Heuristic Edge Cost and Application to Chemical Synthesis Planning.
Proceedings of the Advances in Neural Information Processing Systems 32: Annual Conference on Neural Information Processing Systems 2019, 2019

Where can my career take me?: harnessing dialogue for interactive career goal recommendations.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Depth-First Memory-Limited AND/OR Search and Unsolvability in Cyclic Search Spaces.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Cutting the Size of Compressed Path Databases with Wildcards and Redundant Symbols.
Proceedings of the Twenty-Ninth International Conference on Automated Planning and Scheduling, 2019

Anytime Recursive Best-First Search for Bounding Marginal MAP.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Solving Multi-agent Path Finding on Strongly Biconnected Digraphs.
J. Artif. Intell. Res., 2018

On the Complexity of Quantum Circuit Compilation.
Proceedings of the Eleventh International Symposium on Combinatorial Search, 2018

Solving Multi-Agent Path Finding on Strongly Biconnected Digraphs (Extended Abstract).
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Two-Oracle Optimal Path Planning on Grid Maps.
Proceedings of the Twenty-Eighth International Conference on Automated Planning and Scheduling, 2018

AI Meets Chemistry.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

Parallel A* for State-Space Search.
Proceedings of the Handbook of Parallel Constraint Reasoning., 2018

2017
A Survey of Parallel A.
CoRR, 2017

A Scalable Approach to Chasing Multiple Moving Targets with Multiple Agents.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Online Bridged Pruning for Real-Time Search with Arbitrary Lookaheads.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Efficient Optimal Search under Expensive Edge Cost Computation.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Compressed Path Databases with Ordered Wildcard Substitutions.
Proceedings of the Twenty-Seventh International Conference on Automated Planning and Scheduling, 2017

2016
Hedging the Risk of Delays in Multimodal Journey Planning.
AI Mag., 2016

Service Bundle Recommendation for Person-Centered Care Planning in Cities.
Proceedings of the Exploring Complexity in Health: An Interdisciplinary Systems Approach - Proceedings of MIE2016 at HEC2016, Munich, Germany, 28 August, 2016

Combining Deterministic and Nondeterministic Search for Optimal Journey Planning Under Uncertainty.
Proceedings of the ECAI 2016 - 22nd European Conference on Artificial Intelligence, 29 August-2 September 2016, The Hague, The Netherlands, 2016

Scalable Exact MAP Inference in Graphical Models.
Proceedings of the ECAI 2016 - 22nd European Conference on Artificial Intelligence, 29 August-2 September 2016, The Hague, The Netherlands, 2016

2015
Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps.
IEEE Trans. Comput. Intell. AI Games, 2015

Compressing Optimal Paths with Run Length Encoding.
J. Artif. Intell. Res., 2015

Reports from the 2015 AAAI Workshop Program.
AI Mag., 2015

Active Learning for Multi-relational Data Construction.
Proceedings of the 24th International Conference on World Wide Web, 2015

The Grid-Based Path Planning Competition: 2014 Entries and Results.
Proceedings of the Eighth Annual Symposium on Combinatorial Search, 2015

Mobility Mining for Journey Planning in Rome.
Proceedings of the Machine Learning and Knowledge Discovery in Databases, 2015

Parallel Recursive Best-First AND/OR Search for Exact MAP Inference in Graphical Models.
Proceedings of the Advances in Neural Information Processing Systems 28: Annual Conference on Neural Information Processing Systems 2015, 2015

Managing travels with PETRA: The Rome use case.
Proceedings of the 31st IEEE International Conference on Data Engineering Workshops, 2015

Contingent versus Deterministic Plans in Multi-Modal Journey Planning.
Proceedings of the Twenty-Fifth International Conference on Automated Planning and Scheduling, 2015

Complexity Results for Compressing Optimal Paths.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

Multi-Agent Path Finding on Strongly Biconnected Digraphs.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Stochastic Travel Planning for Unreliable Public Transportation Systems.
ERCIM News, 2014

Fast First-Move Queries through Run-Length Encoding.
Proceedings of the Seventh Annual Symposium on Combinatorial Search, 2014

Multi-criteria journey aware housing recommender system.
Proceedings of the Eighth ACM Conference on Recommender Systems, 2014

Spatially Distributed Multiagent Path Planning.
Proceedings of the Twenty-Fourth International Conference on Automated Planning and Scheduling, 2014

2013
Evaluation of a simple, scalable, parallel best-first search strategy.
Artif. Intell., 2013

Uncertainty in urban mobility: Predicting waiting times for shared bicycles and parking lots.
Proceedings of the 16th International IEEE Conference on Intelligent Transportation Systems, 2013

Search in Real-Time Video Games.
Proceedings of the Artificial and Computational Intelligence in Games, 2013

Pathfinding in Games.
Proceedings of the Artificial and Computational Intelligence in Games, 2013

Multi-Modal Journey Planning in the Presence of Uncertainty.
Proceedings of the Twenty-Third International Conference on Automated Planning and Scheduling, 2013

Path Planning with Compressed All-Pairs Shortest Paths Data.
Proceedings of the Twenty-Third International Conference on Automated Planning and Scheduling, 2013

Moving Target Search with Compressed Path Databases.
Proceedings of the Twenty-Third International Conference on Automated Planning and Scheduling, 2013

2012
Optimal Reconfiguration for Supply Restoration With Informed A<sup>*</sup> Search.
IEEE Trans. Smart Grid, 2012

Iterative Resource Allocation for Memory Intensive Parallel Search Algorithms (Extended Abstract).
Proceedings of the Fifth Annual Symposium on Combinatorial Search, 2012

Fast, Optimal Pathfinding with Compressed Path Databases.
Proceedings of the Fifth Annual Symposium on Combinatorial Search, 2012

Testing the prospective evaluation of a new healthcare system.
Proceedings of the AMIA 2012, 2012

Iterative Resource Allocation for Memory Intensive Parallel Search Algorithms on Clouds, Grids, and Shared Clusters.
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012

2011
MAPP: a Scalable Multi-Agent Path Planning Algorithm with Tractability and Completeness Guarantees.
J. Artif. Intell. Res., 2011

Symmetry-Based Search Space Reduction For Grid Maps
CoRR, 2011

On Improving the Quality of Solutions in Large-Scale Cooperative Multi-Agent Pathfinding.
Proceedings of the Fourth Annual Symposium on Combinatorial Search, 2011

Path Symmetries in Undirected Uniform-Cost Grids.
Proceedings of the Ninth Symposium on Abstraction, Reformulation, and Approximation, 2011

Ultra-Fast Optimal Pathfinding without Runtime Search.
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011

Solution Quality Improvements for Massively Multi-Agent Pathfinding.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

2010
On the Scaling Behavior of HDA.
Proceedings of the Third Annual Symposium on Combinatorial Search, 2010

Scalable Multi-Agent Pathfinding on Grid Maps with Tractability and Completeness Guarantees.
Proceedings of the ECAI 2010, 2010

Breaking Path Symmetries on 4-Connected Grid Maps.
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010

2009
Tractable Multi-Agent Path Planning on Grid Maps.
Proceedings of the IJCAI 2009, 2009

Incremental Heuristic Search for Planning with Temporally Extended Goals and Uncontrollable Events.
Proceedings of the IJCAI 2009, 2009

Scalable, Parallel Best-First Search for Optimal Sequential Planning.
Proceedings of the 19th International Conference on Automated Planning and Scheduling, 2009

Improving Planning Performance Using Low-Conflict Relaxed Plans.
Proceedings of the 19th International Conference on Automated Planning and Scheduling, 2009

2008
Learning in Planning with Temporally Extended Goals and Uncontrollable Events.
Proceedings of the ECAI 2008, 2008

Crossword Puzzles as a Constraint Problem.
Proceedings of the Principles and Practice of Constraint Programming, 2008

Hierarchical path planning for multi-size agents in heterogeneous environments.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

Fast and Memory-Efficient Multi-Agent Pathfinding.
Proceedings of the Eighteenth International Conference on Automated Planning and Scheduling, 2008

Offline Planning with Hierarchical Task Networks in Video Games.
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008

2007
Fast Planning with Iterative Macros.
Proceedings of the IJCAI 2007, 2007

Domain-Independent Construction of Pattern Database Heuristics for Cost-Optimal Planning.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2005
Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators.
J. Artif. Intell. Res., 2005

Learning Partial-Order Macros from Solutions.
Proceedings of the Fifteenth International Conference on Automated Planning and Scheduling (ICAPS 2005), 2005

2004
Near Optimal Hierarchical Path-Finding.
J. Game Dev., 2004

Using Component Abstraction for Automatic Generation of Macro-Actions.
Proceedings of the Fourteenth International Conference on Automated Planning and Scheduling (ICAPS 2004), 2004

2002
Using Abstraction for Heuristic Search and Planning.
Proceedings of the Abstraction, 2002

Using Abstraction for Planning in Sokoban.
Proceedings of the Computers and Games, Third International Conference, CG 2002, Edmonton, 2002


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