Adam Summerville
Orcid: 0000-0003-1747-0861
According to our database1,
Adam Summerville
authored at least 35 papers
between 2015 and 2024.
Collaborative distances:
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Bibliography
2024
IEEE Trans. Games, March, 2024
2023
Proceedings of the Experimental Artificial Intelligence in Games Workshop co-located with the 19th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2023), 2023
2021
Proceedings of the Interactive Storytelling, 2021
Casual Creator Cursed Problems or: How I Learned to Start Worrying And Love Designers.
Proceedings of the Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), 2021
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021
2020
Proceedings of the Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), 2020
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020
2019
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019
2018
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Expanding Expressive Range: Evaluation Methodologies for Procedural Content Generation.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Workshops of the The Thirty-Second AAAI Conference on Artificial Intelligence, 2018
2017
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
Studying the Effects of Training Data on Machine Learning-Based Procedural Content Generation.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
What Does That ?-Block Do? Learning Latent Causal Affordances From Mario Play Traces.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
2016
CFGs-2-NLU: Sequence-to-Sequence Learning for Mapping Utterances to Semantics and Pragmatics.
CoRR, 2016
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016
Proceedings of the Interactive Storytelling, 2016
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
Mystical Tutor: A Magic: The Gathering Design Assistant via Denoising Sequence-to-Sequence Learning.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015