Adalberto L. Simeone
Orcid: 0000-0002-6096-0447Affiliations:
- KU Leuven, Belgium
According to our database1,
Adalberto L. Simeone
authored at least 67 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Construction of SVS: Scale of Virtual Twin's Similarity to Physical Counterpart in Simple Environments.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
The Impact of Near-Future Mixed Reality Contact Lenses on Users' Lives via an Immersive Speculative Enactment and Focus Groups.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Meaning Follows Purpose: Unravelling the Architectural Design Conventions in the Contemporary Metaverse.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
How a Vertical Surface Supports Cross-Reality Transitional Interface Tasks at Different Virtuality Levels.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Proceedings of the Everyday Virtual and Augmented Reality, 2023
Proceedings of the Everyday Virtual and Augmented Reality, 2023
Investigating the Effect of Material and Shape Abstraction on Object Recognition for Private Objects in Augmented Reality Environments.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Designing Hand-held Controller-based Handshake Interaction in Social VR and Metaverse.
Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, 2023
Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Exploring and Selecting Supershapes in Virtual Reality with Line, Quad, and Cube Shaped Widgets.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Foldable Spaces: An Overt Redirection Approach for Natural Walking in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Using the Think Aloud Protocol in an Immersive Virtual Reality Evaluation of a Virtual Twin.
Proceedings of the Symposium on Spatial User Interaction, 2022
AdapTables: Using Conformal Mapping for Collaboration on Tables in Asymmetric Mixed Reality.
Proceedings of the Symposium on Spatial User Interaction, 2022
Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Blending Spaces: Cross-Reality Interaction Techniques for Object Transitions Between Distinct Virtual and Augmented Realities.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Frontiers Virtual Real., 2021
IEEE Computer Graphics and Applications, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Mobile Displays for Cross-Reality Interactions between Virtual and Physical Realities.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Exploring an Architectural Framework for Human-Building Interaction via a Semi-Immersive Cross-Reality Methodology.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020
The Body in Cross-Reality: A Framework for Selective Augmented Reality Visualisation of Virtual Objects.
Proceedings of the International Workshop on Cross-Reality (XR) Interaction co-located with 14th ACM International Conference on Interactive Surfaces and Spaces (ACM ISS 2020), 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Investigating the Effect of Distractor Interactivity for Redirected Walking in Virtual Reality.
Proceedings of the Symposium on Spatial User Interaction, 2019
2018
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018
Inside looking out or outside looking in?: an evaluation of visualisation modalities to support the creation of a substitutional virtual environment.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018
Manipulating Reality?: Designing and Deploying Virtual Reality in Sensitive Settings.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
2017
IEEE Trans. Vis. Comput. Graph., 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
2016
The VR motion tracker: visualising movement of non-participants in desktop virtual reality experiences.
Proceedings of the 2nd IEEE Workshop on Everyday Virtual Reality, 2016
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Pers. Ubiquitous Comput., 2015
Proceedings of the 1st IEEE Workshop on Everyday Virtual Reality, 2015
Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
2012
Proceedings of the 2012 IEEE Symposium on Visual Languages and Human-Centric Computing, 2012
MobiSurf: improving co-located collaboration through integrating mobile devices and interactive surfaces.
Proceedings of the Interactive Tabletops and Surfaces, 2012
2011
Proceedings of the End-User Development - Third International Symposium, 2011
2010
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010
Proceedings of the 2010 ACM Workshop on Social, 2010
Proceedings of the International Conference on Advanced Visual Interfaces, 2010
2009
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009
2008
Evacuation traces mini challenge: User testing to obtain consensus discovering the terrorist.
Proceedings of the 3rd IEEE Symposium on Visual Analytics Science and Technology, 2008
Proceedings of the working conference on Advanced Visual Interfaces, 2008
2007
Similarity-Based Forecasting with Simultaneous Previews: A River Plot Interface for Time Series Forecasting.
Proceedings of the 11th International Conference on Information Visualisation, 2007