Acey Kreisler Boyce
According to our database1,
Acey Kreisler Boyce
authored at least 12 papers
between 2010 and 2013.
Collaborative distances:
Collaborative distances:
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Bibliography
2013
Augmenting introductory computer science classes with GameMaker and mobile apps (abstract only).
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
2012
Proceedings of the Annual Conference on Innovation and Technology in Computer Science Education, 2012
Maximizing learning and guiding behavior in free play user generated content environments.
Proceedings of the Annual Conference on Innovation and Technology in Computer Science Education, 2012
Creation of a game-based digital layer for increased museum engagement among digital natives.
Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, 2012
2011
Experimental evaluation of BeadLoom game: how adding game elements to an educational tool improves motivation and learning.
Proceedings of the 16th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2011
BeadLoom Game: adding competitive, user generated, and social features to increase motivation.
Proceedings of the Foundations of Digital Games, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
2010
Proceedings of the International Conference on the Foundations of Digital Games, 2010
Proceedings of the International Conference on the Foundations of Digital Games, 2010