Ace C. Lagman
According to our database1,
Ace C. Lagman
authored at least 22 papers
between 2018 and 2024.
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Bibliography
2024
Smart Credentialing and Verification System for National Certificates using Blockchain Technology.
Proceedings of the 2024 8th International Conference on Digital Technology in Education (ICDTE), 2024
2023
An Enhanced Segmentation and Deep Learning Architecture for Early Diabetic Retinopathy Detection.
Proceedings of the 13th IEEE Annual Computing and Communication Workshop and Conference, 2023
A Comparative Analysis of the Machine Learning Model for Rainfall Prediction in Cavite Province, Philippines.
Proceedings of the 2023 IEEE World AI IoT Congress (AIIoT), 2023
2022
A Low-Cost Highly Responsive Capacitive Control Switch for Lighting and Motor Control System.
Proceedings of the 13th IEEE Annual Ubiquitous Computing, 2022
Proceedings of the 13th IEEE Annual Ubiquitous Computing, 2022
A Multistage Transfer Learning Approach for Acute Lymphoblastic Leukemia Classification.
Proceedings of the 13th IEEE Annual Ubiquitous Computing, 2022
Employability Prediction of Engineering Graduates Using Ensemble Classification Modeling.
Proceedings of the 12th IEEE Annual Computing and Communication Workshop and Conference, 2022
Extraction of LMS Student Engagement and Behavioral Patterns in Online Education Using Decision Tree and K-Means Algorithm.
Proceedings of the APIT 2022: 4th Asia Pacific Information Technology Conference, Virtual Event, Thailand, January 14, 2022
Proceedings of the 2022 IEEE World AI IoT Congress (AIIoT), 2022
Proceedings of the 2022 IEEE World AI IoT Congress (AIIoT), 2022
Proceedings of the 2022 IEEE World AI IoT Congress (AIIoT), 2022
2021
Proceedings of the ICIT 2021: IoT and Smart City, Guangzhou, China, December 22 - 25, 2021, 2021
Design and Development of Animated Film as Educational Resource Material for Muslim Young Learners.
Proceedings of the ICIT 2021: IoT and Smart City, Guangzhou, China, December 22 - 25, 2021, 2021
Playing for Learning: A Student Engagement Assessment on Edutainment Game based on User Experience.
Proceedings of the ICIT 2021: IoT and Smart City, Guangzhou, China, December 22 - 25, 2021, 2021
Proceedings of the ICIT 2021: IoT and Smart City, Guangzhou, China, December 22 - 25, 2021, 2021
Proceedings of the ICIT 2021: IoT and Smart City, Guangzhou, China, December 22 - 25, 2021, 2021
An ISO/IEC 25010 Based Software Quality Assessment of a Faculty Research Productivity Monitoring and Prediction System.
Proceedings of the ICIT 2021: IoT and Smart City, Guangzhou, China, December 22 - 25, 2021, 2021
BYERUS: A 2D Mobile Application Game Raising Awareness, Attitude, & Practices Related to Coronavirus Pandemic.
Proceedings of the ICIT 2021: IoT and Smart City, Guangzhou, China, December 22 - 25, 2021, 2021
2019
School-Based Management Performance Efficiency Modeling and Profiling using Data Envelopment Analysis and K-Means Clustering Algorithm.
Proceedings of the IEEE 4th International Conference on Computer and Communication Systems, 2019
Medical Cases Forecasting for the Development of Resource Allocation Recommender System.
Proceedings of the IEEE 4th International Conference on Computer and Communication Systems, 2019
2018
Development of Converted Deterministic Finite Automaton of Decision Tree Rules of Student Graduation and Adaptive Learning Environment.
Proceedings of the 6th International Conference on Information Technology: IoT and Smart City, 2018
Lexicon-based Sentiment Analysis with Pattern Matching Application using Regular Expression in Automata.
Proceedings of the 6th International Conference on Information Technology: IoT and Smart City, 2018