Abhijeet Ghosh

Orcid: 0000-0003-1015-1091

According to our database1, Abhijeet Ghosh authored at least 84 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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On csauthors.net:

Bibliography

2024
Realistic Facial Age Transformation with 3D Uplifting.
Comput. Graph. Forum, July, 2024

Inverse Rendering of Fusion Plasmas: Inferring Plasma Composition from Imaging Systems.
CoRR, 2024

Practical Measurement and Neural Encoding of Hyperspectral Skin Reflectance.
Proceedings of the International Conference on 3D Vision, 2024

2023
Deep Shape and SVBRDF Estimation using Smartphone Multi-lens Imaging.
Comput. Graph. Forum, October, 2023

Practical Acquisition of Shape and Plausible Appearance of Reflective and Translucent Objects.
Comput. Graph. Forum, July, 2023

2022
AvatarMe<sup>++</sup>: Facial Shape and BRDF Inference With Photorealistic Rendering-Aware GANs.
IEEE Trans. Pattern Anal. Mach. Intell., 2022

Polarization-imaging Surface Reflectometry using Near-field Display.
Proceedings of the 33rd Eurographics Symposium on Rendering, 2022

Spectral Upsampling Approaches for RGB Illumination.
Proceedings of the 33rd Eurographics Symposium on Rendering, 2022

Practical and Scalable Desktop-Based High-Quality Facial Capture.
Proceedings of the Computer Vision - ECCV 2022, 2022

2021
AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANs.
CoRR, 2021

Deep Polarization Imaging for 3D Shape and SVBRDF Acquisition.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Single-shot high-quality facial geometry and skin appearance capture.
ACM Trans. Graph., 2020

Unified Neural Encoding of BTFs.
Comput. Graph. Forum, 2020

Practical Measurement and Reconstruction of Spectral Skin Reflectance.
Comput. Graph. Forum, 2020

AvatarMe: Realistically Renderable 3D Facial Reconstruction "In-the-Wild".
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Neural BTF Compression and Interpolation.
Comput. Graph. Forum, 2019

On-Site Example-Based Material Appearance Acquisition.
Comput. Graph. Forum, 2019

Multi-view facial capture using binary spherical gradient illumination.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Practical measurement and modeling of spectral skin reflectance.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2018
Acquiring spatially varying appearance of printed holographic surfaces.
ACM Trans. Graph., 2018

Practical dynamic facial appearance modeling and acquisition.
ACM Trans. Graph., 2018

Polarized Light Field Imaging for Single-Shot Reflectance Separation.
Sensors, 2018

Practical acquisition and rendering of common spatially varying holographic surfaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

On-site example-based material appearance digitization.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Practical measurement-based spectral rendering of human skin.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Diffuse-Specular Separation using Binary Spherical Gradient Illumination.
Proceedings of the 29th Eurographics Symposium on Rendering, 2018

ICL Multispectral Light Stage: Building a Versatile LED Sphere with Off-the-shelf Components.
Proceedings of the MAM@EGSR 2018: Eurographics Workshop on Material Appearance Modeling, 2018

2017
Practical Acquisition and Rendering of Diffraction Effects in Surface Reflectance.
ACM Trans. Graph., 2017

Polarization imaging reflectometry in the wild.
ACM Trans. Graph., 2017

Practical acquisition of translucent liquids using polarized transmission imaging.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Material capture and representation with applications in virtual reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Acquiring Axially-Symmetric Transparent Objects Using Single-View Transmission Imaging.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Real-time rendering of realistic surface diffraction with low rank factorisation.
Proceedings of the 14th European Conference on Visual Media Production (CVMP 2017), 2017

ThirdLight: Low-cost and High-speed 3D Interaction Using Photosensor Markers.
Proceedings of the 14th European Conference on Visual Media Production (CVMP 2017), 2017

2016
Mobile Surface Reflectometry.
Comput. Graph. Forum, 2016

BRDF Representation and Acquisition.
Comput. Graph. Forum, 2016

Near-Instant Capture of High-Resolution Facial Geometry and Reflectance.
Comput. Graph. Forum, 2016

Capturing and representing brdfs for virtual reality.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Courses, 2016

Efficient surface diffraction renderings with Chebyshev approximations.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016

Single-shot Layered Reflectance Separation Using a Polarized Light Field Camera.
Proceedings of the 27th Eurographics Symposium on Rendering, Rendering, 2016

Fine-Grained Material Classification Using Micro-geometry and Reflectance.
Proceedings of the Computer Vision - ECCV 2016, 2016

Image-Based Relighting using Room Lighting Basis.
Proceedings of the 13th European Conference on Visual Media Production, 2016

Measurement Based Appearance Modelling.
Proceedings of the British Machine Vision Conference 2016, 2016

2015
Skin microstructure deformation with displacement map convolution.
ACM Trans. Graph., 2015

2014
Cook-Torrance Model.
Computer Vision, A Reference Guide, 2014

Rerendering landscape photographs.
Proceedings of the 11th European Conference on Visual Media Production, 2014

2013
Acquiring reflectance and shape from continuous spherical harmonic illumination.
ACM Trans. Graph., 2013

Measurement-Based Synthesis of Facial Microgeometry.
Comput. Graph. Forum, 2013

Estimating Diffusion Parameters from Polarized Spherical-Gradient Illumination.
IEEE Computer Graphics and Applications, 2013

2012
Exploring the effect of illumination on automatic expression recognition using the ICT-3DRFE database.
Image Vis. Comput., 2012

Estimating diffusion parameters from polarized spherical gradient illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Estimating specular normals from spherical Stokes reflectance fields.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Estimating Surface Normals from Spherical Stokes Reflectance Fields.
Proceedings of the Computer Vision - ECCV 2012. Workshops and Demonstrations, 2012

2011
Multiview face capture using polarized spherical gradient illumination.
ACM Trans. Graph., 2011

Facial cartography: interactive high-resolution scan correspondence.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Facial Cartography: Interactive Scan Correspondence.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

Effect of illumination on automatic expression recognition: A novel 3D relightable facial database.
Proceedings of the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011), 2011

Practical Image-Based Relighting and Editing with Spherical-Harmonics and Local Lights.
Proceedings of the Conference for Visual Media Production, 2011

2010
Temporal upsampling of performance geometry using photometric alignment.
ACM Trans. Graph., 2010

Circularly polarized spherical illumination reflectometry.
ACM Trans. Graph., 2010

A Basis Illumination Approach to BRDF Measurement.
Int. J. Comput. Vis., 2010

Free-form polarized spherical illumination reflectometry.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

Combining spherical harmonics and point-source illumination for efficient image-based relighting.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2009
Compressive light transport sensing.
ACM Trans. Graph., 2009

Estimating Specular Roughness and Anisotropy from Second Order Spherical Gradient Illumination.
Comput. Graph. Forum, 2009

2D and 3D facial correspondences via photometric alignment.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Estimating specular roughness from polarized second order spherical gradient illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Data-driven diffuse-specular separation of spherical gradient illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Practical modeling and acquisition of layered facial reflectance.
ACM Trans. Graph., 2008

Estimating multi-layer scattering in faces using direct-indirect separation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
The D-BRDF model as a basis for BRDF acquisition.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Preference galleries for material design.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Active Preference Learning with Discrete Choice Data.
Proceedings of the Advances in Neural Information Processing Systems 20, 2007

BRDF Acquisition with Basis Illumination.
Proceedings of the IEEE 11th International Conference on Computer Vision, 2007

2006
Correlated visibility sampling for direct illumination.
Vis. Comput., 2006

Sequential sampling for dynamic environment maps.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Sequential Sampling for Dynamic Environment Map Illumination.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Volume Rendering for High Dynamic Range Displays.
Proceedings of the 4th Eurographics / IEEE VGTC International Workshop on Volume Graphics, 2005

Real illumination from virtual environments.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Bidirectional Importance Sampling for Direct Illumination.
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005

2004
High dynamic range display systems.
ACM Trans. Graph., 2004

Bidirectional importance sampling for illumination from environment maps.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
Hardware Assisted Multichannel Volume Rendering.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Simple Blurry Reflections with Environment Maps.
J. Graphics, GPU, & Game Tools, 2002


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