Abel João Padrão Gomes

Orcid: 0000-0002-5804-5717

According to our database1, Abel João Padrão Gomes authored at least 72 papers between 1991 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Machine learning in breast cancer imaging: a review on data, models and methods.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., January, 2024

2023
RGBeat: A Recoloring Algorithm for Deutan and Protan Dichromats.
Int. J. Interact. Multim. Artif. Intell., 2023

2022
Anatomy Studio II A Cross-Reality Application for Teaching Anatomy.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

2021
Bounded-Search Pathfinders Based on Influence Maps Generated by Attractors and Repulsors.
IEEE Trans. Games, 2021

2020
Reduction of Surgical Risk Through the Evaluation of Medical Imaging Diagnostics.
CoRR, 2020

2019
CavVis - A Field-of-View Geometric Algorithm for Protein Cavity Detection.
J. Chem. Inf. Model., 2019

Contour Enhancement Algorithm for Improving Visual Perception of Deutan and Protan Dichromats.
Int. J. Interact. Multim. Artif. Intell., 2019

Recoloring Algorithms for Colorblind People: A Survey.
ACM Comput. Surv., 2019

Pi-surfaces: products of implicit surfaces towards constructive composition of 3D objects.
CoRR, 2019

FakeChain: A Blockchain Architecture to Ensure Trust in Social Media Networks.
Proceedings of the Quality of Information and Communications Technology, 2019

2018
xTrek: An Influence-Aware Technique for Dijkstra's and A* Pathfinders.
Int. J. Comput. Games Technol., 2018

Part-Based Mesh Segmentation: A Survey.
Comput. Graph. Forum, 2018

Foreword to the Special Section on Shape Modeling International 2018.
Comput. Graph., 2018

Computational Efficiency Improvement for Analyzing Bending and Tensile Behavior of Woven Fabric Using Strain Smoothing Method.
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018

2017
A User Trust System for Online Games - Part II: A Subjective Logic Approach for Trust Inference.
IEEE Trans. Comput. Intell. AI Games, 2017

A User Trust System for Online Games - Part I: An Activity Theory Approach for Trust Representation.
IEEE Trans. Comput. Intell. AI Games, 2017

Multi-GPU-based detection of protein cavities using critical points.
Future Gener. Comput. Syst., 2017

Geometric Detection Algorithms for Cavities on Protein Surfaces in Molecular Graphics: A Survey.
Comput. Graph. Forum, 2017

Real-time simulation of cumulus clouds through SkewT/LogP diagrams.
Comput. Graph., 2017

GPU-based detection of protein cavities using Gaussian surfaces.
BMC Bioinform., 2017

PCR: A Geometric Cocktail for Triangulating Point Clouds Beautifully Without Angle Bounds.
Proceedings of the 15th Eurographics Symposium on Geometry Processing, 2017

Real-time simulation of cumulus clouds through skewT/logP diagrams.
Proceedings of the 33rd Spring Conference on Computer Graphics, 2017

A new tool for network analysis on team sports the ultimate performance analysis tool.
Proceedings of the International Conference on Engineering, Technology and Innovation, 2017

2016
Computational 3D Assembling Methods for DNA: A Survey.
IEEE ACM Trans. Comput. Biol. Bioinform., 2016

Balloon extraction from complex comic books using edge detection and histogram scoring.
Multim. Tools Appl., 2016

A Total Order Heuristic-Based Convex Hull Algorithm for Points in the Plane.
Comput. Aided Des., 2016

A Video Games Technologies Course: Teaching, Learning, and Research.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

2015
Guest Editor's Introduction: Massively Multiplayer Online Games Technologies and Applications.
IEEE Trans. Emerg. Top. Comput., 2015

Triangulating molecular surfaces over a LAN of GPU-enabled computers.
Parallel Comput., 2015

A contour-based segmentation algorithm for triangle meshes in 3D space.
Comput. Graph., 2015

isDNA: A Tool for Real-Time Visualization of Plasmid DNA Monte-Carlo Simulations in 3D.
Proceedings of the Bioinformatics and Biomedical Engineering, 2015

Delegation Theory in the Design of Cross-Platform User Interfaces.
Proceedings of the Human-Computer Interaction: Interaction Technologies, 2015

2014
A continuation algorithm for planar implicit curves with singularities.
Comput. Graph., 2014

Efficient deformation algorithm for plasmid DNA simulations.
BMC Bioinform., 2014

Towards a Trust Framework for Multi-User Virtual Environments.
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014

2013
Triangulating molecular surfaces on multiple GPUs.
Proceedings of the 20th European MPI Users's Group Meeting, 2013

A skillet-based recoloring algorithm for dichromats.
Proceedings of the IEEE 15th International Conference on e-Health Networking, 2013

2012
Highlights on the Workshop 20 Years of Instituto de Telecomunicacoes (Tenth Anniversary of IT-Covilha) [Society News].
IEEE Veh. Technol. Mag., 2012

3D molecular assembling of B-DNA sequences using nucleotides as building blocks.
Graph. Model., 2012

2011
A Simple Physically-Based 3D Liquids Surface Tracking Algorithm.
Int. J. Creative Interfaces Comput. Graph., 2011

Graphics processing unit-based triangulations of Blinn molecular surfaces.
Concurr. Comput. Pract. Exp., 2011

TouchAll: A Multi-Touch, Gestures, and Fiducials API for Flash/Action Script 3.0.
Proceedings of the 5th FTRA International Conference on Multimedia and Ubiquitous Engineering, 2011

2010
A CUDA-Based Implementation of Stable Fluids in 3D with Internal and Moving Boundaries.
Proceedings of the Prodeedings of the 2010 International Conference on Computational Science and Its Applications, 2010

CUDA-based triangulations of convolution molecular surfaces.
Proceedings of the 19th ACM International Symposium on High Performance Distributed Computing, 2010

Polygonization of non-homogeneous non-manifold implicit surfaces with tentative topological guarantees.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

GPU-based triangulation of the van der Waals surface.
Proceedings of the 2010 IEEE International Conference on Bioinformatics and Biomedicine, 2010

Contributions of Sensor Networks to Improve Gaming Experience.
Proceedings of the 24th IEEE International Conference on Advanced Information Networking and Applications Workshops, 2010

2009
A BSP-based algorithm for dimensionally nonhomogeneous planar implicit curves with topological guarantees.
ACM Trans. Graph., 2009

A grid infrastructure for online games.
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, 2009

Triangulation of Molecular Surfaces Using an Isosurface Continuation Algorithm.
Proceedings of the Selected Papers of the 2009 International Conference on Computational Science and Its Applications, 2009

2008
A Nonoriented, Nonmanifold Boundary Representation for Geometric Applications.
J. Graph. Tools, 2008

2007
A Ghost Cell-Based Data Structure for Multiresolution Meshes.
Proceedings of the Computational Science and Its Applications, 2007

2006
Polygonization of multi-component non-manifold implicit surfaces through a symbolic-numerical continuation algorithm.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

2005
Oversimplified Euler Operators for a Non-oriented, Non-manifold B-Rep Data Structure.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

2004
Normal-Based Simplification Algorithm for Meshes.
Proceedings of the Theory and Practice of Computer Graphics 2004 (TPCG 2004), 2004

Euler operators for stratified objects with incomplete boundaries.
Proceedings of the Ninth ACM Symposium on Solid Modeling and Applications, 2004

Interactive Editing of Multiresolution Meshes.
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing, 2004

A Derivative-Free Tracking Algorithm for Implicit Curves with Singularities.
Proceedings of the Computational Science, 2004

2003
A Concise B-Rep Data Structure For Stratified Subanalytic Objects.
Proceedings of the First Eurographics Symposium on Geometry Processing, 2003

AIF - A Data Structure for Polygonal Meshes.
Proceedings of the Computational Science and Its Applications, 2003

A Non-uniform Binary Space Partition Algorithm for 2D Implicit Curves.
Proceedings of the Computational Science and Its Applications, 2003

Adjacency and incidence framework: a data structure for efficient and fast management of multiresolution meshes.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

Interactive Editing of Arbitrary Sub-meshes.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Least Stratifications and Cell-Structured Objects in Geometric Modelling.
Int. J. Shape Model., 2002

2000
Shape theory and mathematical design of a general geometric kernel through regular stratified objects.
PhD thesis, 2000

Point-Sets and Cell Structures Relevant to Computer Aided Design.
Int. J. Shape Model., 2000

A Representation Independent Geometric Modeling Kernel.
Proceedings of the Geometric Modeling and Processing 2000, 2000

1999
Set-combinations of the mixed-dimension cellular objects of the Djinn API.
Comput. Aided Des., 1999

A mathematical model for boundary representations of n-dimensional geometric objects.
Proceedings of the Fifth ACM Symposium on Solid Modeling and Applications, 1999

1998
Issues and Solutions in Feature-Based Modelling: Re-Designing the Shape Kernel of CAD Systems.
Proceedings of the Globalization of Manufacturing in the Digital Communications Era of the 21<sup>st</sup> Century: Innovation, 1998

1997
Synthesis of a Unified Approach to Shape Modeling.
Proceedings of the Geometric Modeling: Theory and Practice, 1997

1991
Form feature modelling in a hybrid CSG/BRep scheme.
Comput. Graph., 1991


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