Abdelkader Gouaïch
Orcid: 0000-0003-2537-2321
According to our database1,
Abdelkader Gouaïch
authored at least 42 papers
between 2003 and 2022.
Collaborative distances:
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Bibliography
2022
Auton. Agents Multi Agent Syst., 2022
2020
Input Addition and Deletion in Reinforcement: Towards Learning with Structural Changes.
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020
2019
Effects of Input Addition in Learning for Adaptive Games: Towards Learning with Structural Changes.
Proceedings of the Applications of Evolutionary Computation, 2019
2018
CLEAR: Argumentation Frameworks for Constructing and Evaluating Deductive Mathematical Proofs.
Proceedings of the Computational Models of Argument, 2018
2017
Proceedings of the Symbolic and Quantitative Approaches to Reasoning with Uncertainty, 2017
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
2015
Adaptation in serious games for upper-limb rehabilitation: an approach to improve training outcomes.
User Model. User Adapt. Interact., 2015
2014
Proceedings of the Games for Training, Education, Health and Sports, 2014
2013
Level of Detail based AI Adaptation for Agents in Video Games.
Proceedings of the ICAART 2013, 2013
A players clustering method to enhance the players' experience in multi-player games.
Proceedings of the 18th International Conference on Computer Games: AI, 2013
Proceedings of the 18th International Conference on Computer Games: AI, 2013
2012
Ant-based Approach for Dynamic Difficulty Adaptation in Post-Stroke Therapeutic Games.
Int. J. Comput. Sci. Sport, 2012
Proceedings of the ACM International Health Informatics Symposium, 2012
Proceedings of the 17th International Conference on Computer Games, 2012
2011
Rev. d'Intelligence Artif., 2011
Proceedings of the 2011 IEEE 1st International Conference on Serious Games and Applications for Health, 2011
Proceedings of the 2011 IEEE 1st International Conference on Serious Games and Applications for Health, 2011
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011
Interval based Integrated Real-time Coordination for Multi-agent Systems.
Proceedings of the ICAART 2011 - Proceedings of the 3rd International Conference on Agents and Artificial Intelligence, Volume 1, 2011
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
Therapeutic games' difficulty adaptation: An approach based on player's ability and motivation.
Proceedings of the 16th International Conference on Computer Games, 2011
2010
Document Numérique, 2010
Proceedings of the Advances in Practical Applications of Agents and Multiagent Systems, 2010
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2010
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2010
An Early Evaluation Method for Social Presence in Serious Game.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010
2009
The Incremental Design of Scripts based on Multi-Agent System.
Proceedings of the CSEDU 2009 - Proceedings of the First International Conference on Computer Supported Education, Lisboa, Portugal, March 23-26, 2009, 2009
2008
Proceedings of the Intelligent Tutoring Systems, 9th International Conference, 2008
2006
Annotation automatique de documents.
Proceedings of the Actes du XXIVème Congrès INFORSID, Hammamet, Tunisie, 31 mai, 2006
Automatic Annotation Using Citation Links and Co-citation Measure: Application to the Water Information System.
Proceedings of the Semantic Web, 2006
2005
Mouvement, Interaction, Calcul partout et à tout moment avec l'Ordinateur. (Movement, Interaction, Calculation as Primitivesfor Everywhere & Anytime Computing).
PhD thesis, 2005
Informatica (Slovenia), 2005
2004
Movement and interaction in semantic GRIDs: dynamic service generation for Agents in the MIC* deployment environment.
Proceedings of the 4th International LeGE-WG Workshop - Towards a European Learning Grid Infrastructure: Progressing with a European Learning Grid, Stuttgart, Germany. 27, 2004
Proceedings of the Environments for Multi-Agent Systems, First International Workshop, 2004
2003
Proceedings of the Multi-Agent-Based Simulation III, 4th International Workshop, 2003
Proceedings of the Foundations of Intelligent Systems, 14th International Symposium, 2003
Proceedings of the Foundations of Intelligent Systems, 14th International Symposium, 2003
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003
Validating interactions in ubiquitous software systems using dialogue oriented interactions.
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003
Proceedings of the Engineering Societies in the Agents World IV, 2003
Requirements for Achieving Software Agents Autonomy and Defining their Responsibility.
Proceedings of the Agents and Computational Autonomy - Potential, Risks, and Solutions - Postproceedings of the 1st International Workshop on Computational Autonomy, 2003