Abdallah El Ali

Orcid: 0000-0002-9954-4088

Affiliations:
  • Centrum Wiskunde & Informatica, Amsterdam, The Netherlands
  • Carl von Ossietzky University of Oldenburg, Department of Computer Science, Germany (former)
  • University of Amsterdam, Leibniz Center for Law, The Netherlands (former)


According to our database1, Abdallah El Ali authored at least 76 papers between 2008 and 2024.

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Bibliography

2024
Augmenting Media Experiences with Affective Haptics.
Interactions, 2024

Chain-of-Strategy Planning with LLMs: Aligning the Generation of Psychotherapy Dialogue with Strategy in Motivational Interviewing.
CoRR, 2024

Trusting the Search: Unraveling Human Trust in Health Information from Google and ChatGPT.
CoRR, 2024

Envisioning Ubiquitous Biosignal Interaction with Multimedia.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

MobiTouch: Enhancing Pneumatic Wearable Haptics with Vibrotactile Actuation.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Technological Innovation in the Media Sector: Understanding Current Practices and Unraveling Opportunities.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Transforming HCI Research Cycles using Generative AI and "Large Whatever Models" (LWMs).
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

PhysioCHI: Towards Best Practices for Integrating Physiological Signals in HCI.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Transparent AI Disclosure Obligations: Who, What, When, Where, Why, How.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

User Experience Design Professionals' Perceptions of Generative Artificial Intelligence.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Is that My Heartbeat? Measuring and Understanding Modality-Dependent Cardiac Interoception in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., November, 2023

From Video to Hybrid Simulator: Exploring Affective Responses toward Non-Verbal Pedestrian Crossing Actions Using Camera and Physiological Sensors.
Int. J. Hum. Comput. Interact., October, 2023

Few-Shot Learning for Fine-Grained Emotion Recognition Using Physiological Signals.
IEEE Trans. Multim., 2023

CEAP-360VR: A Continuous Physiological and Behavioral Emotion Annotation Dataset for 360$^\circ$ VR Videos.
IEEE Trans. Multim., 2023

Weakly-Supervised Learning for Fine-Grained Emotion Recognition Using Physiological Signals.
IEEE Trans. Affect. Comput., 2023

Group Synchrony for Emotion Recognition Using Physiological Signals.
IEEE Trans. Affect. Comput., 2023

Designing for Affective Augmentation: Assistive, Harmful, or Unfamiliar?
CoRR, 2023

Social Virtual Reality Avatar Biosignal Animations as Availability Status Indicators.
CoRR, 2023

FeelTheNews: Augmenting Affective Perceptions of News Videos with Thermal and Vibrotactile Stimulation.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Reflecting on Hybrid Events: Learning from a Year of Hybrid Experiences.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

BreatheWithMe: Exploring Visual and Vibrotactile Displays for Social Breath Awareness during Colocated, Collaborative Tasks.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Affective Driver-Pedestrian Interaction: Exploring Driver Affective Responses toward Pedestrian Crossing Actions using Camera and Physiological Sensors.
Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023

Designing with Biosignals: Challenges, Opportunities, and Future Directions for Integrating Physiological Signals in Human-Computer Interaction.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Towards socialVR: evaluating a novel technology for watching videos together.
Virtual Real., 2022

Designing Real-time, Continuous QoE Score Acquisition Techniques for HMD-based 360°VR Video Watching.
Proceedings of the 14th International Conference on Quality of Multimedia Experience, 2022

Ethical Self-Disclosing Voice User Interfaces for Delivery of News.
Proceedings of the CUI 2022: 4th Conference on Conversational User Interfaces, Glasgow, United Kingdom, July 26, 2022

Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality Entertainment.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Exploring Emotion Responses toward Pedestrian Crossing Actions for Designing In-vehicle Empathic Interfaces.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Investigating Affective Responses toward In-Video Pedestrian Crossing Actions using Camera and Physiological Sensors.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022

2021
Are we breaking bubbles as we move? Using a large sample to explore the relationship between urban mobility and segregation.
Comput. Environ. Urban Syst., 2021

CorrNet: Fine-Grained Emotion Recognition for Video Watching Using Wearable Physiological Sensors.
Sensors, 2021

SensiBlend: Sensing Blended Experiences in Professional and Social Contexts.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

AC-WGAN-GP: Augmenting ECG and GSR Signals using Conditional Generative Models for Arousal Classification.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

RCEA-360VR: Real-time, Continuous Emotion Annotation in 360° VR Videos for Collecting Precise Viewport-dependent Ground Truth Labels.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Investigating the Relationship between Momentary Emotion Self-reports and Head and Eye Movements in HMD-based 360° VR Video Watching.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Empathic Interactions in Automated Vehicles #EmpathicCHI.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

MEEC: Second Workshop on Momentary Emotion Elicitation and Capture.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
ET-CycleGAN: Generating Thermal Images from Images in the Visible Spectrum for Facial Emotion Recognition.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Designing Real-time, Continuous Emotion Annotation Techniques for 360° VR Videos.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

MEEC: First Workshop on Momentary Emotion Elicitation and Capture.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Annotation Tool for Precise Emotion Ground Truth Label Acquisition while Watching 360° VR Videos.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020

2019
Watching Videos Together in Social Virtual Reality: An Experimental Study on User's QoE.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

CorrFeat: Correlation-based Feature Extraction Algorithm using Skin Conductance and Pupil Diameter for Emotion Recognition.
Proceedings of the International Conference on Multimodal Interaction, 2019

DeepSleep: a ballistocardiographic deep learning approach for classifying sleep stages.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

NaviBike: Comparing Unimodal Navigation Cues for Child Cyclists.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Uncovering perceived identification accuracy of in-vehicle biometric sensing.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
Designing Metaphor-Based Ambient Tangible Artifacts to Support Workspace Awareness.
i-com, 2018

RadialLight: exploring radial peripheral LEDs for directional cues in head-mounted displays.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Beyond Halo and Wedge: visualizing out-of-view objects on head-mounted virtual and augmented reality devices.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Measuring, Understanding, and Classifying News Media Sympathy on Twitter after Crisis Events.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
EyeSee360: designing a visualization technique for out-of-view objects in head-mounted augmented reality.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017

Visualizing out-of-view objects in head-mounted augmented reality.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Identification and Classification of Usage Patterns in Long-Term Activity Tracking.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

All about Acceptability?: Identifying Factors for the Adoption of Data Glasses.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Face2Emoji: Using Facial Emotional Expressions to Filter Emojis.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Badum Tss!: A DIY Paper-based Interaction to Augment Everyday Situations with Sound Effects.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Peripheral Light Cues for In-Vehicle Task Resumption.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

NaviLight: investigating ambient light displays for turn-by-turn navigation in cars.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Technology literacy in poor infrastructure environments: characterizing wayfinding strategies in Lebanon.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

VapeTracker: Tracking Vapor Consumption to Help E-cigarette Users Quit.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Investigating Handedness in Air Signatures for Magnetic 3D Gestural User Authentication.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

2014
CountMeIn: evaluating social presence in a collaborative pervasive mobile game using NFC and touchscreen interaction.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
Magnet-Based Around Device Interaction for Playful Music Composition and Gaming.
Int. J. Mob. Hum. Comput. Interact., 2013

Evaluating NFC and touchscreen interactions in collaborative mobile pervasive games.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Photographer paths: sequence alignment of geotagged photos for exploration-based route planning.
Proceedings of the Computer Supported Cooperative Work, 2013

2012
Lost in navigation: evaluating a mobile map app for a fair.
Proceedings of the International Conference on Multimodal Interaction, 2012

Fishing or a Z?: investigating the effects of error on mimetic and alphabet device-based gesture interaction.
Proceedings of the International Conference on Multimodal Interaction, 2012

2011
Good Times?!: 3 Problems and Design Considerations for Playful HCI.
Int. J. Mob. Hum. Comput. Interact., 2011

Social and privacy aspects of a system for collaborative public expression.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Understanding contextual factors in location-aware multimedia messaging.
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010

A Story to Go, Please.
Proceedings of the Interactive Storytelling, 2010

2008
Judging Amy: Automated Legal Assessment using OWL 2.
Proceedings of the Fifth OWLED Workshop on OWL: Experiences and Directions, 2008


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