Abdallah El Ali
Orcid: 0000-0002-9954-4088Affiliations:
- Centrum Wiskunde & Informatica, Amsterdam, The Netherlands
- Carl von Ossietzky University of Oldenburg, Department of Computer Science, Germany (former)
- University of Amsterdam, Leibniz Center for Law, The Netherlands (former)
According to our database1,
Abdallah El Ali
authored at least 76 papers
between 2008 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Chain-of-Strategy Planning with LLMs: Aligning the Generation of Psychotherapy Dialogue with Strategy in Motivational Interviewing.
CoRR, 2024
Trusting the Search: Unraveling Human Trust in Health Information from Google and ChatGPT.
CoRR, 2024
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024
ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Technological Innovation in the Media Sector: Understanding Current Practices and Unraveling Opportunities.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Transforming HCI Research Cycles using Generative AI and "Large Whatever Models" (LWMs).
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
User Experience Design Professionals' Perceptions of Generative Artificial Intelligence.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Is that My Heartbeat? Measuring and Understanding Modality-Dependent Cardiac Interoception in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., November, 2023
From Video to Hybrid Simulator: Exploring Affective Responses toward Non-Verbal Pedestrian Crossing Actions Using Camera and Physiological Sensors.
Int. J. Hum. Comput. Interact., October, 2023
IEEE Trans. Multim., 2023
CEAP-360VR: A Continuous Physiological and Behavioral Emotion Annotation Dataset for 360$^\circ$ VR Videos.
IEEE Trans. Multim., 2023
Weakly-Supervised Learning for Fine-Grained Emotion Recognition Using Physiological Signals.
IEEE Trans. Affect. Comput., 2023
IEEE Trans. Affect. Comput., 2023
Social Virtual Reality Avatar Biosignal Animations as Availability Status Indicators.
CoRR, 2023
FeelTheNews: Augmenting Affective Perceptions of News Videos with Thermal and Vibrotactile Stimulation.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
BreatheWithMe: Exploring Visual and Vibrotactile Displays for Social Breath Awareness during Colocated, Collaborative Tasks.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Affective Driver-Pedestrian Interaction: Exploring Driver Affective Responses toward Pedestrian Crossing Actions using Camera and Physiological Sensors.
Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023
Designing with Biosignals: Challenges, Opportunities, and Future Directions for Integrating Physiological Signals in Human-Computer Interaction.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Virtual Real., 2022
Designing Real-time, Continuous QoE Score Acquisition Techniques for HMD-based 360°VR Video Watching.
Proceedings of the 14th International Conference on Quality of Multimedia Experience, 2022
Proceedings of the CUI 2022: 4th Conference on Conversational User Interfaces, Glasgow, United Kingdom, July 26, 2022
Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality Entertainment.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Exploring Emotion Responses toward Pedestrian Crossing Actions for Designing In-vehicle Empathic Interfaces.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Investigating Affective Responses toward In-Video Pedestrian Crossing Actions using Camera and Physiological Sensors.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022
2021
Are we breaking bubbles as we move? Using a large sample to explore the relationship between urban mobility and segregation.
Comput. Environ. Urban Syst., 2021
CorrNet: Fine-Grained Emotion Recognition for Video Watching Using Wearable Physiological Sensors.
Sensors, 2021
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
AC-WGAN-GP: Augmenting ECG and GSR Signals using Conditional Generative Models for Arousal Classification.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
RCEA-360VR: Real-time, Continuous Emotion Annotation in 360° VR Videos for Collecting Precise Viewport-dependent Ground Truth Labels.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Investigating the Relationship between Momentary Emotion Self-reports and Head and Eye Movements in HMD-based 360° VR Video Watching.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
ET-CycleGAN: Generating Thermal Images from Images in the Visible Spectrum for Facial Emotion Recognition.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020
RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Annotation Tool for Precise Emotion Ground Truth Label Acquisition while Watching 360° VR Videos.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2019
Watching Videos Together in Social Virtual Reality: An Experimental Study on User's QoE.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
CorrFeat: Correlation-based Feature Extraction Algorithm using Skin Conductance and Pupil Diameter for Emotion Recognition.
Proceedings of the International Conference on Multimodal Interaction, 2019
DeepSleep: a ballistocardiographic deep learning approach for classifying sleep stages.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
2018
i-com, 2018
RadialLight: exploring radial peripheral LEDs for directional cues in head-mounted displays.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Beyond Halo and Wedge: visualizing out-of-view objects on head-mounted virtual and augmented reality devices.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Measuring, Understanding, and Classifying News Media Sympathy on Twitter after Crisis Events.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
EyeSee360: designing a visualization technique for out-of-view objects in head-mounted augmented reality.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Badum Tss!: A DIY Paper-based Interaction to Augment Everyday Situations with Sound Effects.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016
Technology literacy in poor infrastructure environments: characterizing wayfinding strategies in Lebanon.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Investigating Handedness in Air Signatures for Magnetic 3D Gestural User Authentication.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
2014
CountMeIn: evaluating social presence in a collaborative pervasive mobile game using NFC and touchscreen interaction.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Int. J. Mob. Hum. Comput. Interact., 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Photographer paths: sequence alignment of geotagged photos for exploration-based route planning.
Proceedings of the Computer Supported Cooperative Work, 2013
2012
Proceedings of the International Conference on Multimodal Interaction, 2012
Fishing or a Z?: investigating the effects of error on mimetic and alphabet device-based gesture interaction.
Proceedings of the International Conference on Multimodal Interaction, 2012
2011
Int. J. Mob. Hum. Comput. Interact., 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010
2008
Proceedings of the Fifth OWLED Workshop on OWL: Experiences and Directions, 2008