Aaron Tabor
According to our database1,
Aaron Tabor
authored at least 17 papers
between 2016 and 2022.
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Bibliography
2022
Comparing heart rate variability biofeedback and simple paced breathing to inform the design of guided breathing technologies.
Frontiers Comput. Sci., 2022
Focus Cat: Designing Idle Games to Promote Intermittent Practice and On-Going Adherence of Breathing Exercise for ADHD.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
2021
Percussion Hero: A Chest Physical Therapy Game for People with Cystic Fibrosis and their Caregivers.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Understanding the Design and Effectiveness of Peripheral Breathing Guide Use During Information Work.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Bubble Breather - A Breathing Exercise Game to Support Pneumonia Rehabilitation and Recovery.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
Inbodied Interaction 102: Understanding the Selection and Application of Non-invasive Neuro-physio Measurements for Inbodied Interaction Design.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
3rd Body As Starting Point Workshop: Exploring Themes for Inbodied Interaction Research and Design.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Diversifying pro-environmental behaviors: redesigning applications to incorporate environmental "spill-over".
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
The Falling of Momo: A Myo-Electric Controlled Game to Support Research in Prosthesis Training.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016