Aaron Kotranza

According to our database1, Aaron Kotranza authored at least 14 papers between 2005 and 2012.

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Bibliography

2012
Real-Time Evaluation and Visualization of Learner Performance in a Mixed-Reality Environment for Clinical Breast Examination.
IEEE Trans. Vis. Comput. Graph., 2012

User Response to the Simulation of a Virtual Patient with Cranial Nerve Injury.
Bio Algorithms Med Syst., 2012

2011
An initial exploration of conversational errors as a novel method for evaluating virtual human experiences.
Proceedings of the IEEE Virtual Reality Conference, 2011

2010
A Mixed Reality Virtual Patient Breast Simulator with an Innovative Feedback System Improves Communication and Breast Examination Skills.
Bio Algorithms Med Syst., 2010

Simulation of a Virtual Patient with Cranial Nerve Injury Augments Physician-Learner Concern for Patient Safety.
Bio Algorithms Med Syst., 2010

2009
Mixed Reality Humans: Evaluating Behavior, Usability, and Acceptability.
IEEE Trans. Vis. Comput. Graph., 2009

Virtual Experiences for Social Perspective-Taking.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

Virtual Humans That Touch Back: Enhancing Nonverbal Communication with Virtual Humans through Bidirectional Touch.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

Real-time in-situ visual feedback of task performance in mixed environments for learning joint psychomotor-cognitive tasks.
Proceedings of the Science & Technology Proceedings, 2009

Virtual multi-tools for hand and tool-based interaction with life-size virtual human agents.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009

2008
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Medical Student Satisfaction Using a Virtual Patient System to Learn History-Taking Communication Skills.
Proceedings of the Medicine Meets Virtual Reality 16, 2008

2006
Mixed reality: are two hands better than one?
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006

2005
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005


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