Aaron Kline
According to our database1,
Aaron Kline
authored at least 22 papers
between 2013 and 2024.
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Bibliography
2024
Ensemble Modeling of Multiple Physical Indicators to Dynamically Phenotype Autism Spectrum Disorder.
CoRR, 2024
2022
Challenges and Opportunities for Machine Learning Classification of Behavior and Mental State from Images.
CoRR, 2022
Classifying Autism from Crowdsourced Semi-Structured Speech Recordings: A Machine Learning Approach.
CoRR, 2022
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2022
Measuring social curiosity-driven attentional differences in children with autism using an augmented reality-based phone app.
Proceedings of the 44th Annual Meeting of the Cognitive Science Society, 2022
2021
CoRR, 2021
Using Crowdsourcing to Train Facial Emotion Machine Learning Models with Ambiguous Labels.
CoRR, 2021
Cogn. Comput., 2021
A Mobile Game Platform for Improving Social Communication in Children with Autism: A Feasibility Study.
Appl. Clin. Inform., 2021
Activity Recognition with Moving Cameras and Few Training Examples: Applications for Detection of Autism-Related Headbanging.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Training an Emotion Detection Classifier using Frames from a Mobile Therapeutic Game for Children with Developmental Disorders.
CoRR, 2020
Proceedings of the Pacific Symposium on Biocomputing 2020, 2020
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
2019
2018
Exploratory study examining the at-home feasibility of a wearable tool for social-affective learning in children with autism.
npj Digit. Medicine, 2018
Feasibility Testing of a Wearable Behavioral Aid for Social Learning in Children with Autism.
Appl. Clin. Inform., 2018
2017
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013