A. Imran Nordin

Affiliations:
  • Universiti Kebangsaan Malaysia, Institute of Visual Informatics, Bangi, Malaysia
  • University of York, UK (PhD 2014)


According to our database1, A. Imran Nordin authored at least 18 papers between 2012 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Heuristic Evaluation for Virtual Reality for Paediatric Cancer Patient: Perceptions of Healthcare Professionals.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021

2020
Staying Motivated During Difficult Times: A Snapshot of Serious Games for Paediatric Cancer Patients.
IEEE Trans. Games, 2020

2019
Computational Thinking (CT) Problem Solving Orientation Based on Logic-Decomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-Based Presentations.
Proceedings of the Advances in Visual Informatics, 2019

Student's Perception on Entrepreneurial Education Programs for Graduate Startups in Selected ASEAN Universities.
Proceedings of the Advances in Visual Informatics, 2019

Investigating the Intentions to Adopt ICT in Malaysian SMEs Using the UTAUT Model.
Proceedings of the Advances in Visual Informatics, 2019

Early Intervention Through Identification of Learners with Dyscalculia as Initial Analysis to Design AR Assistive Learning Application.
Proceedings of the Advances in Visual Informatics, 2019

Encouraging Correct Tooth Brushing Habits Among Children in the B40 Community Through Gamification.
Proceedings of the Advances in Visual Informatics, 2019

2017
Using Data Mining Strategy in Qualitative Research.
Proceedings of the Advances in Visual Informatics, 2017

The Effect of Time Manipulation on Immersion in Digital Games.
Proceedings of the Advances in Visual Informatics, 2017

Review on Data Driven Preliminary Study Pertaining to Assistive Digital Learning Technologies to Support Dyscalculia Learners.
Proceedings of the Advances in Visual Informatics, 2017

Understanding Hospitalized Pediatric Cancer Patients' Activities for Digital Games Design Requirements.
Proceedings of the Advances in Visual Informatics, 2017

2016
The Convergence of Player Experience Questionnaires.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016

2015
Familiarity in Team-Based Online Games: The Interplay Between Player Familiarity and the Concepts of Social Presence, Team Trust, and Performance.
Proceedings of the Advances in Visual Informatics, 2015

2014
Immersion and players' time perception in digital games.
PhD thesis, 2014

The effect of surroundings on gaming experience.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

The influence of controllers on immersion in mobile games.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Attention, time perception and immersion in games.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Effect of touch-screen size on game immersion.
Proceedings of the BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers, 2012


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