Danni Chang

Orcid: 0000-0002-6230-5796

According to our database1, Danni Chang authored at least 41 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Autoencoder-enabled eye-tracking data analytics for objective assessment of user preference in humanoid robot appearance design.
Expert Syst. Appl., 2024

Storypark: Leveraging Large Language Models to Enhance Children Story Learning Through Child-AI collaboration Storytelling.
CoRR, 2024

VR rehabilitation system evaluator: A fNIRS-based and LLM-enabled evaluation paradigm for Mild Cognitive Impairment.
Adv. Eng. Informatics, 2024

Toward dynamic rehabilitation management: A novel smart product-service system development approach based on fine-tuned large vision model and Fuzzy-Dematel.
Adv. Eng. Informatics, 2024

A stylized generation approach for poster background graphic design based on light elements.
Proceedings of the 27th International Conference on Computer Supported Cooperative Work in Design, 2024

2023
Event-related potential and oscillatory cortical activities of artistic methodology in information visualization design in human-computer interface.
Int. J. Hum. Comput. Stud., September, 2023

A context-aware smart product-service system development approach and application case.
Comput. Ind. Eng., September, 2023

Review of cross-device interaction for facilitating digital transformation in smart home context: A user-centric perspective.
Adv. Eng. Informatics, August, 2023

A TRIZ-inspired knowledge-driven approach for user-centric smart product-service system: A case study on intelligent test tube rack design.
Adv. Eng. Informatics, April, 2023

A User Influence Network Construction Approach Based on Web Mining and Social Network Analysis.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2023

Leveraging Urban Big Data for Informed Business Location Decisions: A Case Study of Starbucks in Tianhe District, Guangzhou City.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2023

Exploring the Correlation Between Urban Microclimate Simulation and Urban Morphology: A Case Study in Yeongdeungpo-gu, Seoul.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2023

"Just Like Blooming Fireworks, And Match With Function Perfectly": Explore and Evaluate User-Defined One-Handed Gestures of Smartwatch.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Usability Evaluation of Elder-Friendly Design: Application to Take Alipay App.
Proceedings of the Transdisciplinarity and the Future of Engineering, 2022

A Survey of Artificial-Intelligence Enabled Digital Transformation in Elderly Healthcare Field.
Proceedings of the Transdisciplinarity and the Future of Engineering, 2022

Effects of Different Interface Color Modes and Textbox Design on Users' Reading Efficiency and Accuracy.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2022

BUDDY: A Companion Product Design for Alleviating Parent-Child Separation Anxiety.
Proceedings of the 25th IEEE International Conference on Computer Supported Cooperative Work in Design, 2022

The Trusted Listener: The Influence of Anthropomorphic Eye Design of Social Robots on User's Perception of Trustworthiness.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
A Data Mining Approach for Analyzing Dynamic User Needs on UGC Platform.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2021

Eye Tracking-based Usability Evaluation of E-government App Icon Design.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2021

Review on the Application of Eye-tracking Technology in Usability Evaluation of E-government Apps.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2021

2020
Evaluation of Humanoid Robot Design Based on Global Eye-Tracking Metrics.
Proceedings of the Transdisciplinary Engineering for Complex Socio-technical Systems - Real-life Applications, 2020

A User Segmentation Approach for UGC Platform Based on a New Lead User Identification Index System and K-means Clustering.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2020

A User-centered Evaluation and Redesign Approach for E-Government APP.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2020

Babe: An Experience Sharing Design for Enhancing Fatherhood During Pregnancy.
Proceedings of the Design, User Experience, and Usability. Design for Contemporary Interactive Environments, 2020

An APP Design for Stroke Rehabilitation.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2020

A Parent-Child Interactive Toy Design for Rehabilitation Training of Hearing-Impaired Children.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2020

2019
A user-centric smart product-service system development approach: A case study on medication management for the elderly.
Adv. Eng. Informatics, 2019

User Emotional Experience Evaluation on Bicycle Design from a Multi-sensory Perspective.
Proceedings of the Advances in Usability and User Experience, 2019

2018
Predicting Webpage Aesthetics with Heatmap Entropy.
CoRR, 2018

Exploration of New-Generation Human Computer Interface Based on Participatory Design Strategy.
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018

2017
Digital design and manufacturing of wood head golf club in a cyber physical environment.
Ind. Manag. Data Syst., 2017

Age-Based Maintenance Scheduling with Multiple Maintenance Modes Concern.
Proceedings of the Transdisciplinary Engineering: A Paradigm Shift, 2017

An Ontology-Based Product Affective Properties Identification Approach.
Proceedings of the Transdisciplinary Engineering: A Paradigm Shift, 2017

2016
A Product Conceptualization Strategy Based on Crowd-Innovation.
Proceedings of the Transdisciplinary Engineering: Crossing Boundaries, 2016

2015
Product concept evaluation and selection using data mining and domain ontology in a crowdsourcing environment.
Adv. Eng. Informatics, 2015

Consumer-Oriented Emotional Design Using a Correlation Handling Strategy.
Proceedings of the Transdisciplinary Lifecycle Analysis of Systems, 2015

2014
A crowdsourcing development approach based on a neuro-fuzzy network for creating innovative product concepts.
Neurocomputing, 2014

Exploration of a Concept Screening Method in a Crowdsourcing Environment.
Proceedings of the Moving Integrated Product Development to Service Clouds in the Global Economy, 2014

2013
Kansei Clustering Using Design Structure Matrix and Graph Decomposition for Emotional Design.
Proceedings of the 20th ISPE International Conference on Concurrent Engineering, 2013

Understanding the Customer Involvement in Radical Innovation.
Proceedings of the 20th ISPE International Conference on Concurrent Engineering, 2013


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